=Matt= 0 Posted July 9, 2003 Hi my question/idea would be to add a real console to ofp. I would take as example the console of quake3arena where u can set a lot of different options from graphics settings to bindings. Some useful commands should be added, like showFPS, save screenshot, and would be great the possibility of recording demos. (that could prevent some cheating if was implemented ofp, like nofogs or ppl with modified merged.pbo,intended to be used for official competitions) let me know what u think about it ;) Share this post Link to post Share on other sites
PuNkErS 0 Posted July 9, 2003 i totaly agree what matt said Share this post Link to post Share on other sites
Harnu 0 Posted July 9, 2003 Personally I'd like to be able to set my sensitivity via the console. I need that high sensitivty for the close situations, but I have to lower it to get an accurate shot when were out of the city. And it makes it easier than using the bar and arrow in the controls menu. Share this post Link to post Share on other sites
=Matt= 0 Posted July 9, 2003 Personally I'd like to be able to set my sensitivity via the console.I need that high sensitivty for the close situations, but I have to lower it to get an accurate shot when were out of the city. And it makes it easier than using the bar and arrow in the controls menu. yeah, and maybe beeing able to set a bind for it... Share this post Link to post Share on other sites
Harnu 0 Posted July 10, 2003 Personally I'd like to be able to set my sensitivity via the console.I need that high sensitivty for the close situations, but I have to lower it to get an accurate shot when were out of the city. And it makes it easier than using the bar and arrow in the controls menu. yeah, and maybe beeing able to set a bind for it... ! BINDS! SPEAK NO MORE! OR ELSE SOMEONE WILL SUGGEST CLIENT SIDE SCRIPTS! Share this post Link to post Share on other sites
Eda Mrcoch 0 Posted July 10, 2003 Ability to make dialogs which don't stop player controls should solve this. Mission maker then can decide to implement his own type of console or there could be some default by BIS... Share this post Link to post Share on other sites
=Matt= 0 Posted July 17, 2003 i meaned just a console for the engine of the game, not defined by mission crator, that's another question... i mean a bigger set of commands, and maybe a scrolling console (the actual is scrollable too, but not as other ones) the commands set should include functions for: - changin game settings, from mouse sensibility to key bindings (and could be more complex like /bind g "say " ) - grafix settings, like gamma corretion, detail and stuff, and maybe possible to save different configs, and load them while playing (example, a config for bigger maps, one for small ones, with more fps and reduced grafix, and so...) (and a videorestart function) -  demo recording, if possible. thats an amazing function. Recording the best matches, styles of playing, videos and stuff. (and can always be used to detect some cheats.) pleaaaseee, hear my desperate call   Share this post Link to post Share on other sites