benu 1 Posted September 7, 2003 I just got a report from one of my players that launching a scud crashes my server. I could recreate this bug, using a mission where you start as a scud driver. This happens on a linux server with 1.92 and 1.91 too. I just set up another linux server, just a fresh windows install copied over to linux, tolower and flashpoint.cfg and server.cfg. Same problem. I made an strace (-eopen), last lines are: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> open("mpmissions/scud_test.noe.pbo", O_RDONLY) = 42 open("mpmissions/scud_test.noe.pbo", O_RDONLY) = 42 open("mpmissions/scud_test.noe.pbo", O_RDONLY) = 42 open("mpmissions/cur_mp.noe/description.ext", O_RDONLY) = -1 ENOENT (No such file or directory) open("mpmissions/scud_test.noe.pbo", O_RDONLY) = 43 open("mpmissions/scud_test.noe.pbo", O_RDONLY) = 43 open("mpmissions/scud_test.noe.pbo", O_RDONLY) = 42 open("/proc/22453/statm", O_RDONLY) = 42 open("o/hous/kasna01_dno.06.pac", O_RDONLY) = -1 ENOENT (No such file or directory) open("o/hous/kasna01_hladina.06.paa", O_RDONLY) = -1 ENOENT (No such file or directory) open("sound/environmental/wave_break.wss", O_RDONLY) = -1 ENOENT (No such file or directory) open("res/dta/anim.pbo", O_RDONLY) = 42 open("data/zasleh_front.04.paa", O_RDONLY) = -1 ENOENT (No such file or directory) open("data/zasleh_side.04.paa", O_RDONLY) = -1 ENOENT (No such file or directory) open("data/zasleh3_front.04.paa", O_RDONLY) = -1 ENOENT (No such file or directory) open("data/zasleh3_side.04.paa", O_RDONLY) = -1 ENOENT (No such file or directory) open("tmp/squads/-=ldd=-/logo_ds.paa", O_RDONLY) = 43 open("tmp/squads/-=ldd=-/logo_ds.paa", O_RDONLY) = 43 open("tmp/players/benu/face.paa", O_RDONLY) = -1 ENOENT (No such file or directory) open("tmp/players/benu/face.jpg", O_RDONLY) = -1 ENOENT (No such file or directory) open("mpmissions/scud_test.noe.pbo", O_RDONLY) = 44 open("mpmissions/__cur_mp.noe/init.sqs", O_RDONLY) = -1 ENOENT (No such file or directory) --- SIGRTMIN (Unknown signal 32) @ 0 (0) --- open("/proc/22453/statm", O_RDONLY) = 45 open("/proc/22453/statm", O_RDONLY) = 45 --- SIGRTMIN (Unknown signal 32) @ 0 (0) --- --- SIGRTMIN (Unknown signal 32) @ 0 (0) --- --- SIGRTMIN (Unknown signal 32) @ 0 (0) --- --- SIGRTMIN (Unknown signal 32) @ 0 (0) --- --- SIGSEGV (Segmentation fault) @ 0 (0) --- +++ killed by SIGSEGV +++ Can anyone with a linux server reproduce this or is it a mistake on my part? BTW: is #init working on linux servers yet? Last time i checked it wasn't... Share this post Link to post Share on other sites
kegetys 2 Posted September 7, 2003 Crashed my test server too Share this post Link to post Share on other sites
GODSMACK 0 Posted September 8, 2003 it happens at radishville, which is linux. we always joke that the scuds are targeting the server Share this post Link to post Share on other sites
benu 1 Posted September 8, 2003 So it seems there are some bugs left in the linux server, and i think a bug which crashes the server could be considered serious Share this post Link to post Share on other sites
HitmanFF 6 Posted September 8, 2003 Crashing of a SCUD launch on a linux server has been posted before on the 1.91 feedback thread I remember, since I posted on the subject myself Share this post Link to post Share on other sites
pepca 0 Posted September 14, 2003 This bug has been fixed - next distribution 1.93 will be available soon. We are working on the "No message received ..." issue, so be patient. Share this post Link to post Share on other sites
benu 1 Posted September 15, 2003 That's great news. Any chance that #init will be implemented for linux servers too? Cause right now you have to restart the server for every little change Share this post Link to post Share on other sites
Pennywise 0 Posted September 15, 2003 I have been barking about this a long time. Â I sent them several emails and examples. Â Its nice to see they finally fixed the bug. Scud Bug Share this post Link to post Share on other sites
Pennywise 0 Posted September 15, 2003 I have also noticed grouping and joining work differently in linux as well. Â Sometimes men want even spawn using the createunit command where they work in win32. Share this post Link to post Share on other sites
benu 1 Posted September 16, 2003 Will this bug(?) be fixed too? Share this post Link to post Share on other sites