kibaBG 53 Posted April 8 Hi, I am trying to apply some effects on player when he enters a "radiation zone". handle = ppEffectCreate ["FilmGrain", 2000]; handle ppEffectEnable true; handle ppEffectAdjust [0.3, 0.15, 1, 0.2, 0.5, 0]; handle ppEffectCommit 3; //terminate with ppEffectDestroy handle; I tried run this from trigger, its working but didn't find a way to terminate the script via the handle when the player get out from the zone ... I will be grateful for any ideas ... Share this post Link to post Share on other sites
Larrow 2821 Posted April 8 Store the handle on the trigger using setVariable. _handle = ppEffectCreate ["FilmGrain", 2000]; _handle ppEffectEnable true; _handle ppEffectAdjust [0.3, 0.15, 1, 0.2, 0.5, 0]; _handle ppEffectCommit 3; thisTrigger setVariable[ "ppEffect", _handle ]; //terminate with ppEffectDestroy ( thisTrigger getVariable "ppEffect" ); 1 1 Share this post Link to post Share on other sites
kibaBG 53 Posted April 9 @Larrow you are the man, thank you so much ! Share this post Link to post Share on other sites