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Hunt the intruder - out-flank him

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Just clarify the confusion of the 2 hunters, the original was a beta version made by, i think it was crippler or someone, but not footmunch. This version is of course made by footmunch.

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Dredging the bottom of my memory barrel, I seem to remember

the Hunter addon was by nolips (with some texturing by

Crippler). I did help him a bit behind the scenes with some

advice about O2. I'm not sure what happened to him.

Work on re-arming the A-6 and F-15E continues. I'll probably

finalise the F-15C and Su-27 by the end of this week. An

'international' Hunter will follow, then a properly marked RAF

Hunter. Then it's RAF full bore, with a v1.1 Buccaneer, the

Lightning, and an RAF Phantom. I may get round to a better

Jag also, and the Vulcan is lurking in the background, as per

usual.

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RAF Phantom

Could you also have a look at the top of the engine nacelles of the phantom? They are far to flat ATM. If you need some skins done for the phantom's (british also) let me know smile_o.gif i have some stuff that might interest you. Have a look at my site

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Dredging the bottom of my memory barrel, I seem to remember

the Hunter addon was by nolips (with some texturing by

Crippler). I did help him a bit behind the scenes with some

advice about O2. I'm not sure what happened to him.

Work on re-arming the A-6 and F-15E continues. I'll probably

finalise the F-15C and Su-27 by the end of this week. An

'international' Hunter will follow, then a properly marked RAF

Hunter. Then it's RAF full bore, with a v1.1 Buccaneer, the

Lightning, and an RAF Phantom. I may get round to a better

Jag also, and the Vulcan is lurking in the background, as per

usual.

Don't forget if you get bored with RAF stuff you can always chill out with a nice armed PC9 addon wink_o.gif

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Footmuch I have one wish today. Could you please include a roundel for PLAAF(Peoples Liberation Army Airforce) in your roundel pack? You have made few aircrafts that were or are in service in PLAAF such as Su-27, MiG-21 and Mig-17.

Its pretty easy to find such roundel in web. Try Google first. Thats where I found a good picture of that roundel.

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It appears that i may be going on a missiong to make those engine sounds for the aircraft.

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Bucket - Thanks for reminding me.  smile_o.gif

I've been meaning to add a Chinese roundel for a long time,

but kept on forgetting. I'll include it, along with some other

adjustments/additions, and post a new roundels.pbo

tomorrow.

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Thanks Footmunch! Im really waiting for this and ofcourse the international Hawker Hunter, smile_o.gif

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damn, i wish i could record sounds off my airshow video. i have almost every aircraft engine sound that Footmunch has made, except the bucanner.

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somebloke wrote:

Quote[/b] ]damn, i wish i could record sounds off my airshow video. i have almost every aircraft engine sound that Footmunch has made, except the bucanner.

Wondering why you might have problems with this...

I've recorded .wav files from tapes and other sources.  All I did was I used a stereo cable from the output of my VCR, tape deck, or DVD/CD player into the input jack of my PC's soundcard.  I then set up my input levels and recorded the .wav file.  I used trial and error to get the sound levels right.  

Could this work for you?

mganik

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Roundel pbo updated. Direct link here:

Zip File

PLAAF added as r_China.paa. Full list:

r_afghanistan.paa

r_albania.paa

r_algeria.paa

r_angola.paa

r_argentina.paa

r_austria.paa

r_bahrain.paa

r_BASRebel.paa - Thanks to BAS for permission

r_BASTonal.paa - Thanks to BAS for permission

r_belgium.paa

r_belize.paa

r_bosnia.paa

r_brazil.paa

r_bulgaria.paa

r_cameroon.paa

r_canada.paa

r_china.paa

r_colombia.paa

r_congo.paa

r_croatia.paa

r_cuba.paa

r_czech.paa

r_ddr.paa

r_denmark.paa

r_dominica.paa

r_egypt.paa

r_eritrea.paa

r_fia.paa

r_finland.paa

r_france.paa

r_germany.paa

r_greece.paa

r_holland.paa

r_hungary.paa

r_india.paa

r_indonesia.paa

r_iran.paa

r_iraq.paa

r_israel.paa

r_italy.paa

r_jamaica.paa

r_jordan.paa

r_kuwait.paa

r_liberia.paa

r_lithuania.paa

r_malta.paa

r_mexico.paa

r_mozambique.paa

r_northkorea.paa

r_northvietnam.paa

r_norway.paa

r_nz.paa

r_nzlv.paa

r_oman.paa

r_pakistan.paa

r_poland.paa

r_portugal.paa

r_qatar.paa

r_raaf.paa

r_raaflv.paa

r_rhodesia.paa

r_rwanda.paa

r_saudi.paa

r_singapore.paa

r_slovakia.paa

r_slovenia.paa

r_southafrica.paa

r_southkorea.paa

r_spain.paa

r_srilanka.paa

r_sudan.paa

r_sweden.paa

r_switzerland.paa

r_syria.paa

r_togo.paa

r_tunisia.paa

r_turkey.paa

r_uk.paa

r_ukraine.paa

r_uruguay.paa

r_us.paa

r_usblack.paa

r_usgrey.paa

r_ussr.paa

r_venezuela.paa

r_zaire.paa

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I'm not too sure if it would work with my vcr setup, i'll see though. Bloody hell footmunch, thats alot of roundels.

