Gen.Carnage 0 Posted June 7, 2004 didnt anybody see the car type vehicles leaning in corners yet? strange i had expected at least a few people to notice ... Share this post Link to post Share on other sites
Gordy 0 Posted June 7, 2004 didnt anybody see the car type vehicles leaning in corners yet?strange i had expected at least a few people to notice ... it's because there is too much of everything. People are overexcited with this stuff. Share this post Link to post Share on other sites
Bald_Maggot 0 Posted June 7, 2004 Quote[/b] ]-soldier models....are they supposed to be that bad? (im sorry) Â they really are, well terrible but im sure you will sort that out aswell ;) Can you be more specific? What exactly is bad about them? Well if you check pictures of UK tank crews they look nothing like your models, they wear standard DPM (I suppose like yours) but thier helmet is a special variation of the MK6 to allow for headsets and other stuff to be worn with it. Basically they look like standard soldiers but have different helmets. But what would I know im a paratrooper! "Kicks Tanky bastard and tells him to get off his fat arse" Share this post Link to post Share on other sites
reinhard66 0 Posted June 7, 2004 this is awasome now the comunity have a "Britihs mod" with this pack and with the outestanding pac from Uk Project forces just one siggestion: is possible to remove the automatic smoke launch in ai challengers? it makes the missions unplayable beacouse the lag nad nowadays enemy shoot you trhough the smoke. about using mod folders: Make mod folders makes the game mores fast?, if i make mod folders and only charge a limited list of units i cant play with others no??, can somebody explain me this properly thanks Share this post Link to post Share on other sites
tankieboy 0 Posted June 7, 2004 "Kicks Tanky bastard and tells him to get off his fat arse" Go on then. Share this post Link to post Share on other sites
Bmot 0 Posted June 7, 2004  Amazing piece of art, DKM. Beautiful addon pack       ...made me launch OFP today!!!!!   Share this post Link to post Share on other sites
osamybinluxe 0 Posted June 7, 2004 got an error: when i want to drive with challenger 2 then this message appears: Script \dkmm_rsc\scripts\DKMM_RSC_VehicleEngOn.sqs not found but thats all. i dont really noticed that something is going wrong. I just got this errormessage Share this post Link to post Share on other sites
MLF 0 Posted June 7, 2004 error msg when starting up the mi28n gunpods Share this post Link to post Share on other sites
tankieboy 0 Posted June 7, 2004 got an error:when i want to drive with challenger 2 then this message appears: Script \dkmm_rsc\scripts\DKMM_RSC_VehicleEngOn.sqs not found but thats all. i dont really noticed that something is going wrong. I just got this errormessage Got the new RSC? Share this post Link to post Share on other sites
ag_smith 0 Posted June 7, 2004 Just wanted to say great job! Special thanks for balancing it with SIG tanks. Â Â Share this post Link to post Share on other sites
Gen.Carnage 0 Posted June 7, 2004 i was mistaken on the BE beeing more powerful, since it shares ammo with CR2, and we raised its power somewhat, the BE actually DOES have higher striking power since RSC 1.50 Share this post Link to post Share on other sites
Dark Knight 0 Posted June 7, 2004 got an error:when i want to drive with challenger 2 then this message appears: Script \dkmm_rsc\scripts\DKMM_RSC_VehicleEngOn.sqs not found but thats all. i dont really noticed that something is going wrong. I just got this errormessage Got the new RSC? i have the latest RSC and i get this bug too also on the jeeps with teh mounted machineguns.. the gun itself is not there, also on some of the APCS (cant remember which) the driver view in firstperson u cant see out the window enless you turn out.. apart from that im having great fun with theses ty Share this post Link to post Share on other sites
UKFMav 0 Posted June 7, 2004 Bald_Maggot, who were you with? 2 Para 92-97 Share this post Link to post Share on other sites
Hit_Sqd_Day 0 Posted June 7, 2004 Hi, very nice tank pack, apart from a part from a few bugs but thats why its beta. We are haveing great fun. Special thx for the Support vehicles=P regards, Daywalker Share this post Link to post Share on other sites
