Homefry 0 Posted July 16, 2004 Does anyone know how to make a soldier in a vehicle's cargo play a custom animation, much like with the BAS Blackhawks? Much help would be appreciated.... -Homefry Share this post Link to post Share on other sites
hardrock 1 Posted July 16, 2004 (crew _heli select 2) switchMove "my_animation.rtm" "select 2" can be any number, depending on which crew member you want to select Share this post Link to post Share on other sites
Crowley 0 Posted July 16, 2004 Not my thread, but thanks hardrock. I would have been posting something like this in a couple of days for my truck.... Share this post Link to post Share on other sites
hardrock 1 Posted July 16, 2004 Just reading my answer and I notice that it was trash what I said. You can't write <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">(crew _heli select 2) switchMove "my_animation.rtm" It has to be without the ".rpm", and the animation has to be defined in your config.cpp or description.ext of the mission in CfgMovesMC for example <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgMovesMC { class Default {}; class States { class my_animation: Default { file="my_animation.rtm"; speed = 2.1; // Speed of the animation looped=false; duty = -2.1; interpolationSpeed=2; connectFrom[]={Stand, 1, StandVar2, 1, StandVar3, 1}; connectTo[]={Stand, 1, StandVar2, 1, StandVar3, 1}; interpolateTo[]={StandDying,0.1,StandDyingVer2,0.1}; }; }; }; then you can write <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">(crew _heli select 2) switchMove "my_animation" and it should work. Share this post Link to post Share on other sites
Crowley 0 Posted July 17, 2004 Ah, shows how much help I would have needed. Thanks again. Would I be able to put that line anywhere? If I wanted the passenger animation to change when a certain even happens I could put another line like that in the script and the crew member would start using the new animation? Share this post Link to post Share on other sites