-STO-Badblood 0 Posted January 17, 2004 Scenerio : A defend the base MP mission. All players against invading AI. Q) I want to find a way so if a player leaves the base and dies, he doesn't respawn. Those who stay in the base do respawn. I know respawn is set up in the description.ext file. Is there a way to over ride that on a players local system so when he leaves the base his repsawn = 1 (or something to effectively do the same thing)? IE) Description.ext: Respawn = 3 RespawnDelay = 5 Trigger: (encompasing base) - linked to specific player OnDeactivation: Respawn = 1 Share this post Link to post Share on other sites
bn880 5 Posted January 17, 2004 Your best bet is to modify a revive script by Doolittle or someone else. You can easily put a condition in there, and you're set. If it's not just for personal use you may want to ask permission... Share this post Link to post Share on other sites