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Monodo

forest do not fit the ground..

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Well, im am making a map and some strange is happening when i load it in flashpoint!

forest fits the ground only in center point!

I aplied all object to the grond and still same problem!

I dont see these problems on other maps (not made by me)!

and a pix:

Untitled-1.jpg

see that tress/bushs in the air

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This is because you need to fiddle with your config.cpp file and add lines like

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

class ReplaceObjects {

class Forest1Triangle {

replace="O\Tree\les_nw_trojuhelnik.p3d"; with[]={"O\Tree\les_nw_trojuhelnik.p3d"};

};

};

inside your CfgWorlds definition for RES forests. More information detailed in the WRPtool manual, relevant for all three editors.

This is a question better handled in the 'Breathe' Forums here, or in the OFPEC 'Island editing' thread.

Thanks.

[/code]

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