Jump to content
Sign in to follow this  
blackjack-VS-

weird proxy's

Recommended Posts

i'm working on my 2nd addon (snowboard) and something weird is happening here...something similar happens in my 1st addon to.

so i'll split the addons errors i'm having, but i guess they r somehow related.

1-RF8- when i get in rf8 (driver or gunner seat ) on a flat terrain ,everything is ok, but if the terrain is not flat ( downhill or a ridge) the driver&gunner proxy suffer a rotation, that makes the feets visible from the bottom of the vehicle.

both proxys are ofp internals. JeepDriver and T55gunner. so no custom animations here.

2-snowboard- all the same that happens with rf8, +, the driver polyogns from both legs+boots get totally deformed, in a way that it looks the guy crashed a brick wall at 200mph...

driver proxy is a custom animation that i made. i cuted a frame from an existing animation and moved/rotated both legs+boots.

so this makes me think that probably the proxys from both pbo's are not healthy at all... am i missing any propertie i need to define? well...any idea whats causing this?

Share this post


Link to post
Share on other sites

you must check you face config by using "shift+E" watch here if your face are stay on ground or normal..

Share this post


Link to post
Share on other sites

i checked that before and when i shift+E proxy(s) face(s) i have "normal" option selected. i presume that's the correct one.

i'm searching in several pbo's i have here for the proxy lods properties. i found one detail that i dont know what it means. maybe u do. its the user (when u shift+E a face). in all the proxys from all the models i have in the user field a number 32.... i put that on my troubling addons, but not even that stoped the distortion. like i say, all the files i checked have user 32 in the proxy's faces properties, so this important i guess...

some other faces have number 1 in user field, but the majority have an empty field there. if u know what is that user thing plz tell me... meanwhile i'm trying to find someone to send all my p3d+config+rtm , so maybe he can see what i'm doing wrong... i have my addon+bonus addon pending for the final version, due to this dam error....i started the addon hobbie last november, so i miss a lot of important details... i really want to finish this 2 addons fast, because i have lots of other ideas/models to work.

Share this post


Link to post
Share on other sites

those numbers are affiliated to the textures when you destroy the a vehicles like tank for the black under your texture to simulate damages not any way to those numbers and the groud sticking...

so i recomand you to remove all numbers 32 from your faces..

I no other idea for your sticking faces...sry

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×