Thud_and_Blunder 0 Posted December 8, 2003 It's obviously designed to last a lifetime - the bloke in Gollum's photo is going to have to grow into his... Share this post Link to post Share on other sites
Munk 0 Posted December 8, 2003 Anybody having problems with graphics or is it just my shit pc? (took me just under 24 hours to get the both v1.0 and the patch ) Share this post Link to post Share on other sites
Smartti 1 Posted December 8, 2003 Anybody having problems with graphics or is it just my shit pc? (took me just under 24 hours to get the both v1.0 and the patch  ) What sort of graphical problems? Have you tried with OFP 1.94b using -nomap parameter? (Hehe... I'm suggesting this again and again ) Share this post Link to post Share on other sites
theavonlady 2 Posted December 8, 2003 @ Dec. 08 2003,19:18)](Hehe... I'm suggesting this again and again ) Why dontcha tell 'em to read The FAQ?! Share this post Link to post Share on other sites
Smartti 1 Posted December 8, 2003 Why dontcha tell 'em to read The FAQ?! I guess I don't know how to do that in polite manner. It always looks like I'm being rude to poor little people. But yes, we're not moderating that forum just for fun... it's supposed to be helpful. Share this post Link to post Share on other sites
WhoCares 0 Posted December 8, 2003 Not sure whether this was already asked before, do the Mission Packs for V1.0 still run with V1.1? Share this post Link to post Share on other sites
theavonlady 2 Posted December 8, 2003 Not sure whether this was already asked before, do the Mission Packs for V1.0 still run with V1.1? You should be able to derive the answer from this post, above: @ Dec. 08 2003,12:10)]Will all of the existing SP and MP mission packs be incorporated into the fulll V1.1 install? Most probably, at least best content of them. Share this post Link to post Share on other sites
Munk 0 Posted December 8, 2003 There screwed up? Not sure how to explain it but i'm putting i down to my shite computer. Santa's got a few things in his sack to help me out though I got a WWII mission in the works to keep me entertained until then Share this post Link to post Share on other sites
turms 0 Posted December 8, 2003 keg's hisky is not compatible with FDF? Would be easier to copy HiSky Data.pbo and Data3d.pbo to finmod/dta/hwtl or finmod/dta . Tried it, but when I start up FDF mod and get to the startup screen: Quote[/b] ]Error loading data3d/vlajkstozar.p3d Anyone? And now I noticed that running the FDF.exe in my flashpoint folder makes my computer crash  I had that strange error too. Also at the end of the error notice there was (magig) thing like that...weird, but i downloaded the 1.1 from a different mirror and patched up again, and now it is working like a charm! Share this post Link to post Share on other sites
TopCover 0 Posted December 8, 2003 Great work FDF mod! The new Island is stunning. I love the bordercrossing/ checkpoint. And map grid B4 is just awesome; Dont really know how to put this, but the layout in that section is perfect military landscape. Works great when dispersing armor around or creating a forward airstrip. Taking off with a mig using the afterburner between the trees like that is fantastic. And all that with virtually no lag on my poor old PC. So a big thank you to all! Share this post Link to post Share on other sites
alcazar 0 Posted December 8, 2003 I think the addon for the breakdancing effect is Sea Demons BTR-70 (btr70.pbo) - I get the breakdancing straight away in the Coastal Assault scenario with this addon. Can anyone confirm this? Share this post Link to post Share on other sites
EiZei 0 Posted December 8, 2003 http://aj.zerodistance.org/case_solved.jpg Yes I can, when I installed the BTR-70 addon this started to happen. Share this post Link to post Share on other sites
gazmen 0 Posted December 8, 2003 Why my units breakdance ? How to remove this features ? Share this post Link to post Share on other sites
alcazar 0 Posted December 9, 2003 Cool! Â Now, how do I get my dudes to do it in the mission editor? Â Share this post Link to post Share on other sites
Supah 0 Posted December 9, 2003 Why my units breakdance ?How to remove this features ? Delete BTR70.pbo apparently Though i consider the breakdancing to be a feature by now not a bug Share this post Link to post Share on other sites
alcazar 0 Posted December 9, 2003 I think UnPBO-ing btr70.pbo and editing the config.cpp to comment out class EffectBBoy (right at the bottom of the file) then MakePBO'ing it back up should do the trick. EDIT: Yeah, that seems to have sorted it. Dunno if there's a way of redefing the class in the scenario cpp to disable it - I'm still a learner! Â Share this post Link to post Share on other sites
feersum.endjinn 6 Posted December 9, 2003 Those experiencing problems with FDFMod using older maps which have BMP2 or V-80 (Kamov) in there, same fix which worked for 1.0 should work for 1.1 - just delete finmod/addons/S_O_FDF.pbo on dedicated servers. Nothing needs to be done on clients, deleting file only on dedicated server should fix this. Share this post Link to post Share on other sites
Mahooney 0 Posted December 9, 2003 with wich fon't is FDF written? Share this post Link to post Share on other sites
canukausiuka 1 Posted December 10, 2003 What is the selection name to animate the gates at the checkpoints? I tried "gate" and "arm", but neither worked. Share this post Link to post Share on other sites
kegetys 2 Posted December 10, 2003 What is the selection name to animate the gates at the checkpoints? Â I tried "gate" and "arm", but neither worked. "keppi" Share this post Link to post Share on other sites
Consigliere 0 Posted December 10, 2003 Ahhh...Obviously Share this post Link to post Share on other sites
Smartti 1 Posted December 10, 2003 with wich fon't is FDF written? What text? Where? Share this post Link to post Share on other sites
canukausiuka 1 Posted December 10, 2003 Thanks, Keg. I wasn't likely to guess that on my own Share this post Link to post Share on other sites
ozanzac 0 Posted December 11, 2003 BUMP So arghhhhh. Yeah. (Crickets chirp) When can we (or I as I seem to be the only one without the FDF mod ) expect to see the full v1.1 downlaod? *Damn crickets start chirpin again Share this post Link to post Share on other sites