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HUNT666

New animations!

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Hi

Maybe someone needs a few new anims.

Than have a look at my site .

There are a few new static anims too.

My Site

Cu HUNTER

Have Fun

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Hey this is great work, i just d/l it. However it lacks polish, not enough linking anims (ie reloading, switching from "gun off back), anims have strange effects on the player model (esp BAS troops, although thye work well on the AI for some reason!) and missing walking side-to-side for new safe walk (gun goes back onto the back, looks odd)

Please don't take this as anything more than constructive criticism i appreciate how hard anim work is, keep it up!!

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When I put -this switchmove "stand7"- in the 'on activation' field (waypoint), the soldier is using a new animation, but only for a short period of time. Can this be changed? Or is there something I need to do with the waypoints?

Arch.

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coporal_punishment, I saw what you typed there. You are lucky, very lucky that you managed to edit it out again, you will get a warning box for that and I will keep an eye on you.

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