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IceFire

Mountain warfare

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Ok, I have been thinking about aspects of gameplay.

It would be very cool if they added "mountain troops" You could climb mountains. You could even use climbing gear to move up 90 degree stone walls along the sides of mountains.

Like rappelling. I've heard stories of Mountain troops during WW2 who managed to succesfully attack and destroy enemy positions while moving up a 90 degree vertical rock face while like hundreds of feet above the ground.

That would be cool, wouln't it? Imagine climbing but a vertical wall on the face of a mountain hundreds of yards up. Below you trees look small. You see enemy troops camped out on a nearby mountain only a few hundred feet away. Your squad goes to action swinging and rappelling across the rock face firing down onto the enemy positions. The enemy is completely surprised and is quickly defeated with little resistense.

All while on climbing up a mountain to an objective. This is an aspect of warfare that most games miss.

Almost all game makers are interested in urban warfare, or jungles. Because of OPFs open gameplay and large environments it would be a perfect game to introduce warfare up in the mountains. It would add a new dimension of gameplay. Defending an attack that is coming from 50 yards above your head, or clearing a cave along a mountain path.

Or even using bonoculars to scout out enemy tanks several miles away while hanging hundreds of yards above the ground.

Mountain warfare is an intriguing aspect of warfare that most games do not touch. But OPF's engine would be perfect to accomodate it with its huge areas.

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