EiZei 0 Posted April 11, 2004 You know, if one would ask nicely and give proper credit one could possibly make a separate dutch version after 1.3 hits the streets.. Share this post Link to post Share on other sites
Sole 0 Posted April 11, 2004 That has allready been aranged Share this post Link to post Share on other sites
.granQ. 0 Posted April 11, 2004 since fdf is a mod that really can change the gameplay and stuff, (unlike addons that don't want to overwrite).. me have one little thing i doubt more then me would like but have to tell it anyway. Can't you make it possible to actually kill the people in parachuts, now they are impossible to kill with bullets unless you destory the "vehicle" parachute.. good work anyway. Share this post Link to post Share on other sites
-KMARNS- Spectre 0 Posted April 11, 2004 well may be I know somebody who is able to retexture it with permission from yours off course. Share this post Link to post Share on other sites
GoOB 0 Posted April 11, 2004 since fdf is a mod that really can change the gameplay and stuff, (unlike addons that don't want to overwrite)..me have one little thing i doubt more then me would like but have to tell it anyway. Can't you make it possible to actually kill the people in parachuts, now they are impossible to kill with bullets unless you destory the "vehicle" parachute.. good work anyway. Yeah, that would be quite nice. Would be hell parachuting into enemy territory. And you would really have to think about when you pull the cord of your chute. If you were on #OFPEC yesterday you might have seen something special though Share this post Link to post Share on other sites
Uncle_Sam 0 Posted April 11, 2004 Very Cool:D cant wait for 1.3 Share this post Link to post Share on other sites
Spy17 1 Posted April 12, 2004 Quote[/b] ]Yes, they're paratroopers, same ones already in FDFMod. We've thought about having realistic parachutes and things like removing eject action from helo pilots and passengers (unless they carry a parachute) but unfortunately it would break too many old missions. If there's a good solution to make it configurable for missions builders, then we might include it. Maybe it would be an option to make this new feature work only if there is one of those new parachutes in the mission. So it would not break anny old mission. And here a little offtopic some nice FDF photos... made me think about the FDFmod FDF photos Share this post Link to post Share on other sites
feersum.endjinn 6 Posted April 13, 2004 Maybe it would be an option to make this new feature work only if there is one of those new parachutes in the mission. So it would not break anny old mission. New parachute behaviour can be enabled by placing special gamelogic on mission. Share this post Link to post Share on other sites
Acro 0 Posted April 13, 2004 Nice solution! Good work. Â Share this post Link to post Share on other sites
scfan42 0 Posted April 21, 2004 First I have to say great mod, the scripting and config side of the mod is great and sets a standard to other mods. But I am having an odd problem. When using the BAS Rangers v1.5 in a MP mission with FDF units, the Rangers don't have the useractions that some of the weapons have (iTOW, NKK, Ranger MRU, Molotovs), which I find odd since those are added in the config of the weapon and not the config of the unit, but when I accidently set player to a BAS Government guy from the Opfor pack it worked fine. Is there any way to fix this? Share this post Link to post Share on other sites
kegetys 2 Posted April 21, 2004 It happens because the rangers have their own useractions class (For the glasses etc. I think) which overwrites the FDF one. There's no way to fix it other than edit the bas units. Share this post Link to post Share on other sites
Peter_13 0 Posted April 21, 2004 Kegetys! Do you read my PM about Mig? Sorry, Peter. Share this post Link to post Share on other sites
Blake 0 Posted April 21, 2004 Shmel-1 and BRDM-2 ----------------- Russian Shmel-1 UAV is prepared for launch to observe enemy positions and a BRDM-2 recon team is being briefed for their upcoming scouting missions to the same direction. Despite modern UAVs there is no substitute for on-ground human reconnaissance. On the foreground AT-3 'Sagger' is being inspected by weapons NCO. The Shmel-1 (Yak-061) UAV is just one of several types of UAVs in service in Russian Army today and it has been exported at least to Syria in 1992. Shmel-1 catapult is typically mounted on a BMD platform. Share this post Link to post Share on other sites
GoOB 0 Posted April 21, 2004 The textures on those vehicles are... Jawdropping... Great work guys! And a lovely AT3 suitcase Sagger you have there! Will it be one man portable or will it be split into two parts to be balanced against Finnish counterparts? Share this post Link to post Share on other sites
Blake 0 Posted April 21, 2004 Quote[/b] ]Will it be one man portable or will it be split into two parts to be balanced against Finnish counterparts? It will be in 2 parts. Note that the BRDM-2 is a much different vehicle than BIS 'fake' BRDM which is actually Czech OT-64. The main notable difference is in the hull structure. Share this post Link to post Share on other sites
da_ofp_man 0 Posted April 21, 2004 Those textures and models look really really great Can't wait till 1.3 release Share this post Link to post Share on other sites
sniperuk02 0 Posted April 21, 2004 that brdm 2 is brilient Share this post Link to post Share on other sites
Wonder 0 Posted April 22, 2004 Hooray! At last a decent BRDM-2 instead of that crappy BIS OT-65 Share this post Link to post Share on other sites
MEDICUS 0 Posted April 22, 2004 Very nice! That BRDM-2 looks great! Finaly a nice russian wheeled vehicle with a MG Is that Shmel-1 something like the "drone" out of v1.2? Or is it the launching-system for that scout? Great work as usual! Mfg MEDICUS Share this post Link to post Share on other sites
norsu 180 Posted April 22, 2004 Shmel-1 is just like the Ranger UAV. And BMDs will also be there in few variants . Share this post Link to post Share on other sites
Gollum1 0 Posted April 22, 2004 These units look great! But I thought this was the FDF mod... No, just kidding, actually I think the most needed thing in FDFmod right now is the Opfor, the current ones are pretty basic and mostly use either BIS models or textures. Especially the default Russian infantry would be nice to see with some tweaks, like removing the bedroll, changing the helmet (?) I'm not an expert in this, but I'm sure the UCE ones could be improved upon. Share this post Link to post Share on other sites
Shadow NX 1 Posted April 22, 2004 *Deletes Pchela UAV and BRDM-2 from RHS to do list* J/K Really lovely units, i love this mod it has all i ever need and even more Share this post Link to post Share on other sites
Blake 0 Posted May 9, 2004 Jurmo-Class Assault Boat ----------------- Finnish Coastal Jaegers storm an island held by the enemy troops only to be pinned down my machine-gun fire on the waterfront. They have been transported to the beach by Jurmo-class coastal assault boat which is designed especially for coastal warfare. Jurmo is powered by waterjet engines, thus enabling cruising in extremely shallow waters with speeds in excess of 30 knots. Jurmo is capable of transporting up to 20 troops with a crew of two. Optional armament includes a mount for 12.7mm ItKK heavy machinegun. Share this post Link to post Share on other sites