Luk 0 Posted June 23, 2003 I want to do something like that: -There is an empy crate -I put a specific weapon to this crate -And it triggers some action thanks for any help Luk Share this post Link to post Share on other sites
Bart.Jan 0 Posted June 24, 2003 I think it's not possible. Maybe in the campaign it's possible with the weaponPool commands : crate ... name of the empty crate m16 ... activating weapon <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> clearWeaponPool #loop pickweaponPool crate ~1 ?queryWeaponPool "m16" <1:goto "loop" hint "action" not tested and it'll destroy actual campaign weapon pool ! Share this post Link to post Share on other sites