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Skewballzz

New aao version

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Sorry, dont have time to elaborate, goin to play it right now.

In a nutshell, theres Strykers, Karma engine, AT4, and other goodies.

Fileplanet Download Page

or go to www.americasarmy.com

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From the site:

Quote[/b] ]New in this edition of America's Army is the implementation

of the Karma Physics Engine. This new feature applies

real life physics to all player characters in the game

producing real-time unique animations for each character

during gameplay. These unique animations are calculated

using real life physics as well as many other factors

including, the gun/bullet type used, the distance from a frag

grenade, the damage location on the body, etc..

AA:SF (SFAS) also includes the following new features and improvements:

New weapon available:

The M136 AT4 (the Army's primary light anti-tank weapon)

is a recoilless rifle used primarily by

Infantry Forces for engagement and defeat of light armor.

New Stryker Armored Vehicle:

This version of America's Army introduces the Army's new

Interim Armored Vehicle, a.k.a. the Stryker. The Stryker

vehicle is currently implemented as a stationary vehicle

with a fully functioning .50 cal turret usable by the

player. The Stryker turret zoom in/out keys are defaulted to the

MouseWheelUp and MouseWheelDown keys, however they can be

changed through the settings menu.

New RPG and AT4 3D Ironsights with Adjustable Range Settings:

Both the RPG-7 and the AT-4 have new adjustable 3D ironsights in

this latest version of America's Army. These weapons both have the new functionality of 'adjustable range settings' based on the distance to target. The RPG/AT4 can be set to the following ranges: 100, 200, 300, 400, and 500 meters.

New 'Tournament Mode':

This version of America's Army features new tournament

mode features, which are accessible either via the command

line or a GUI interface. These include an adjustable

pre-match warm-up period with an in-game notification that

the match is beginning. The time remaining until the

tournament start is also displayed on the score screen,

as well as in-game reminders, and a final 10-second

countdown.

New Tournament Squad Leader or Admin abilities:

-Restart the tournament when the tournament is over or

during play

- Force the start of the tournament

- Force the start of the warm-up period

- Force the start of the tournament with a 10 second count

down

- Mute a players on same team or whole team

- Place players on team

- Place players on specific fire teams in specific classes

- Set the Tournament start time

New Demo/Kiosk Mode:

New in this version of America's Army is a Demo/Kiosk

mode. This 'Demo Mode' allows for the game to run demos

either at the press of a button or after a customizable

set time limit. This demo mode allows for the gameplay to

be demonstrated without having internet connectivity.

Player created demos can be used in this demo mode as

well.

Two New Maps:

- SF Arctic

- SF Village

Other Additions:

- Bullet/Explosion decals on terrain

- Display as OpFor option for Spinny Weapon Weapon Mod

page

- Added locational damage for projectiles. Players no

longer take global damage from getting hit with

projectiles. They now take damage based on the speed of

the projectile and the area of the body hit. For

instance a player hit in the head with an RPG round will

now die, but a hit to the arm would not be fatal.

- Added delayed shell ejection. Weapons with delayed shell

ejection (M203, M24, Mos, BS1 etc.) will now ejects

spent shells. Bolt action weapons now correctly eject

shells when working the bolt.

- Added America's Army Europe (NATO) Server icon

- Server Browser Filters: PunkBuster, America's Army

Europe (NATO)

- Controls Options Setting: "Auto Walk Zoom"

- Audio Setting: "Use Default Driver"

- Player Count is displayed next to each team (Assault and

Defense)

- Smooth zoom transitions for 3D sights and 2D ironsights

- code-based Weapon Cyclic rate control for smoother

weapon animations

- Added a folder for demos.

- Player Start: IF Advanced Marksman (VSS Vintorez Sniper)

- Server will now re-authenticate itself at the end of

every match.

- New Arctic IF player textures.

- Added a dialog box that asks if you want to enable PB

the first time you run the game

- Added turret death message

- SF Sandstorm: added new animated palm trees and louder

ambient wind sounds

- IRC in-game chat enhanced with new text characters and

colored text.

- Adjusted the Ak74 iron sight position to provide a

better sight picture and reduce model "jitter"

-Binoculars no longer breathe cycle

-Improved team swapping. Will now fulfill players change

team requests better

…and much more, so head on over to the downloads section and get a copy today!

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The two new maps kinda blow, as does the Stryker, but the physics rule! biggrin_o.gif

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It's v2.1 not 1.1. smile_o.gif

Looks good but I thought there were gonna be 4 new CQB maps?

- Controls Options Setting: "Auto Walk Zoom"

What does this mean?

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It's v2.1 not 1.1. smile_o.gif

Looks good but I thought there were gonna be 4 new CQB maps?

- Controls Options Setting: "Auto Walk Zoom"

What does this mean?

Sorry bout the typo...

Auto walk zoom brings u to a walk instead of a trot when u bring up ur iron sights instead of hitting the toggle walk/run button. Saves you hitting one more key to do it.

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Seems theres gonna be another new patched released fairly soon including SF Oasis and the other SF map listed in the map filter, but not yet playable.

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It's telling me that SeeMePlayMe.exe does not exist, yet I just installed it after I got the error the first time. Anyone know why this is happening?

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I downloaded the file again, and placed that .exe into my SMPM folder AND my AA folder, and now it says:

Old File not found. However, a file of the same name was found. No update done since file contents do not match.

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I wish I could play this, but it kicks me off the router and internet everytime sad_o.gif

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It's v2.1 not 1.1. smile_o.gif

Looks good but I thought there were gonna be 4 new CQB maps?

- Controls Options Setting: "Auto Walk Zoom"

What does this mean?

Sorry bout the typo...

Auto walk zoom brings u to a walk instead of a trot when u bring up ur iron sights instead of hitting the toggle walk/run button.  Saves you hitting one more key to do it.

i think u mean the moving speed isnt it?

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It's v2.1 not 1.1. smile_o.gif

Looks good but I thought there were gonna be 4 new CQB maps?

- Controls Options Setting: "Auto Walk Zoom"

What does this mean?

Sorry bout the typo...

Auto walk zoom brings u to a walk instead of a trot when u bring up ur iron sights instead of hitting the toggle walk/run button.  Saves you hitting one more key to do it.

i think u mean the moving speed isnt it?

you could say that, but its called toggle run/walk in the game. What most people think is running (where ur gun is not usable) is called sprint ingame.

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