speeder 0 Posted October 5, 2004 Hi - First of all, nice job with the dxdll config you made, it looks great. Some minor improvements and it would be perfect I'm trying to remove the dxdll again from my game as it does not remember the sitting I make in side the game. I've tried to set it to lov, press overwrite settings press ok, but as it turns out I have to do this EVERY time I reassign or restarts a game. That's kind of annoing. :S I deletet the directory DXDLL and the file d3d8.dll, from my OFP folder, my in the game it still presents me the option to change the setting from the dxdll. How do I remove the dxdll completely so that I once again can have a standard OFP on my computer? Please reply to my email adress, sleort19@hotmail.com Share this post Link to post Share on other sites
llauma 0 Posted October 5, 2004 yeah, I've done that. I only runs sooth if I turn the visibility down, but it looks stupid. The game does. IS the anything else I could do? Not really... There are always some small things that might boost it a few percent like getting the best possible drivers, defragmenting the harddrive but I doubt it will give you the result you want. You need at least 20 FPS for the game to be enjoyable and it seems like you are far fram that, even on desert island. Sure, it might be something with your settings but you will need to post your computer spec's for anyone to be able to give you a real answer. Share this post Link to post Share on other sites
Jezz 0 Posted October 6, 2004 well the water reflections have stopped working for after i installed the the new nvidia driver 60.something or other ive tried switching off fasaa but that doesnt make any differences the funny thing is all the post effects work ie nv googles blur and glare but not the water relfections. as for graphics card i have a geforce fx5950 256mb anyone got any suggestions? Share this post Link to post Share on other sites
NeMeSiS 11 Posted October 6, 2004 well the water reflections have stopped working for after i installed the the new nvidia driver 60.something or otherive tried switching off fasaa but that doesnt make any differences the funny thing is all the post effects work ie nv googles blur and glare but not the water relfections. as for graphics card i have a geforce fx5950 256mb anyone got any suggestions? got the same problem, probably they come back after installing older drivers, but i cant be arsed to do that Share this post Link to post Share on other sites
Jezz 0 Posted October 6, 2004 i dont want to install the older drivers as i gained 10fps in most games somehow so reflections or speed Share this post Link to post Share on other sites
-=BT=- Matty R 0 Posted October 6, 2004 for the person with lagg, with my DxDll on i get 35fps with tonal.. but that is only because i dont use the water refections.. if i use the water i get 10fps realy bad.. but the postprocessing dont give me no lag at all.. Share this post Link to post Share on other sites
Monodo 0 Posted October 9, 2004 Why reflections does not work if i install some other water textures? (the ones from namsky)! how to fix this?? Share this post Link to post Share on other sites
Heatseeker 0 Posted October 9, 2004 Why reflections does not work if i install some other water textures? (the ones from namsky)!how to fix this?? Not fixable, they work only with BIS water, you must remove the water textures files and install just the sky .. Share this post Link to post Share on other sites
-BlackDeath- 0 Posted October 10, 2004 In the ofp preferences set auto drop down to 0 or none and it should be smoother i had the same problem being all laggy on desert island even until i turned that off. Sincerely, BlackDeath Share this post Link to post Share on other sites
the_shadow 0 Posted October 11, 2004 In the ofp preferences set auto drop down to 0 or none and it should be smoother i had the same problem being all laggy on desert island even until i turned that off.Sincerely, BlackDeath thanks for that tip.. not that i have lag problems, but it couldnt hurt to turn it off could it? btw, what does Auto dropdown do anyway? Share this post Link to post Share on other sites
theavonlady 2 Posted October 11, 2004 btw, what does Auto dropdown do anyway? Search The FAQ for "dropdown". Share this post Link to post Share on other sites
Heatseeker 0 Posted October 11, 2004 thanks for that tip.. not that i have lag problems, but it couldnt hurt to turn it off could it? Â btw, what does Auto dropdown do anyway? Strange, i thought auto dropdown would reduce visual detail and stuff if the game started to loose performance due to many units displayed at the same time or other demanding situations, thus sacrificing detail and rendering so performance doesnt degrade too much, i dont think it would be wise to set it to "0" unless you have a very powerfull comp , i could be wrong though but it doesnt seem to work all that great so... Share this post Link to post Share on other sites
