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Not sure the best way to reach you guys working on the game just wanted to touch base and share some insight-

 

With the last update players are able to spawn a bunch of AI in conflict that ends up going way over the servers capacity and is probably why the server frames drop in every lobby. Some of us think limiting what objectives you can spawn AI at would be helpful or just go back to the old system and only let us dish out one spawner per objective. One other thing is the main objectives on conflict (the purple marked generally coastal objectives) it would be really nice to see the main objectives be given to towns at random this way the game mode can have way more variations as to where the main fighting will be held. Also smaller conflict gamemodes similar to the boundary effect from operation flashpoint dragon rising would be a good idea to chase after. 
 

thank you for reading, 

Bryan 

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