Drakkhen 0 Posted August 12, 2003 Hi, I noticed that most of the mods that proposed different skins for a vehicle had to provide a P3D per skin (while the same P3D allowed many WeaponConfigs). Viewing the DammageHalf and DammageFull way of working, I was wondering why there couldn't be a DammageNone cluster where we could set the skin for a model without multiplying P3Ds!?!? If somebody found a way to make it in OFP... I apologise. Otherwise, it could be a great option for the second opus of this symphony. Share this post Link to post Share on other sites