Matthijs 39 Posted August 11, 2003 Currently many properties of a weapon are dependent on the magazine type. Weapon - defines model, name and which magazines are accepted Magazine - defines sound, rates of fire and rounds used Munition - defines accuracy & damage I'd suggest a different setup: Weapon - defines model name, and available muzzles Muzzle - defines sound, ROF, and magazine types accepted Magazine - defines its magazine type and no. and type of munition Munition- defines accuracy & damage This would make magazines easily interexchangable, allow weapons to have unique sounds, and thus add to the whole look & feel of the game. I do realise this will have a (very) big impact on the core code of this game. Share this post Link to post Share on other sites
bn880 5 Posted August 11, 2003 Sounds pretty good, but I would also like to see some form of installing addons onto weapons such as scopes, sights, stocks, and supressors which could be interchangeable depending on weapon mounts available. So a muzzle should have mounting properties and the weapons as well. Share this post Link to post Share on other sites