edejl 0 Posted October 20, 2004 Hi, if this has already been asked im sorry but im not reading through 56 pages lol. When I try it it makes a double image, one slight transparent...and when I play the guy runs but he seems to be in a clear box, if i shoot then it hits an invisible wall straight in front of me. Oh yeah and the Wait a Moment writing etc is all blurry. Any suggestions? Share this post Link to post Share on other sites
Heatseeker 0 Posted October 20, 2004 Hi, if this has already been asked im sorry but im not reading through 56 pages lol.When I try it it makes a double image, one slight transparent...and when I play the guy runs but he seems to be in a clear box, if i shoot then it hits an invisible wall straight in front of me. Oh yeah and the Wait a Moment writing etc is all blurry. Any suggestions? Disable Glare maybe . Strange thing here, everytime i enable water reflections my FPS drops dramaticaly now, like from 50+ to less than 10 fps , this happens since i updated my video card drivers and i already lowered my reflection settings in the configurator, it used to drop a bit before depending on settings but now it makes OPF unplayable, any ideas . Share this post Link to post Share on other sites
Locke@Germany 0 Posted October 20, 2004 for those who are too lazy too seek through all the pages: i've tried multiple nvidia drivers with my GF4Ti42000 and the dll 53.03 = All effects work, sometimes texture errors on the ground 56.64 = All working, no errors also newer versions (60.72 and above) got a major problem in 32 bit mode and enabled object-reflections, displays only 4-6 Fps Share this post Link to post Share on other sites
Heatseeker 0 Posted October 21, 2004 for those who are too lazy too seek through all the pages: i've tried multiple nvidia drivers with my GF4Ti42000 and the dll 53.03 = All effects work, sometimes texture errors on the ground 56.64 = All working, no errors also newer versions (60.72 and above) got a major problem in 32 bit mode and enabled object-reflections, displays only 4-6 Fps Thanks, i kept track of this topic but its hard to pick everything posted here, should i revert bak to 56.64 or is there an update in the works , i know they cant update DXDLL everytime a new driver is released but i dont want to loose these nice efects in my OPF . Share this post Link to post Share on other sites
Silent N Deadly 0 Posted October 22, 2004 I am having trouble getting this to work. When I install it my water turns to black, looks alot like oil. And the ground textures light up (they are much brighter then usuall). See picture... What's wrong and not working? BTW: This image was on desert island. Â Share this post Link to post Share on other sites
turms 0 Posted October 23, 2004 Are you using a custom water? Share this post Link to post Share on other sites
Silent N Deadly 0 Posted October 23, 2004 Nope, brand new reinstall. Share this post Link to post Share on other sites
Sniperwolf572 758 Posted October 23, 2004 Somewhere I heard (read) you Silent 'n' Deadly saying (writing) that you have Nvidia GeForce 2 MX. That is probably it, our (I have same card) graphics cards do not support pixel shaders so basically you can't see those fancy effects. But hey I happy with the few stuff I can use like FPS counter,hiding HUD and screen capture tool. Share this post Link to post Share on other sites
Silent N Deadly 0 Posted October 23, 2004 I read somewhere that I can get the refelctive water, just not the post processing. It that not true? Share this post Link to post Share on other sites
Acecombat 0 Posted October 23, 2004 Sounds like the same things i suffer from , i have geforce 4 440MX and none of the post processing effects work and water doesnt reflect either but DXDLL does change waters texture to its black which isnt nice if it doesnt reflect Share this post Link to post Share on other sites
Milkman 1 Posted October 24, 2004 Sounds like the same things i suffer from , i have geforce 4 440MX and none of the post processing effects work and water doesnt reflect either but DXDLL does change waters texture to its black which isnt nice if it doesnt reflect Geforce2 and Geforce4 MMX series do not support DirectX8 (Or 7...) or pixel shaders, therfore postprocessing will make your water and other stuff look ugly. Share this post Link to post Share on other sites
Silent N Deadly 0 Posted October 24, 2004 I have Geforce2 and I use DirectX 9.0b. And like I said above I have Post Processing OFF, with just reflections on. I saw somewhere that someone uses Geforce 2 and reflections work, just post processing is off. Share this post Link to post Share on other sites