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Schoeler

All men are not created equal!

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Since this is going to have Vietnam as a theatre, I felt it was appropriate to suggest soldier models of different size and stature. Vietnamese men are much smaller in height and body mass than Caucasian men are. We need fat/thin/short/tall soldier models.

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Excellent suggestion - if this could be implemented in OFP2 it would make for a lot more variety between troops and between civilians.

Maybe a slider system in player setup for height and weight, and a random determination for AI characters...

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I definetely support this idea. It looks stupid in games where nearly all the characters are the same height, weight and in ssome cases, all have the same faces.

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I can already see everybody run around as vietnamese in MP, as they pose the smallest target wink_o.gif But other then that, I like it too.

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I can already see everybody run around as vietnamese in MP, as they pose the smallest target  wink_o.gif But other then that, I like it too.

rofl good point but it in real life there is body differences between ppl

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i could see this 455 lbs. 5'1 army ranger parachuting

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I can see a funny addons coming out of this.

Pigmies! biggrin_o.gif

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i could see this 455 lbs. 5'1 army ranger parachuting

If he survived the jump, I'd definitely be running behind him! tounge_o.gif

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I agree, within reason. Soldiers have to be within certain physical limitations. No 500 pound 5 foot whales sprinting around with an M60.

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I want midgets and dwarfs biggrin_o.gif

If different body types were implemented wouldn`t it be sensible to have different features for each of them like the big guys will be able to handle the heavy weaponry easier where if a smaller guy picked it up he`d move slower and not be able control recoil as easily?

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And physically fit guys will be able to sprint longer and have their accuracy effected less by it than the fat ones.

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I agree, within reason.  Soldiers have to be within certain physical limitations.  No 500 pound 5 foot whales sprinting around with an M60.

<snip>

And physically fit guys will be able to sprint longer and have their accuracy effected less by it than the fat ones.

If different body types were implemented wouldn`t it be sensible to have different features for each of them like the big guys will be able to handle the heavy weaponry easier where if a smaller guy picked it up he`d move slower and not be able control recoil as easily?

my thoughts too. this should be put into consideration should the body mass difference is to be implemented.

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I hope it doesn't automatically adjust how fast you run for your actually body mass(IRL), because if it does, it'll take me a looonnnggg time to get from point to point. biggrin_o.gif

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One thing that allso would be good is if your character changed his looks and fittness during a campain, if you are fat from thebeginning you might be a bit thinner at the end because you have been running alot, or you might not be thinner because you have been driving a jeep as soon as you can, and the same thing with strength, if you have been shooting alot with MG's standing and holding them you will get stronger, and by that you will get better aim...

That could later be used in bigger "missions" like MMOFPS mods for it (I'm sure that they will appear when we get JIP wink_o.gif), it would add a sertan RPG element...

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One thing that allso would be good is if your character changed his looks and fittness during a campain

I read that and a picture of a soldier asking his sergeant for leave to get plastic surgery done sprung into mind!

*Puts on gay voice*

"But sarge I just can't go out there those Russkies keep laughing at my huge nose!"  tounge_o.gif   tounge_o.gif

Back ontopic, your size and bodymass should also affect your resilience to injury, it should be more difficult to kill a fatty with all his extra ballistic protection!

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with the ability to set the heights of a model... then it would be possible to implement children.

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I agree, within reason.  Soldiers have to be within certain physical limitations.  No 500 pound 5 foot whales sprinting around with an M60.

awww...

anywho, most people wud choose fit, small and camoflauged colored ppl...

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with the ability to set the heights of a model... then it would be possible to implement children.

... Then Flashpoint2 will get banned in most EU countries...

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All women are not created equal too wink_o.gif , IF they become available in OPF2 that is, should we have fat, short, tall, skinny women too? should they all wear same size for "langerie" too or should they be diferent? biggrin_o.giftounge_o.gifbiggrin_o.gif .

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Yep, big, medium and tiny boobies would be great biggrin_o.gif

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@ July 04 2003,19:52)]Yep, big, medium and tiny boobies would be great biggrin_o.gif

And with the different clothing options, it will be extra great smile_o.gif!

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....

Uhh i would prefer to have a small height range and weight range that you could choose from, within each militarie's specified parametres, for example if you're 6' 5" then you can't fit in a Harrier, so don't have huge monsters as in real life they wouldn't be able to do such jobs. Aslo FSPilot there isn't any 'fat' people in the military, if you are overweight and cannot perform your job you are kicked out without pension. It is your responsibility to keep yourself in the right physical shape for your job.

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This is a great idea, I can't believe nobody hit on this sooner. I think all models should be the same size for MP, though. But in SP, it's an excellent idea. Oh, can we have distended bellies for the starving people in Africa? That'd be good. That's not with a smart-ass tone either, but all the civilians were malnourished, and some of the soldiers too.

But yeah, different height and stature would be great. There would need to be 2 diff. forms, male and female, male for most soldier (except for female VC, if implemented) and female for the female VC and civilian women. In each form, you would scale proportions differently.

I don't know about the different physical abilities thingy though, sounds a little overboard. Knowing me, I'd end up shooting the chunky guy in the squad because he'd be slowing me down. Also, in an AI vs. AI battle, you'd just see all the plump ones lying dead on the ground tounge_o.gif There is one part of the abilities thing that I'd like to see though, and that is diff. strengths that you can assign a player, though their speeds need to be the same, so I don't shoot the slow ones. Where you would use the slider to change the physical appearance of your soldier, you should also have checkboxes for ablilites. You could choose Scout, Support Weapons, Sniper, Spec. Ops.... But your height and stature should be limited by what class you choose. A sniper the size of Shaq wouldn't exactly be inconspicuous, and I don't think somebody of Woody Allen's stature would handle an M60 to well... tounge_o.gif But snipers should have no scope drift, heavy weapons guys should have less problem with recoil, scouts should have balanced ablilites, and spec. ops. should be a better version of the scout, but with the abilty to go unnoticed. It might be a good idea to block that class for MP. And women VC (again, if implemented, and I hope it is) should only be snipers and scouts. I don't think there were any 6'5" 300 lb. Asian women that could bench 450 lbs. , so as a support weapons specialist, I think women would be out of the question. This was, again, another long post for me. I don't know how to type just a short reply....

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I agree, within reason.  Soldiers have to be within certain physical limitations.  No 500 pound 5 foot whales sprinting around with an M60.

LOL. Can you imagine what MP games would look like if we had no limits on height or weight? tounge_o.gif

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