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Hi, i have a server from zap-hosting. i am new to the server game, so i have no clue what could be wrong. My Target is just to have a Server with a mission, but i get config errors and the server goes offline. I would appreciate if someone would have a working config which i can change to my needs.

 

Server log

[6n[6n[m [H [H[?25lENGINE : Creating engine.
[?25h[HE
[?25lENGINE : FileSystem: Adding relative directory 'C:\cygwin\home\zap1204197\
g622766\reforger\saves\logs\logs_2024-05-03_11-09-35' to filesystem under name l
ogs[77X[77C
ENGINE : FileSystem: Adding relative directory 'C:\cygwin\home\zap1204197\
g622766\reforger\saves\profile' to filesystem under name profile[16X[16C
ENGINE : Initializing engine.[45X[45C
[?25h[?25lENGINE : CLI Params: -maxFPS 60 -profile C:\cygwin/home/zap1204197/g622766
/reforger/saves -config C:\cygwin/home/zap1204197/g622766/reforger/server.json
ENGINE : Addon dirs:[54X[54C
ENGINE : dir: './addons'[49X[49C
ENGINE : dir: 'C:/cygwin/home/zap1204197/g622766/reforger/saves/addons'
ENGINE : Available addons:[48X[48C
ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C' (pack
ed)[77X[77C
ENGINE : gproj: './addons/data/ArmaReforger.gproj' guid: '58D0FB3206B6F85
9' (packed)[69X[69C
[?25h[?25lENGINE : FileSystem: Adding package './addons/data/' (pak count: 3) to fil
esystem under name ArmaReforger[49X[49C
[?25h[?25lENGINE : FileSystem: Adding package './addons/core/' (pak count: 1) to fil
esystem under name core[57X[57C
RESOURCES : ResourceDB: loading cache (id=0 name=ArmaReforger path=./addons/d
ata/resourceDatabase.rdb)[55X[55C
[?25h[?25lRESOURCES : ResourceDB: loading cache (id=1 name=core path=./addons/core/reso [?25h[?25l
urceDatabase.rdb)[63X[63C [?25h[?25l
[80X[80C [?25h[?25lRESOURCES : ResourceDB: loading cache (id=2 name=profile path=C:\cygwin\home\ [?25h[?25l
zap1204197\g622766\reforger\saves\profile/resourceDatabase.rdb)[17X[17C [?25h[?25l
RESOURCES : ResourceDB: loading cache (id=3 name=logs path=C:\cygwin\home\zap [?25h[?25l
1204197\g622766\reforger\saves\logs\logs_2024-05-03_11-09-35/resourceDatabase.rd [?25h[?25l
b)[78X[78C [?25h[?25l
[80X[80C [?25h[?25lENGINE : GameProject load [?25h[?25l
[80X[80C [?25h[?25l ENGINE : Loaded addons: [?25h[?25l
ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C' [?25h[?25l
ENGINE : gproj: './addons/data/ArmaReforger.gproj' guid: '58D0FB3206B6F8 [?25h[?25l
59'[77X[77C [?25h[?25l
ENGINE : GameProject load[49X[49C [?25h[?25l
INIT : GameProject load project data @"./addons/data/ArmaReforger.gproj [?25h[?25l
"[79X[79C [?25h[?25l
RESOURCES (E): Wrong GUID/name for resource @"{C014582791ECBF24}Language/local [?25h[?25l
ization.st" in property "StringTableSource"[37X[37C [?25h[?25l
ENGINE : Loading custom engine user config '$profile:.save/settings/Reforg [?25h[?25l
erEngineSettings.conf'[58X[58C [?25h[?25l
INIT : GameProject engine user settings load @"$profile:.save/settings/R [?25h[?25l
eforgerEngineSettings.conf"[53X[53C [?25h[?25l
ENGINE : Engine user settings config loaded[30X[30C [?25h[?25l
ENGINE (W): No module info used, trying to identify -> 0x95340000[12X[12C [?25h[?25l
RENDER : Basic screen setup:[46X[46C [?25h[?25l
RENDER : Back buffer width x height: 0x0[32X[32C [?25h[?25l
RENDER : Back buffer format : TEXFMT_UNKNOWN (0)[13X[13C [?25h[?25l
RENDER : MSAA : none[31X[31C [?25h[?25l
RENDER : GPU_DUMMY (0xFFFF) (Enfusion dummy render) with 1 GPU detected, V [?25h[?25l
RAM 128MB (fast 128MB), shared 128MB, driver version Unknown version, stereo not [?25h[?25l
available[70X[70C [?25h[?25l
RENDER : Detected output devices:[41X[41C [?25h[?25l
RENDER : * 1 device/s connected to Dummy:[32X[32C [?25h[?25l
RENDER : Dummy output (Dummy device for our dummy render.), 1920x1080 ( [?25h[?25l
offset 0x0), 60Hz[63X[63C [?25h[?25l
RENDER : Concurrent frames limit 2[38X[38C [?25h[?25l
ENGINE : Job system settings: coreCount=32, shortJobContextCount=16, short [?25h[?25l
