Tannethal 0 Posted August 26, 2003 In some Post i dug up with a search about explosion cloudlets you said the cloudlets depend on hit value in the ammo cfg. So is it impossible to have AP bullets or shells a hit cloudlet without the smoke, merely have them just a flash? I'm asking because of the cloudlets for the AP ammo of the IFVs like BMP2. There is no explosion when they hit dirt but a explosion with smoke when they hit a object. This looks somewhat weird to put it best, since AP doesn't tend to explode with smoke at all. Would it be possible to have a custom ammo definition go along with a custom cloudlet or were always the stock cloudlets used puerly based on hit value of even the custom ammo? Sorry if this seems to be the same question twice, could find a better way to express myself. Regards Tannethal Share this post Link to post Share on other sites