BraTTy 0 Posted August 31, 2003 First..I think this topic should be in the O2 section rather than Breathe But I have some questions... I am using the drop command off of the "fired" eventhandler and it does not appear reliable.It seems that about 30% of the time does it actually draw.I know its running everytime because of my messages that are within it,but the fireballs from the drop command do not always draw...anyone know why? I'm thinking along these lines: It wont draw at the same time as the bomb explosion ? (I have delayed and such and it does help some) View distance and detail settings may be a factor? It does appear that the closer I am the more likely it is to draw I know this has been discussed before but how can I tell when you are above "water" ? Share this post Link to post Share on other sites
bn880 5 Posted August 31, 2003 Well drop effects depend a lot on CPU usage, if your CPU is very busy and you have looping drops, OFP simply gets around to the loop less and less often. At least that's how it looks to me. Or maybe you have another prob, but basically it looks like drop effects get throttled with CPU usage. Share this post Link to post Share on other sites