JobThreadCount=15, longJobThreadCount=7[41X[41C [?25h[?25l
[80X[80C [?25h[?25lAUDIO : Audio device created [?25h[?25l
[80X[80C [?25h[H [24;1H[?25lENGINE : Initializing inputs. [?25h[?25l
NETWORK : Initializing networking.[41X[41C [?25h[?25l
[80X[80C [?25h[?25lSCRIPT : SCRIPT : Initializing scripts [?25h[?25l
SCRIPT : SCRIPT : ScriptProjectManager init[24X[24C [?25h[?25l
PROFILING : ScriptProjectManager init took: 0.075800 ms[21X[21C [?25h[?25l
[80X[80C [?25h[?25lPROFILING : Initializing scripts took: 22.169200 ms [?25h[?25l
[80X[80C [?25h[?25lENGINE : Enfusion engine successfully created. [?25h[?25l
[80X[80C [?25h[?25lGUI : Using default language (en_us) [?25h[?25l
[80X[80C [?25h[?25lGUI : Loading 'en_us' localization file. [?25h[?25l
INIT : INIT : Loading StringTable[31X[31C [?25h[?25l
[80X[80C [?25h[?25lPROFILING : Loading StringTable took: 20.126200 ms [?25h[?25l
[80X[80C [?25h[?25lSCRIPT : SCRIPT : Compiling GameLib scripts [?25h[?25l
[80X[80C [?25h[?25l SCRIPT : Module: GameLib; loaded 271x files; 492x classes; used 462/2097 [?25h[?25l
kB (22%) of static memory; defines: "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE"; [?25h[?25l
CRC32: 2d6792ab[65X[65C [?25h[?25l
[80X[80C [?25h[?25lPROFILING : Compiling GameLib scripts took: 32.883700 ms [?25h[?25l
SCRIPT : SCRIPT : Compiling Game scripts[28X[28C [?25h[?25l
[80X[80C [?25h[?25lSCRIPT : Compiling Game scripts [?25h[?25l
[80X[80C [?25h[?25l SCRIPT (W): @"scripts/Game/Components/SCR_XPHandlerComponent.c,34": 'OnPlaye [?25h[?25l
rSpawned' is obsolete: Use OnPlayerSpawnFinalize_S instead[22X[22C [?25h[?25l
[80X[80C [?25h[?25l SCRIPT (W): @"scripts/Game/GameMode/Respawn/SCR_WaveRespawnTimerComponent.c, [?25h[?25l
103": 'OnPlayerSpawned' is obsolete: Use OnPlayerSpawnFinalize_S instead [?25h[?25l
[80X[80C [?25h[HA[24;1H[?25l SCRIPT (W): @"scripts/Game/UI/Inventory/SCR_InventoryMenuUI.c,522": No need [?25h[?25l
to use 'Cast' for up-casting[52X[52C [?25h[?25l
[80X[80C [?25h[HN[24;1H[?25l SCRIPT (W): @"scripts/Game/UI/ScreenEffects/SCR_DeathScreenEffect.c,55": No [?25h[?25l
need to use 'Cast' for up-casting[47X[47C [?25h[?25l
[80X[80C [?25h[H [24;1H[?25l SCRIPT (W): @"scripts/Game/Workshop/SCR_WorkshopItem.c,715": 'GetSizeBytes' [?25h[?25l
is obsolete: Use Revision.GetSizeBytes() instead.[31X[31C [?25h[?25l
[80X[80C [?25h[HP[24;1H[?25l SCRIPT : Module: Game; loaded 3864x files; 8184x classes; used 18026/4194 [?25h[?25l
3 kB (42%) of static memory; defines: "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE, [?25h[?25l
ENABLE_BASE_DESTRUCTION,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_NEARBY_CONTEXT [?25h[?25l
_DISPLAY,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFI [?25h[?25l
ER_DEBUG"; CRC32: 5ddb87c7[54X[54C [?25h[?25l
[80X[80C [?25h[HP[24;1H[?25lPROFILING : Compiling Game scripts took: 2271.278800 ms [?25h[?25l
[80X[80C [?25h[?25lINIT : Creating game instance(ArmaReforgerScripted), version 1.1.0.42 bu [?25h[?25l
ilt 2024-03-20 2:55:42 UTC.[53X[53C [?25h[?25l
[80X[80C [?25h[?25lBACKEND : Loading dedicated server config. [?25h[?25l
[80X[80C [?25h[?25l BACKEND : Server config loaded. [?25h[?25l
BACKEND : Loading dedicated server config.[33X[33C [?25h[?25l
BACKEND (E): JSON parse error: Invalid value. (Line: 3 | Char: 25)[11X[11C [?25h[?25l
BACKEND (E): There are errors in server config![30X[30C [?25h[?25l
BACKEND (E): Unable to continue with a broken DS config! Shutdown![12X[12C [?25h[?25l
ENGINE (E): Error while initializing game.[35X[35C [?25h[?25l
[80X[80C [?25h[?25lENGINE (E): Unable to initialize the game [?25h[?25l
[80X[80C [?25h[?25lENGINE (E): BackendDebug:: HttpClient Cleanup [?25h[?25l
[80X[80C [?25h[?25lENGINE : Game destroyed. [?25h[?25l
[80X[80C [?25h[Ht[24;1H[?25lRPL : Pip::Destroy [?25h[?25l
[80X[80C [?25h[?25lRESOURCES (E): ==== Resource leaks ==== [?25h[?25l
[80X[80C [?25h[?25lRESOURCES (E): ui/fonts/robotomono_msdf_28.edds 1 [?25h[?25l
[80X[80C [?25h

