raedor 8 Posted January 14, 2005 Just checked it out, great update indeed. One gripe, though, you badly need to fix the lighting (sharp&smooth edges!). we're sorry for that it was kind of misapprehension in our team. we're working on it. /edit: @MP Studio: exactly, you're right. Share this post Link to post Share on other sites
ag_smith 0 Posted January 14, 2005 That's a great news, raedor. Thanks again! Share this post Link to post Share on other sites
lee_h._oswald 0 Posted January 14, 2005 Amazing building! Very high quality addon, perfect work! Big thx to the team! MfG Lee Share this post Link to post Share on other sites
raedor 8 Posted January 14, 2005 wow, nice pic. thank you Share this post Link to post Share on other sites
T.S.C.Plage 0 Posted January 14, 2005 Some needfull commands for scripting/editing... 1. Closing/opening barriers and gates. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">this animate ["Component02", 1/0] 2. Closing/opening the doors of the concrete hangars. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">this animate ["TorL", 1/0] this animate ["TorR", 1/0] 3. Opening/closing doors from buildings. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">this animate ["Component02", 1/0] up to this animate ["Component15", 1/0] ------------------ For objects placed in WRP-Tool etc. simply replace "this" with (object NUMBER). Specials (with integrated scripts that need to be started): 1. "Creating" the doors of the big hangar. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">(object NUMMER) exec "\Baracken\Hangar01.sqs" 2. Activate the radar (rotation). <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">(object NUMMER) exec "\Baracken\Radar.sqs" ------------------ Hope this is heplfull! Greetz Plage Share this post Link to post Share on other sites
Commando84 0 Posted January 15, 2005 tried the new update and it was really good, you got to love this!!! liked the new military radar and also the start tower that lee_h_oswald featured in his beaituful pic the hangers work great. I had 4-5 of them and it didn't slow down the comp. much at all compared to some others out there this inspired me to try to make a missions based on the old f-18's , im making a smaller airbase in the desert in nogova where 2 players get to launch attacks against some objectives. maybe i can get it done by next week by thursday or so hopefully. Share this post Link to post Share on other sites
raedor 8 Posted January 15, 2005 you know where to send your mission: upload@mapfact.net Share this post Link to post Share on other sites
Cpt. FrostBite 0 Posted January 15, 2005 God, I just love that start-tower. It's bloody awesome and I love the nice windows. It's a really cool tower that looks extremely nice. Strange, but it somwhat reminde me of the top-side part of Nova Prospekt (HL2). It's great as some main guard tower on some large military complex. Share this post Link to post Share on other sites
Sgt_Eversmann 1 Posted January 15, 2005 Eh, how do I place the doors of the big hangar (Hangar01) If put that hangar on my Island and in OFP I wrote into a trigger line: (object NUMMER) exec "\Baracken\Hangar01.sqs" But no doors Share this post Link to post Share on other sites
Silent N Deadly 0 Posted January 15, 2005 I think object number is a varible, therefore you have to fill it in. I might be wrong though. Share this post Link to post Share on other sites
Sgt_Eversmann 1 Posted January 15, 2005 I know I know, There must be Object 12345, I've done that but still no doors! Object 12345 is the Hangar01 placed with wrp tool. Share this post Link to post Share on other sites
T.S.C.Plage 0 Posted January 15, 2005 Note!!! This is the command to activate the doors of a WRP-placed hangar via script. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">(object NUMBER) exec "\Baracken\Hangar01.sqs" This is the command to activate the doors of a WRP-placed hangar via trigger. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">[object NUMBER] exec "\Baracken\Hangar01.sqs" Same thing for the radar. Greetz Plage Share this post Link to post Share on other sites
AOCbravo2004 0 Posted January 16, 2005 Just a question, so must we place two objects on a Wrp map in order to get the start tower to show up? Cuz I notice it is now in two sections when trying to place it on the map editor. Nevermind, I got my answer Share this post Link to post Share on other sites
eestikas88 0 Posted January 21, 2005 Funny, but it seems i don't have the new objects with the new pack.Whats wrong? Share this post Link to post Share on other sites
raedor 8 Posted January 21, 2005 did you overwrite the old file and are you sure that it is loaded? Share this post Link to post Share on other sites
Ian Malcolm 0 Posted January 21, 2005 Nice addon, very usefull... but again... guys... why you are not using sharp edges where they belongs? Such a small amout of work but a big visual improvement. If you don't know what i mean, look at this image: That's why those doors looks like cushions. No sharp edges on them. Small tutorial how to use them is here. Please... if you are planing another update, fix also this little visual annoyance Share this post Link to post Share on other sites
raedor 8 Posted January 21, 2005 this is the main point why we are working on an update Share this post Link to post Share on other sites
eestikas88 0 Posted January 22, 2005 can someone give me a Barracken file with new addons mine looks broken. Share this post Link to post Share on other sites
raedor 8 Posted January 22, 2005 is yours 9.34 mb? you can find all objects under empty/mapfact objects. Share this post Link to post Share on other sites
Cpt. FrostBite 0 Posted January 22, 2005 can someone give me a Barracken file with new addons mine looks broken. You left out any details but try this; -have you checked if you have an older addon in any of your modfolders next together with the newest version in an other folder? (that can cause problems like this). Remove the old version in that case. -if the file is corrupt and the zip-file won't unpack from winrar (or the program you are using), try downloading the newest version of this program or the program which you are using. -if nothing works,than try downloading it again from ofp.info and see if that one works; http://ofp.gamezone.cz/index.php?showthis=7751 Share this post Link to post Share on other sites
eestikas88 0 Posted January 22, 2005 oh finally i found the mistake it existed in res addons folder too. i feel much less depressed. Share this post Link to post Share on other sites
seminara 4 Posted January 30, 2005 Hi. I've deleted my old baracken files but I'm now getting the following error message when OFP starts up: Addon 'Map_noe' requires addon 'Baracken' I also got a similar message with 'polska.pbo' when trying to load a mission. I placed all the baracks files/folders in the Res/Addons folder. Could it be that some of these pbo files aren't seeing the new files because of a version conflict? Share this post Link to post Share on other sites
Pappy Boyington 0 Posted January 30, 2005 I placed all the baracks files/folders in the Res/Addons folder. Â there should be no subfolders in any addons folder. OFP doesnt read subfolders. Res -Addons (res\addons) a.pbo --NewFolder (res\addons\newfolder) b.pbo when loading the game OFP will read a.pbo but will not know of b.pbo's exsistance due to it being a subfolder. (good way to back up addons thou) Share this post Link to post Share on other sites
raedor 8 Posted January 30, 2005 pappy is right. make sure that the baracken.pbo lies directly in res\addons\ and not in a subfolder. Share this post Link to post Share on other sites