RutgerHauer33 27 Posted April 5 ARMA 2 CO v1.64 SAS COMMANDOS Mission: CLEANSWEEP I Mission Creator: W0lle Edited: RutgerHauer33 --------------------------------------------------------------------------------------------------------------------------------- images: 01 https://imgur.com/CKwi7Z4 02 https://imgur.com/WbjKSgT 03 https://imgur.com/elRKg0H 04 https://imgur.com/bu7pMgk download mission: https://drive.google.com/file/d/1j0yz25JI1hd4ukJ5KmkxyiUrDpHWXRQz/view?usp=sharing --------------------------------------------------------------------------------------------------------------------------------- Gameplay mods download: https://drive.google.com/file/d/1v0UCzE0g6IAxM8Xeh4mWOTMJUwvy4OnL/view?usp=drive_link Arma 2 CO mod Launcher download Link: https://drive.google.com/drive/folders/1FFOFKyT8UJUONNFQsnUv9V1go5dMhihD?usp=sharing I use this Arma 2 CO mod Launcher. It is very simple to use and has never let me down. This mod Launcher also works in Multi-player VPN friends only. --------------------------------------------------------------------------------------------------------------------------------- Files: SP_CleanSweepI_SAS_A2CO_v101d 04_07_2024 (RutgerHauer33) SP_CleanSweepI_SAS_A2CO_v101n 04_07_2024 (RutgerHauer33) SP_CleanSweepI_SAS_A2CO_v101nv 04_07_2024 (RutgerHauer33) SP_CleanSweepI_USMC 06_05_2009 (W0lle) SP_CleanSweepI_SAS_A2CO_v101d - COMMANDOS SP_CleanSweepI_SAS_A2CO_v101n - NIGHT OPS SP_CleanSweepI_SAS_A2CO_v101nv - DARK OPS SP_CleanSweepI_USMC - Original created mission --------------------------------------------------------------------------------------------------------------------------------- Mission Description: SAS commandos are tasked to cleanse STRELKA of unwanted occupants. OBJECTIVES: CLEAR STRELKA Radio: COMMANDO - BATTLEFIELD 2 XBOX 360 style gameplay NORMAL - Back to normal gameplay --------------------------------------------------------------------------------------------------------------------------------- Installation: SP only Put Mission in your Single-player missions folder Requirements: -ArmA 2 CO v1.62 or higher Official ACR expansion/DLC is not required --------------------------------------------------------------------------------------------------------------------------------- Edited mission creator remarks: If you are one that likes Single-Player action...Then this is for you Mission Cleansweep I converted from Operation Flashpoint (2001) to ArmA II ---- I do not intend constant updates - missions are created to Final standards. --------------------------------------------------------------------------------------------------------------------------------- RECOGNITION: Project Lead: W0lle ArmA - CWR ArmA II - CWRII ArmA III - CWRIII W0lle - original converted Cleansweep I mission creator. Play the original mission. --------------------------------------------------------------------------------------------------------------------------------- I will not take any credit... The Credit and appreciations go out to the Great knowledge of the ArmA community Forums/Youtube videos - mission making Editors/Modders/Script Writers/ and Great mission creators for the inspiration. --------------------------------------------------------------------------------------------------------------------------------- Contact me: Bohemia Interactive Forums RutgerHauer33 1 Share this post Link to post Share on other sites
dalber24 137 Posted May 29 Thanks, I'm going to try it tonight. 👍 1 Share this post Link to post Share on other sites
dalber24 137 Posted May 31 Hello Mr @RutgerHauer33 I have tried the mission, and I found some problems, it did not meet the objectives and the radio messages did not play I found this:init.sqf nul=[] execVM "scripts\weather.sqf"; nul=[] execVM "briefing.sqf"; corrected to: goes with space, null space = space [] space execVM space "scripts\weather.sqf"; nul = [] execVM "scripts\weather.sqf"; nul = [] execVM "briefing.sqf"; description.ext The radio sounds are in the sound folder, so you must specify it in the line. You had them like this: sound[]={"S06r01.ogg", db-40, 1.0}; corrected to: sound[]={"Sound\S06r01.ogg", db-40, 1.0}; Tested in version 1.63, not yet tested in 1.64 but should work fine. Regards.- 👻 1 Share this post Link to post Share on other sites
RutgerHauer33 27 Posted June 5 Thank you for the original Radio chat Sound corrections dalber24! It works just fine in v1. 64 . I appreciate those in the community who take the time out of their way to give me some feedback. For those in the community browsing for missions to play.. The mission works properly just with no original OFP Radio chatter. Some community members like it just the way it is.. So i will or might possibly be adding the original OFP Radio chatter in the near future. Until then the mission works perfectly fine. Enjoy! 1 Share this post Link to post Share on other sites