 

Server config

 

{
    "adminPassword": "XX",
    "dedicatedServerId": ar-gm-%profilename",
    "game": {
        "autoJoinable": false,
        "gameProperties": {
            "battlEye": true,
            "disableThirdPerson": true,
            "fastValidation": true,
            "missionHeader": {
                "m_eDefaultGameFlags": 6,
                "m_eEditableGameFlags": 6,
                "m_iPlayerCount": 40,
                "other": "values"
            },
            "networkViewDistance": 1000,
            "serverMaxViewDistance": 2500,
            "serverMinGrassDistance": 50
        },
        "name": " Test Server",
        "password": "XX",
        "playerCountLimit": 32,
        "scenarioId": "{ECC61978EDCC2B5A}Missions/23_Campaign.conf",
        "supportedGameClientTypes": [
            "PLATFORM_PC",
            "PLATFORM_XBL"
        ],
        "visible": true
    },
    "gameHostBindAddress": "XX",
    "gameHostBindPort": 2221,
    "gameHostRegisterBindAddress": "XX",
    "gameHostRegisterPort": 2211,
    "mods": [
        {
            "modId": "5965550F24A0C152",
            "name": "WHERE AM I",
            "version": "1.1.0
"
        },
        {
            "modId": "59751AA829BB0968",
            "name": "MME - MODERN MILITARY EQUIPMEN",
            "version": "1.0.4"
        }
    ],
    "region": "EU-FFM"
}

 

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