BlueFlight 0 Posted June 7, 2004 DKM, as always I´m very impressed by your work it´s always something special The models, the textures, the features all are great. Thx so much for this british addons Share this post Link to post Share on other sites
@cero 0 Posted June 7, 2004 [English accent]I seem to have lost my cup[/English accent] LOL, I luv ya fellas, I have to say that this really catched me by surprise. I got a few mod folders, I can't remember where its what, so it will take me awhile to sort things out and get my DKM mod folder working again. @ Reinard. Que tal chavalin? Mod folders will let you load OFP faster and with less conflicts. For example, if you have so many addons in the main addons folder, when you start OFP it will load all them addons, the more addons in the addons folder the longuer it takes to load. Now, if you have addons that you only use with other addons, like for example, I only use BAS stuf with BAS stuff, so I have a mod folder for BAS. I kip my main addon folders preaty empty, so I only load the standard BIS addons and the BAS addons. I got another Mod folder with S&E marines pack, DKM, and some other stuff. Again the same. But if I had all of this togueder I would be wayting ages for OFP to load all of them addons. Entiendes? LOL. Back to topic. I'm downloading now, but before I finish, can anybody tell me if they go well with PUKF troops, cos then I'll be having a good day then. Thanks alot and good night. @CERO. Share this post Link to post Share on other sites
lee_h._oswald 0 Posted June 7, 2004 didnt anybody see the car type vehicles leaning in corners yet?strange i had expected at least a few people to notice ... This was the first i noticed a few minutes ago, and its amazing! I can't belive that this is possible!! Great work as usual on the whole pack. Nice to see that mods are working AND releasing stuff! Thx to the team. MfG Lee Share this post Link to post Share on other sites
Gen.Carnage 0 Posted June 7, 2004 thanks for the nice feedback ppl, we'll get those bugs squashed soon i hope, keep reporting them. Share this post Link to post Share on other sites
bonko the sane 2 Posted June 7, 2004 dunno if its been mentioned, on that light armoured vehivle (forgot name sorry) the AI gunner has the right proxie, but if a player gunner gets in he gets stuck "halfway" through tower. Share this post Link to post Share on other sites
C4P741N 0 Posted June 8, 2004 Why are the default BIS armoured units (M113/M60/M1A1/Vulcan) listed with these vehicles? I hate duplicate items in my editor lists. Share this post Link to post Share on other sites
sputnik monroe 102 Posted June 8, 2004 Exellent Addon. here are the bugs I have found. 1. The already mentioned Machine gun not being on certain vehicles. (though you said you are going to fix that all ready) 2. Some of the Vehicles their cupola windows are solid metal rather than transparent glass. 3. The fox armored car the player sticks out through the roof if hes the gunner. 4. Also shouldn't you be able to turn in and out when in the fox? If not (because it is of the car class) the driver should be turned in. Looks to vulnerible with his head sticking out. This addon is great. Please don't take my bug report as senseless bitching, I'm only trying to help. Share this post Link to post Share on other sites
sputnik monroe 102 Posted June 8, 2004 One more I just found, when riding as cargo in the Warrior you'll notice every one sits weird and the bench is on their laps. Share this post Link to post Share on other sites
Rishon 0 Posted June 8, 2004 One more I just found, when riding as cargo in the Warrior you'll notice every one sits weird and the bench is on their laps. Yeah, this was really, annoying I got the same thing with the Bradley (in the beggining), The Tales of War AA7-blah- blah- landing boat, and the M113, but only on the first player. Share this post Link to post Share on other sites
Bald_Maggot 0 Posted June 8, 2004 4th Parachute Regiment (TA) Mitchem Road Croydon (2001-not much any more as a lot of the lads are still serving in the Gulf, but i still haunt the mess No 1 Morter (Baseplate) Sniper are my list of accalades not bad for a 20 year old huh!? Also been trained in explosives and mines with the engineers. Share this post Link to post Share on other sites