ozanzac 0 Posted August 29, 2003 This has been bugging me for a few weeks, and hopefully, someone is able to tell me why codemasters published our all-time favourite game and not ubi-soft, particularly seeing as on the early flashpoint website, ubi-soft is listed as the publisher. Forgive me if I'm wrong, but I didn't think Ubi-soft and codemasters were associates, so whats the reason behind the change in publishers? Money ? Technical Support ?Timing ? or business deal gone wrong ? Also, i'd like to hear your conspiracy theories, why codies and not Ubi!? Share this post Link to post Share on other sites
Dwarden 1125 Posted August 29, 2003 1st UBIsoft got exclusive deal on Tom Clancy games 2nd UBIsoft screwed any title they released to worse than it could be 3rd UBIsoft killed in fact BlueByte 4th there are some titles which got canceled or nearly died because of UBIsoft I'm sure that it will BE terrible for us when UBIsoft published OFP , not to mention worse deal than CM offered ... Yes CM got theirs IGI, but realized that it's awfull game early ... too much hype and result nowhere ...' My own experience with ubisoft is terrible ... and i still not see any changes ... Share this post Link to post Share on other sites
ale2999 0 Posted August 30, 2003 1st UBIsoft got exclusive deal on Tom Clancy games2nd UBIsoft screwed any title they released to worse than it could be 3rd UBIsoft killed in fact BlueByte 4th there are some titles which got canceled or nearly died because of UBIsoft I'm sure that it will BE terrible for us when UBIsoft published OFP , not to mention worse deal than CM offered ... Yes CM got theirs IGI, but realized that it's awfull game early ... too much hype and result nowhere ...' My own experience with ubisoft is terrible ... and i still not see any changes ... I concurr, thx goodness codemasters published ofp. I would have preferred sometin like infogrames or ea, but better codemasters than ubi Share this post Link to post Share on other sites
blackdog~ 0 Posted August 30, 2003 The only thing that sucks about CM is that they released in the UK first and waited almost 6 months to get it to the US, and that they don't advertise the game AT ALL! Edit: And they delayed resistance 10 days! Bastards! Share this post Link to post Share on other sites
edc 0 Posted August 30, 2003 Yeah, thank god ubi didn't publish OFP, if they did I can almost guarantee you that there'd be 0 chance of OFP2(if OFP1 was even released by now). For all codemaster's faults, they're a thousand times better than ubisoft. Share this post Link to post Share on other sites
Koolkid101 0 Posted August 30, 2003 I'm glad BIS pays attention to us.... Share this post Link to post Share on other sites
Milkman 1 Posted August 30, 2003 Although Codemasters is a much better publisher than UbiSoft, I must say that they really screwed up with the promotional/advertisment side for Flashpoint. Whenever I talk about Flashpoint, or am browsing a Flashpoint site. A passerby goes "Hey, whats that game?" When I say Operation Flashpoint, they just kinda give me a blank stare and ask "Uh whats that?" I am surprised that Flashpoint was able to sell over One million copies with such poor advertising. I was lucky to find it myself, I had never heard of it until I saw it when browsing a gamestore. Share this post Link to post Share on other sites
4 IN 1 0 Posted August 30, 2003 Although Codemasters is a much better publisher than UbiSoft, I must say that they really screwed up with the promotional/advertisment side for Flashpoint. Whenever I talk about Flashpoint, or am browsing a Flashpoint site. A passerby goes "Hey, whats that game?" When I say Operation Flashpoint, they just kinda give me a blank stare and ask "Uh whats that?" I am surprised that Flashpoint was able to sell over One million copies with such poor advertising. I was lucky to find it myself, I had never heard of it until I saw it when browsing a gamestore. yeah i think the same way too, or those CM is many times better then UBI, they fail to make OFP into a famous title(or though OFP is a ordinary type of FPS which not many ppl will interested with......) Share this post Link to post Share on other sites
ozanzac 0 Posted August 30, 2003 Quote[/b] ]yeah i think the same way too, or those CM is many times better then UBI, they fail to make OFP into a famous title(or though OFP is a ordinary type of FPS which not many ppl will interested with......) But, Op Flash isn't/wasn't just a FPS. It is a combat/battlefield simulator, that involved most of the aspects of military operations. If anything it's a realistic FPS, where it doesn't take a hundred rounds to take down just one guy, and where other factors effect the effectiveness of force, I.E., weather the weapon is silenced or not. Realism could have been a major drawcard for more sales had codemasters wished it, and I know I bought the game on it's merits, not on advertising, or it's arcadiness. Anyway, that doesn't really matter, for we are proof of the successfulness of the game. Hanging around forums waiting for news . But what was the reason the publisher changed, even though it was probably for the good of the game. Was BIS unhappy, or did they get screwed over? Or a combination? None the less, we, the consumers were obviously happy with the change, but I'd still like to know why, if it's possible to comment on. Share this post Link to post Share on other sites
Poet 0 Posted August 30, 2003 I was a Codemasters fan when the first TOCA came out, it had the best driving physics of any game out there and I loved it. One thing that has always puzzled me: when I first started playing Flashpoint, I couldnt help feeling that the driving/land-vehicle physics felt somewhat familiar. I always wondered if Codemasters assisted or contributed in any way to the physics... Share this post Link to post Share on other sites
