ZiRo 0 Posted April 22, 2004 I think Wilco is a bit busy with The Unsung at the moment. If i could make anims i would - i just dont think i have the paitence. -ZiRo Share this post Link to post Share on other sites
-=BT=- Matty R 0 Posted April 22, 2004 Why Dont the download link work Share this post Link to post Share on other sites
BoweryBaker 0 Posted April 23, 2004 I don't know whats wrong but ill replace my anim.pbo with the new one and go into the game to see the new third person rest and its like nothing has changed. they still sling the gun over their shoulders. is this making sense. didn't you replace THAT animation with the gun down on the hip? Share this post Link to post Share on other sites
Wilco 944 Posted April 23, 2004 You replace the anim.pbo located in the Res/dta folder. Make a backup of it first though. Share this post Link to post Share on other sites
iNeo 0 Posted April 23, 2004 Hmm Wilco why don't you upload your anim pack with that other crouching anim? The one where the right leg's lower half on the ground, kind of. Share this post Link to post Share on other sites
bmgarcangel 0 Posted April 23, 2004 hey wilco, create a new animation for holding like the bis m21 sniper rifle...so that we can hold it properly Share this post Link to post Share on other sites
ZiRo 0 Posted April 23, 2004 uhm? The weapon aiming animation is universal, its the same on every weapon. I've got a nice anim, that im keeping hidden till my campaign (unless the author releases publicly). Its nice adds alot to the game for just a single animation. -ZiRo Share this post Link to post Share on other sites
desantnik 0 Posted April 24, 2004 does anybody has the document that converts the czech animation names to english? I think the name was trans_c2e.tsl Share this post Link to post Share on other sites
iNeo 0 Posted April 24, 2004 Hmm Wilco why don't you upload your anim pack with that other crouching anim? The one where the right leg's lower half on the ground, kind of. Wilco? Share this post Link to post Share on other sites
nubbin 0 Posted April 24, 2004 does this work with ECP? The ECP mod has a new anims PBO in its mod folder (don't know what the difference is. Never really noticed anything in terms of animations). Share this post Link to post Share on other sites
Wilco 944 Posted April 24, 2004 They are hunter's static animations, so they should work. Share this post Link to post Share on other sites
Parker Hale 0 Posted April 24, 2004 I've had so many problems with anims that I stopped using them. This has nothing to do with them being bad, its just that I have so many of them that things were getting kind of warped !!! Nobodys fault but my own for not keeping track. Share this post Link to post Share on other sites
BoweryBaker 0 Posted May 4, 2004 I have a request. Is it possible that that third person combat rest animation could play instead of gun on back? So when you choose gun on back you would actually have it down on your waste. Then when you want to salute you'd hold your gun in one hand and salute with another, or remove that part out because it serves no general gaming purpose anyhow. I want to see my character walk like that but found out that only ai can use that new third person combat rest thats why i ask. How can I get the guy I control to do it? Share this post Link to post Share on other sites
triumph 0 Posted May 4, 2004 I think the new animations cause the ak47 to often point vertically when a russian gets killed. I am assuming this is the problem as I have never noticed this prior to replacing the default animations. Share this post Link to post Share on other sites
iNeo 0 Posted May 5, 2004 Hmm Wilco why don't you upload your anim pack with that other crouching anim? The one where the right leg's lower half on the ground, kind of. Wilco? Wilco? Share this post Link to post Share on other sites
Wilco 944 Posted May 5, 2004 I may, it is just a beta one, I also changed it a bit, I may. Â I'm still hella busy with 2 mods, but I'll see what happens. By the way, I changed the prone position, but the left arm is stretching too much Share this post Link to post Share on other sites
iNeo 0 Posted May 6, 2004 ok but don't be afraid to release the beta it sure looks like an improvement. Share this post Link to post Share on other sites
Gollum1 0 Posted May 7, 2004 BTW I noticed a nice crouch here. http://cache.gettyimages.com/comp....B114CE8 Quite neutral, universal and realistic I think. Share this post Link to post Share on other sites
iNeo 0 Posted May 11, 2004 Why is the link down? New version coming up soon? I've reinstalled OFP so I've lost the anims... Share this post Link to post Share on other sites
bugkill 7 Posted May 21, 2004 wilco, you might want to take a look at the VBS1 site and maybe you can incorperate some of the stances that they have in that game, looks pretty realistic and would go well with OPF. Share this post Link to post Share on other sites
Landwarrior87 0 Posted June 10, 2004 update?? anything?? Share this post Link to post Share on other sites
MontyVCB 0 Posted June 10, 2004 yea i would like a update i had wilco's animations but i lost em in a reinstall, any one got a link? Share this post Link to post Share on other sites
Koolkid101 0 Posted June 14, 2004 1 question do you have to enter triggers and stuff to get these to work or do they actually replace the old ones withought me doing any work? Share this post Link to post Share on other sites