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Was wondering if you were considering adding the canard wings to the Flanker to make a second model out of it, and tweak its turning and banking raidous get more bang for the buck out of your model? Seeing its the same basic primary aircraft chassis. The Su-27 is rather nice looking and even a noob like me can fly it. Have fun doing most of the known manunvers a Flanker is capable of.. I experiance a mild amount of lag on the big maps like Tonal, WGL custom map, and mildly on Nagova when using this bird solo. But seems every flanker or Mig after the first two ones made tend to require a rather beefy system.

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Yeah, i think it's because most of the new aircraft incorporate higher resolution textures due to the resistance engine.

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Footmunch, I have some suggestions for your planes perhaps you consider some points?

First off, all your planes are really great and there isn´t much improving space apart from perhaps some more realism.

- What I would really like are turning wheels. It always looks so strange if you taxi and you see from the outside view that the wheels do not turn. But I don´t know how hard it is to implement. Bratty,Trenchfeet & co. have this I´m sure you know them well.

- It looks also very cool when the cockpit canopy is openable or opened at start with engines off. I think you told that you removed this because of problems in Multiplayer?

I think majority plays ofp in singeplayer so it would be great to have this feature back.

- Same thing with engine nozzles. I think it´s the same problem as above.

- Perhaps you could implement some explosion scripts? If a plane is hit and destroyed it looks very good if it has good burning effects.

That´s it. Don´t take it as critism smile_o.gif

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Have I got a reputation as a bear with criticism? If so, it's not

true. smile_o.gif

Rotating wheels are nice, and Bratty and TF's work on them is

very good: however, I've always considered it a 'visual'

effect. It's actually quite complex to get the wheels turning (it

has to do with swapping in and out 'hidden' parts of the

model), and for such a small return, which has no impact on

gameplay, I often don't consider it. I may see how it looks on

the Hunter, and see how long it takes to add.

The canopy problems in MP were quite odd, in that it wasn't

clear _why_ it was happening. I may try a few different

scripts to see if the problems can be overcome.

Engine nozzles are even more complicated than rotating

wheels. Beleive me, the coding to acheive the effect is

quite large, and when you factor in the 'afterburner' switches,

it's even more complex. I'm not ruling it out, but it's usually

an afterthought, when the rest of the model is ready.

Explosion scripts are being considered, as well as 'damage'

textures and system failures. One slight 'glitch' is that these

effects have to interact with the ECP effects (and the GMR

stuff, etc).

Thanks for the input. Really, I'm so familiar with the addons

that 'a fresh set of eyes' are _always_ welcome.

Bobcatt - You know, I think the 'lag' with these planes _may_

be more to do with the graphics engine having to load the

terrain relatively quickly, compared to the speeds associated

with men or tanks. Certainly, having many of the planes on

a 'simple' map (like Desert Island) doesn't seem to produce the

same amount of stutter.

BTW - Quick update. F-15C ready, F-15E not. A-6 close.

Hunter close. Su-27 _very_ close, but _not_ tomorrow.

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That are great news footmunch  smile_o.gif

BTW - The F-15C: Would it be possible to mount 4 sidewinders instead of 4 sparrows under the wings? Cause I think most aerial combat is in sight.

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Su-27 _very_ close, but _not_ tomorrow.

Cool will that release have the the a-2-g variant rock.gif

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The Lightning's giving me a headache at the moment - the

gear animation will have to be either badly wrong, or quite

complicated. It's holding things up, but it is happening, I

promise.

Adding AIM-9's to the 15C is the last job on the list for the

Eagle.

The A2G Su-27 will not be in the initial release. Sorry.

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Hehehheh! biggrin_o.gif Actually I am supposed to go drinking with my buddies but you never know.

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I know, Bucket. Any big plans for the weekend? tounge_o.gif

Do I detect an imminent Footmunch release coming???

In that case, I for one am cancelling all plans for this weekend in anticipation of a Footmunch Fiesta!!!

Chris G.

aka-Miles Teg<GD>

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