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scousejedi

Speech9[] 2 Identities with 2 languages

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Speech9[]={"%1.1","IsDown"};

Speech5[]={"%1.1","IsDown"};

The configs contain the above.

Now its no problem making a new "IsDown" in German but how do I set an Identity to use the speechGerman rather than speechEnglish.

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Maybe you solved it already.. yet an answer is never to late, isn't it?? biggrin_o.gif

I'm not sure, but i'll think Flashpoint will output the languange which is choosen as game language. So if you have choosen "german" in your FlashpointPreferences chances are high that the game gives you that german sound file as output I think wink_o.gif

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Just testing w/ that, I found that the East and West teams get the different versions. But I didn't bother to check the civilians and the Resistance. Theoretically, by modifiying the line that affects the side the Germans are on, you could get the Germans to speak German with German grammar.

As far as using setIdentity, don't know if I can help there though. Best of luck w/ it man smile_o.gif

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