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Gen.Carnage

Dkm ukpack beta 0.9

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didnt anybody see the car type vehicles leaning in corners yet?

strange smile_o.gif i had expected at least a few people to notice ...

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didnt anybody see the car type vehicles leaning in corners yet?

strange smile_o.gif i had expected at least a few people to notice ...

it's because there is too much of everything. People are overexcited with this stuff.

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Quote[/b] ]-soldier models....are they supposed to be that bad? (im sorry)  they really are, well terrible but im sure you will sort that out aswell ;)

Can you be more specific? What exactly is bad about them?

Well if you check pictures of UK tank crews they look nothing like your models, they wear standard DPM (I suppose like yours) but thier helmet is a special variation of the MK6 to allow for headsets and other stuff to be worn with it. Basically they look like standard soldiers but have different helmets. But what would I know im a paratrooper!

"Kicks Tanky bastard and tells him to get off his fat arse"

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this is awasome now the comunity have a "Britihs mod" with this pack and with the outestanding pac from Uk Project forces smile_o.gif

just one siggestion: is possible to remove the automatic smoke launch in ai challengers? it makes the missions

unplayable beacouse the lag nad nowadays enemy shoot you trhough the smoke.

about using mod folders: Make mod folders makes the game mores fast?, if i make mod folders and only charge a limited list of units i cant play with others no??, can somebody explain me this properly rock.gif

thanks smile_o.gif

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"Kicks Tanky bastard and tells him to get off his fat arse"

Go on then.

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smile_o.gif  Amazing piece of art, DKM. Beautiful addon pack  wink_o.gif  biggrin_o.gif  unclesam.gif  unclesam.gif  unclesam.gif  tounge_o.gif

...made me launch OFP today!!!!!  wow_o.gif  biggrin_o.gif

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got an error:

when i want to drive with challenger 2 then this message appears:

Script \dkmm_rsc\scripts\DKMM_RSC_VehicleEngOn.sqs not found

but thats all.

i dont really noticed that something is going wrong. I just got this errormessage

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error msg when starting up the mi28n gunpods

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got an error:

when i want to drive with challenger 2 then this message appears:

Script \dkmm_rsc\scripts\DKMM_RSC_VehicleEngOn.sqs not found

but thats all.

i dont really noticed that something is going wrong. I just got this errormessage

Got the new RSC?

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Just wanted to say great job! Special thanks for balancing it with SIG tanks.  smile_o.gif  smile_o.gif

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i was mistaken on the BE beeing more powerful, since it shares ammo with CR2, and we raised its power somewhat, the BE actually DOES have higher striking power since RSC 1.50

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got an error:

when i want to drive with challenger 2 then this message appears:

Script \dkmm_rsc\scripts\DKMM_RSC_VehicleEngOn.sqs not found

but thats all.

i dont really noticed that something is going wrong. I just got this errormessage

Got the new RSC?

i have the latest RSC and i get this bug too

also on the jeeps with teh mounted machineguns.. the gun itself is not there, also on some of the APCS (cant remember which) the driver view in firstperson u cant see out the window enless you turn out..

apart from that im having great fun with theses ty smile_o.gif

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Hi,

very nice tank pack, apart from a part from a few bugs but thats why its beta. We are haveing great fun.

Special thx for the Support vehicles=P biggrin_o.gif

regards,

Daywalker biggrin_o.gif

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DKM, as always I´m very impressed by your work it´s always something special wink_o.gif

The models, the textures, the features all are great.

Thx so much for this british addons smile_o.gif

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[English accent]I seem to have lost my cup[/English accent]

LOL, I luv ya fellas, I have to say that this really catched me by surprise.

I got a few mod folders, I can't remember where its what, so it will take me awhile to sort things out and get my DKM mod folder working again.

@ Reinard. Que tal chavalin?

Mod folders will let you load OFP faster and with less conflicts.

For example, if you have so many addons in the main addons folder, when you start OFP it will load all them addons, the more addons in the addons folder the longuer it takes to load.

Now, if you have addons that you only use with other addons, like for example, I only use BAS stuf with BAS stuff, so I have a mod folder for BAS.

I kip my main addon folders preaty empty, so I only load the standard BIS addons and the BAS addons.

I got another Mod folder with S&E marines pack, DKM, and some other stuff. Again the same.

But if I had all of this togueder I would be wayting ages for OFP to load all of them addons.

Entiendes?

LOL.

Back to topic.

I'm downloading now, but before I finish, can anybody tell me if they go well with PUKF troops, cos then I'll be having a good day then.

Thanks alot and good night.

@CERO.

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didnt anybody see the car type vehicles leaning in corners yet?

strange smile_o.gif i had expected at least a few people to notice ...

This was the first i noticed a few minutes ago, and its amazing!

I can't belive that this is possible!!

Great work as usual on the whole pack.

Nice to see that mods are working AND releasing stuff!

Thx to the team.

MfG Lee smile_o.gif

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thanks for the nice feedback ppl, we'll get those bugs squashed soon i hope, keep reporting them. smile_o.gif

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dunno if its been mentioned, on that light armoured vehivle (forgot name sorry) the AI gunner has the right proxie, but if a player gunner gets in he gets stuck "halfway" through tower.

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Why are the default BIS armoured units (M113/M60/M1A1/Vulcan) listed with these vehicles?

rock.gif

I hate duplicate items in my editor lists.

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Exellent Addon. here are the bugs I have found.

1. The already mentioned Machine gun not being on certain vehicles. (though you said you are going to fix that all ready)

2. Some of the Vehicles their cupola windows are solid metal rather than transparent glass.

3. The fox armored car the player sticks out through the roof if hes the gunner.

4. Also shouldn't you be able to turn in and out when in the fox? If not (because it is of the car class) the driver should be turned in. Looks to vulnerible with his head sticking out.

This addon is great. Please don't take my bug report as senseless bitching, I'm only trying to help.

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One more I just found, when riding as cargo in the Warrior you'll notice every one sits weird and the bench is on their laps.

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One more I just found, when riding as cargo in the Warrior you'll notice every one sits weird and the bench is on their laps.

Yeah, this was really, annoying I got the same thing with the Bradley (in the beggining), The Tales of War AA7-blah- blah- landing boat, and the M113, but only on the first player.

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4th Parachute Regiment (TA) Mitchem Road Croydon (2001-not much any more as a lot of the lads are still serving in the Gulf, but i still haunt the mess smile_o.gif

No 1 Morter (Baseplate)

Sniper

are my list of accalades not bad for a 20 year old huh!?

Also been trained in explosives and mines with the engineers.

smile_o.gif

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