4 IN 1 0 Posted August 30, 2003 Quote[/b] ]yeah i think the same way too, or those CM is many times better then UBI, they fail to make OFP into a famous title(or though OFP is a ordinary type of FPS which not many ppl will interested with......) But, Op Flash isn't/wasn't just a FPS. It is a combat/battlefield simulator, that involved most of the aspects of military operations. If anything it's a realistic FPS, where it doesn't take a hundred rounds to take down just one guy, and where other factors effect the effectiveness of force, I.E., weather the weapon is silenced or not. Realism could have been a major drawcard for more sales had codemasters wished it, and I know I bought the game on it's merits, not on advertising, or it's arcadiness. thats why we love this game so much~ Share this post Link to post Share on other sites
shadow 6 Posted August 30, 2003 The only thing that sucks about CM is that they released in the UK first and waited almost 6 months to get it to the US, and that they don't advertise the game AT ALL!Edit: And they delayed resistance 10 days! Bastards! uhm OFP was released on june 21st in Europe and in the beginning of september in USA. A few weeks later the 1.2 patch was released to the rest of the world. I count 2 1/2 months in difference. Is that close to 6? Get your facts straight, BD Â As for the europeans got the game first I'm very happy with, Americans get most of all the games that are made before anyone else anyway You have nothing to whine about Share this post Link to post Share on other sites
ozanzac 0 Posted August 30, 2003 Quote[/b] ]thats why we love this game so much~ Precisely Share this post Link to post Share on other sites
Placebo 29 Posted August 30, 2003 IIRC in the old old days the original Opf publisher went belly up (bust, chapter 11 etc.) don't recall that being Ubisoft unless it was some kind of subsidiary or something. Clearly CM did nothing like the amount of advertising/pushing that Opf deserved, I don't think anyone can disagree with that, it sold the amount it sold purely on its merits, and in this day and age that's rare, hopefully CM will support Opf2 much much better. Share this post Link to post Share on other sites
shadow 6 Posted August 30, 2003 I think Talonsoft or Digital Integration-something was the first to approach BIS. I may be wrong though. Share this post Link to post Share on other sites
Nathanz 0 Posted August 30, 2003 The only thing that sucks about CM is that they released in the UK first and waited almost 6 months to get it to the US ! Tehehehehe Share this post Link to post Share on other sites
ozanzac 0 Posted August 30, 2003 Quote[/b] ]Shadow Posted on Aug. 30 2003,20:51-------------------------------------------------------------------------------- I think Talonsoft or Digital Integration-something was the first to approach BIS. I may be wrong though. placebo Posted on Aug. 30 2003,20:20 -------------------------------------------------------------------------------- IIRC in the old old days the original Opf publisher went belly up (bust, chapter 11 etc.) don't recall that being Ubisoft unless it was some kind of subsidiary or something. Clearly CM did nothing like the amount of advertising/pushing that Opf deserved, I don't think anyone can disagree with that, it sold the amount it sold purely on its merits, and in this day and age that's rare, hopefully CM will support Opf2 much much better. Check out the 1999 flashpoint site through the BIS Fun Page, and about half way down the bottom of the page it says Quote[/b] ]6th August 1999Flash Point has a new publisher - UbiSoft will publish the game. So this add's another twist in the publication of OFP as we know it. This peice of info, which I overlooked, means that indeed, as Shadow and placebo mentioned, that OFP had a publisher before Codemasters, (Ubi-Soft) and that before this, BIS had another deal in the line up. It seems it's been a miracle that OFP was ever released, let alone when and where! Thus we should all think about just how hard the team at BIS worked to get this game off the ground. I mean, come on, imagine how much bull$#!t they would have gone through. Wow!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Share this post Link to post Share on other sites
ozanzac 0 Posted August 30, 2003 I found this link, amazingly still functioning. http://www.tacsim.com/sniper/flash_point/index.shtml Please, post your reactions here, I think we're all intrigued. Share this post Link to post Share on other sites
shadow 6 Posted August 30, 2003 I found this link, amazingly still functioning.http://www.tacsim.com/sniper/flash_point/index.shtml Please, post your reactions here, I think we're all intrigued. Aaaah those were the days I remember reading every interview and tried to dream/picture in my head how things looked and worked I still think the best OFP-gunsounds were those in the first formal promo-video Share this post Link to post Share on other sites
theavonlady 2 Posted August 30, 2003 I found this link, amazingly still functioning.http://www.tacsim.com/sniper/flash_point/index.shtml Please, post your reactions here, I think we're all intrigued. I was an OFP news poster on TACSIM for a short while a few months before OFP came out, at the same time that I was publishing The OFP Tattler. Share this post Link to post Share on other sites
blackdog~ 0 Posted August 30, 2003 What about this? http://www.3dactionplanet.com/flashpoint/Preview_Contents.html I liked the UH60 sounds from that video they had on there... Share this post Link to post Share on other sites
shadow 6 Posted August 30, 2003 Look at the old video on the old OFP-site and you'll see that Interactive Magic was the first publisher Lo-Res video (1.8MB) Hi-Res video (22.4MB) This is the video I was referring to earlier. I think the rifle-sounds sound cooler in that video Share this post Link to post Share on other sites
blackdog~ 0 Posted August 30, 2003 I liked the UH60 sound... The explosions looked a bit better in the old old version of Flashpoint as well, and the tanks shook more in 1st person view... Edit: and the link to the theme is broken. Share this post Link to post Share on other sites
theavonlady 2 Posted August 30, 2003 The old OFPN forum is still around. Share this post Link to post Share on other sites
toadlife 3 Posted September 2, 2003 The only thing that sucks about CM is that they released in the UK first and waited almost 6 months to get it to the US /me looks at his UK import version of OFP 1.0. Who didn't get it? :P Share this post Link to post Share on other sites