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Nathanz

Bulldozer and ofp crashing

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Well I got bored and just took a few pictures of my ofpr box with my digicam then made a basic box in o2, then applied the textures, then went to view it in bulldozer and the thing crashes. So I .pbo the addon and go to try it ingame, only to find ofp crashes without any error message.

Config:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

class CfgPatches

{

class SGN_Resis

{

units[] = {SGN_Resis};

weapons[] = {};

requiredVersion = 1.85;

};

};

class CfgVehicles

     {

     class All {};

class Static: All {};

class Building: Static {};

class NonStrategic: Building {};

class TargetTraining: NonStrategic {};

class TargetGrenade: TargetTraining {};

class SGN_Resis: TargetGrenade

       {

             vehicleClass="SGN - Objects";

               destrType=DestructBuilding;

             model="\SGN_Resistance\SGN_model";

             armor=100;

             cost=100;

             displayName="Resistance Box";

             accuracy=0.7;

        };

};

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Textures must be incorrect. Nothing to do with config. Got it myself few times.

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ya make sure they are in 128*128 256*256 and so on

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There in 512*768 and 128*768

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maybe try 256*512 for both of them and on the smaller one strech it and the correct the aspect ratio

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There in 512*768 and 128*768

ya thats your problem ofp doesnt accept 768

make em 512*512 and 128*512

or 1024

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Ah, resizing the textures worked.

Thanks guys wink_o.gif

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