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Guest Ti0n3r

Ragdoll in OPF2

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Guest Ti0n3r

has anyone heard if opf2 will use Ragdoll physics for the soliders/humans? if not the game would feel quite a bit out of date. in opf1 it feels a little wierd do see a solider being shot by a HEAT shell flying 100 meters away and still lie flat down...

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hopefuly (i say most likely) , but it is not known yet.

Ragdoll also needs some working out, currently the soldiers sometimes fall into uhm... strange (read funny) positions, beter not have that with OFP2 wink_o.gif

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Guest Ti0n3r

And I guess we have to have in mind that it could caouse massive lag. at least if opf2 has the same lag problems as opf1...

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Ragdoll mod is pretty good to have on Max Payne2 and Hitman.

I REALLY hope this will come on OFP2, or at least something

else then what we got in OFP.

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There are ragdolls included in the latest Americas army version that doesn't lag but after the ragdoll has stopped moving the ragdoll system is stopped.

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