gunterlund 0 Posted April 5, 2004 ARRRghhH!!! Deadmeat you beat me to the punch. That was going to be my next question about the original ch47. Like a nyncompoop I deleted that one vehicle in my whole GOTY install. Well now I have to reinstall. Thanks for the update. Share this post Link to post Share on other sites
Messiah 2 Posted April 6, 2004 dont have to reinstall - just ask some1 to send u the pbo Share this post Link to post Share on other sites
ni-mh 0 Posted April 6, 2004 or better yet u can just explore the cd and get the file from it Share this post Link to post Share on other sites
ni-mh 0 Posted April 6, 2004 when requesting ladder extraction... i get a strange error... the thing still picks me up (also happens with normal extraction) but i get scripting errors across the top of the screen... and instead of it stating a co-ord it says boolen variable etc... i was wondering if any scripting gurus out there were able to fix the bug. it might take a while for BAS to get around to it as they're busy with their projects. Share this post Link to post Share on other sites
gunterlund 0 Posted April 6, 2004 Well I got the job done guys. Thanks for the input Share this post Link to post Share on other sites
Messiah 2 Posted April 6, 2004 when requesting ladder extraction... i get a strange error... the thing still picks me up (also happens with normal extraction) but i get scripting errors across the top of the screen... and instead of it stating a co-ord it says boolen variable etc... i was wondering if any scripting gurus out there were able to fix the bug. it might take a while for BAS to get around to it as they're busy with their projects. its not that big of a problem... they still extract you regardless of the fact that the radio bit goes bonkers Share this post Link to post Share on other sites
Romolus 0 Posted April 6, 2004 when requesting ladder extraction... i get a strange error... the thing still picks me up (also happens with normal extraction) but i get scripting errors across the top of the screen... and instead of it stating a co-ord it says boolen variable etc... i was wondering if any scripting gurus out there were able to fix the bug. it might take a while for BAS to get around to it as they're busy with their projects. Well, the problem with the script is that it tries to convert the internap OFP position into the map grid coordinates you see in game. That doesn't pose a problem with the regular BIS islands, but in user made ones the author can define the grid spacing and naming like he/she wants. So either we are going to just display to raw OFP coordinates, leave the coordinates away as a whole or write some heavy stuff where you need to setup the script for the custom map grid on every map that has a different grid. When that will be fixed I cannot say since we are all working on other stuff than the Blackhawks right now. But like someone allready said: The extraction works anyway, so you just need to ignore the error msg Share this post Link to post Share on other sites
Cpt. FrostBite 0 Posted April 6, 2004 *never mind. Post deleted* Share this post Link to post Share on other sites
gunterlund 0 Posted September 24, 2004 Hi folks Im trying to use the following script BAS_AIRope.sqs I have placed this in the move waypoint. the helo goes to the waypoint, the troops in the helo fast rope out, but then the helo just sits there and does not proceed to the next waypoint. Any ideas as to what to do. this is using the BAS Blackhawk helos. Share this post Link to post Share on other sites
mr reality 0 Posted September 24, 2004 I have placed this in the move waypoint. the helo goes to the waypoint, the troops in the helo fast rope out, but then the helo just sits there and does not proceed to the next waypoint. Any ideas as to what to do. this is using the BAS Blackhawk helos. Make sure your waypoint after the fast rope waypoint is a "move" waypoint.I've just done it in mission editor and i had no problems. I only needed 2 waypoints. Check this thread out.Fast rope Share this post Link to post Share on other sites
gunterlund 0 Posted September 25, 2004 Hey I got it to work. What I had to do is place 2 move wp's after the fastrope and off he went. Share this post Link to post Share on other sites