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m16a2m203

Concrete divider

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i had an idea for the pack, you could add one of those small cement curbs u see in parking lots. there about as wide as a parking space. i see em all over the place in NA, in parks, at the end of roads and such

look similar to /_\    side view. there about 6- 8 inches hight

plan on any other features? barriers like the ones u got with fences built in, or how about ones that got signs or markers built in?

wow_o.gif sorry for not having noticed your reply 'till now - been

a bit busy with pm's and real life too smile_o.gif

Well, maybe in a later pack i'll add smaller ones and also the big ones you can see one highways too - i think they're about half a meter higher than the ones i made and could be used

to make a real barrier, as for now you can still cross the barriers taking in count that you don't worry about some

injury or damage on you and your vehicle wink_o.gif

Maybe some some radarboxes too, including a script that checks the speed of the nearestObject in front view + flash biggrin_o.gif

j/k cause the only sense in radarboxes i can see is:

giving the comunity nice training target objects tounge_o.gif

btw - may i asume that you guys didn't encounter any problems or noticed any bugs with those cement barriers yet?

Binarized version for wrp-editor use seems also to be working well, as seen in Ironsights thread: Nogova 2004

http://www.flashpoint1985.com/cgi-bin....t=39924

~S~ CD

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Gday all

OK.. When shot at.. the puff of dust occurs on one side only (o axis = nth side)

And the connected barriers can be run through at joins.

(I this relates to the previous point that vehicles etc can cross with damage etc then Id suggest changing it.. allowing access through barriers only at large gaps etc..)

*RE larger ones.. look at pics of Israels walls.. would be handy for other mods too

Ill post some screenies of my highway with these soon.. smile_o.gif

But these are great.. the modelling detail is excellent to the the least.

Well Done CD

MadAussie out...

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OK, geo lod fixed on the close lined up barriers - thx MadAussie.

Now you cannot run through them, but you still can run over

them which is IMHO still some kind'a realistic.

The "dust on only one side" problem i could only recreate once

on tohnal, but then again at another time on the same island

i noticed that it's all working fine. This must be an issue related to daytime/sun/shadows.

Also expect something more to come with the final release:

(*hint*)

palastine_040514-qalqiliyawall.jpg

wall-049.jpg

israeli_wall1.jpg

israeli_wall2.jpg

They just need to be resized now - and YES i'll make the tower too smile_o.gif

~S~ CD

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