void_false 1 Posted February 7, 2004 Hello ppl! I'm making a little clip and using animation "FXdismay". It is when soldier quickly turns around to see what's behind him. he turns 180 degrees. The problem is that when anomation ends, it suddenly faces the previous direction. So i need to know the animation time and use time delay then put him in right direction. for example: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">man swithchmove "FXDismay" ~2 man setdir (getdir man - 180) but this doesn't work and makes things even worse. plz help me to solve this problem. Also i need some small program that can grab sound from movie. plz advise something P.S. sorry for my English. Share this post Link to post Share on other sites
Sgt_Wilson 0 Posted February 7, 2004 Try <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">man playmove "FXDismay" Share this post Link to post Share on other sites
bmgarcangel 0 Posted February 7, 2004 Prob with this when it ends then you turn back to where ya was lookin but playmove makes it all good Share this post Link to post Share on other sites
void_false 1 Posted February 8, 2004 thx 4 help! will try Share this post Link to post Share on other sites
Evishion 0 Posted February 8, 2004 hmm I have made alot of anims... some static some replace... anywayz-- all I make static happends like he sayd... EVEN if I use playmove..! he still turh 180 degrees and start normall..I want him to stand with the anim "for ever" or how I shall say it.. anyone knows what I can do ? Share this post Link to post Share on other sites
void_false 1 Posted February 9, 2004 tried playmove. NO result at all. Looks like "fxdismay" doesn't work with playmove. Still my question is how to know *exact* animation time? Share this post Link to post Share on other sites
BraTTy 0 Posted February 9, 2004 Some animations only work from different positions,otherwords you may have to be standing gun on back for some,crouching for others even. I think with playmove or switchmove they both will stop after,no way to keep continuous anims that I am aware,this has been asked a few times Anims like your hands behind your back stay that way cause thats where the anim ends Share this post Link to post Share on other sites
Evishion 0 Posted February 9, 2004 I found out my prob  who to make them stand forever and dont return to normal  <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">speed = -3000.0; looped=true; I use 3000  I think thats 3000 sec...  Share this post Link to post Share on other sites