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-STO-Badblood

Help with restricetd respawn

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Scenerio : A defend the base MP mission. All players against invading AI.

Q) I want to find a way so if a player leaves the base and dies, he doesn't respawn. Those who stay in the base do respawn.

I know respawn is set up in the description.ext file. Is there a way to over ride that on a players local system so when he leaves the base his repsawn = 1 (or something to effectively do the same thing)?

IE) Description.ext:

Respawn = 3

RespawnDelay = 5

Trigger: (encompasing base) - linked to specific player

OnDeactivation: Respawn = 1

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Your best bet is to modify a revive script by Doolittle or someone else. You can easily put a condition in there, and you're set. If it's not just for personal use you may want to ask permission...

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