Harkonin 0 Posted November 6, 2003 I was wondering if you'd mind if I used your cargo scripts from thet Mah60 and MH47E and converted them for generic use with other choppers. Thanks Hark Share this post Link to post Share on other sites
Cpt. FrostBite 0 Posted November 6, 2003 ehhh, Next time please mail or PM the BAStards or use the excisting BAS thread Share this post Link to post Share on other sites
Guest jacobaby Posted November 6, 2003 use the setpos'ing system from the mh60 one. if you want to use the ropes etc too thats fine, but mention BAS at all times, and beseech your gods to send me a leggy redhead with ample breasts and green eyes. TJ Share this post Link to post Share on other sites
Acecombat 0 Posted November 6, 2003 While were on the subject can i use your swamp stand for AI script too in my mission , i plan on bundling it along with the mission because linking it to Tonal means people will need tonal to play it which wil be a major letdown. So? Can i Can i? Share this post Link to post Share on other sites
Harkonin 0 Posted November 6, 2003 Thanks, heres a pic with the modified scripts. http://67.81.26.4:3000/vetserver/screens/cargo.JPG Share this post Link to post Share on other sites
sniperuk02 0 Posted November 6, 2003 how do u do scripts? because the cargo scripts would be nice for hawks mil 26 if i could do it would it be ok? Share this post Link to post Share on other sites
Harkonin 0 Posted November 6, 2003 Thanks alot guys, I got it working pretty well except for 1 thing. Any ideas how I can made them public since I'm primarily using this for my Delta Vs. Rangers CTI and the choppers are spawned. Just don't want the effects to be local to the player. Thanks Hark Share this post Link to post Share on other sites
Cpt. FrostBite 0 Posted November 7, 2003 Can you edit the script so it won't generate a HMMWV, but that you have to place a vehicle and use it's name in the script? This way the thing can be used in SP missons by AI with waypoints ect. Right now the script is pretty much eyecandy, unlesl the player is the CO Share this post Link to post Share on other sites