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lonesoldier

Resource overlays

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Hehe.

Hey fellas.

In my description.ext i have defined a custom resource overlay, and it works.

It makes a 512x512 .jpg pop up on-screen when i activate a certain trigger.

Now, everything works fine, BUT one thing is an annoyance.

The picture is a suicide note, and when it pops up on screen, it only stays on for about 5 seconds. Which gives the player basically no time to read it.

Is there any way at all to make it stay up for as long as i want? Can i define a time limit that it is displayed for?

Another Question:

Can i have more than one custom resource defined in the description.ext?

Because i have multiple pictures that i would like to be displayed throughout the mission.

I tried copying the syntax i used for the first picture, and then pasted it in the description.ext, but it says it has already been defined...

That is basically all i need to know for now.

If i could get an answer ASAP it would be great.

Cheers. biggrin_o.gif

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<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

class RscPicture

{

type=0;

idc=-1;

style=48;

colorBackground[]={0,0,0,0};

colorText[]={1,1,1,1};

font="tahomaB24";

size=0;

};

class RscTitles

{

class Title

{

idd=-1;

movingEnable=0;

duration=8;

name="Title";

controls[]={"Title"};

class Title: RscPicture

{

text="Title.paa";

x=0.200000;

y=0.200000;

w=0.600000;

h=0.600000;

};

};

class Title_2

{

idd=-1;

movingEnable=0;

duration=8;

name="Title";

controls[]={"Title_2"};

class Title: RscPicture

{

text="Title_2.paa";

x=0.200000;

y=0.200000;

w=0.600000;

h=0.600000;

};

};

};

I added to the Sui's little tutorial at the OFPEC:

http://www.ofpec.com/yabbse....start=0

RED

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Another Question:

Is it possible to have more than one graphic displayed one screen at the same time?

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