Superskunk 0 Posted October 18, 2003 I need help on how to detect whether a unit position is "STANDUP" of "DOWN" I want to use _player Playmove "LyingToPutDownLying" but only when a unit is lying, or crounching. If he's in combat, he uses "CombatToPutDown" At now i can only detect whether a unit CanWalk or not. Can anyone help me??? Superskunk!! Share this post Link to post Share on other sites
raedor 8 Posted October 18, 2003 as far as i know is that impossible. Share this post Link to post Share on other sites
zayfod 1 Posted October 19, 2003 If it is indeed the player u want to query then if the player is prone his behaviour automatically goes to "combat"--then when he stands up again itll revert back to "aware"--sumwhat slowly but it will go back to "aware". So all u need to check is the players behaviour. This is a lame way of doing it but some have found it to work for their needs. If it is AI that u want to query then u have a challenge. I havent been able to solve this myself. Their behaviour doesnt change when going from standing to prone. If anyone solves this then I would like to know also. Zay Share this post Link to post Share on other sites
ralphwiggum 6 Posted October 19, 2003 some old posting of mine. might help. http://www.flashpoint1985.com/cgi-bin....384&st= Share this post Link to post Share on other sites