maddogx 13 Posted June 18, 2003 OK peeps, here's the problem: I have made a small, simple island in Visitor... I exported it to WRP, made a nice config, put it all into a PBO..... it start OFP with no probs, select the island, place myself as a soldier, press preview.... crash to desktop? Why? What did I do wrong? Check the settings.... here they are: Basic Folder: C:\visitor\visitor2 Textures: C:\data Nature objects: C:\data3d Artificial objects: C:\data3 Forests and roads: C:\data3d World files: C:\worlds Buldozer: C:\buldozer.exe -dx -window Basically my entire file system is based in in C:. I can load my map into Visitor, and I can see it in Buldozer. Now I have been wondering: how in sod's name does Visitor know that my custom textures and models are saved in an addon? When I include them to the map, I always selected my addon folder and chose them from there and thought that would work. But it doesn't. So then I tried changing the settings in Visitor to this: Basic Folder: C:\visitor\visitor2 Textures: C:\ww3des\tex Nature objects: C:\ww3des\mdl Artificial objects: C:\ww3des\mdl Forests and roads: C:\ww3des\mdl World files: C:\ww3des ww3des is my project folder btw. I tried this and it brought the same effect: crash to desktop. I there something I'm forgetting? Do have I tell Visitor that my files must be loaded from an addon? PLZ PLZ PLZ PLZ HELP! Share this post Link to post Share on other sites
maddogx 13 Posted June 18, 2003 BUMP! Hey, can't you guys help me or don't you want to? There are over 40 views of this topic and not a single reply! This may be relevant to more peeps than me, so please at least try and help me! Share this post Link to post Share on other sites
soul_assassin 1723 Posted June 18, 2003 dude chill out, the prog has been out for less than a day and don't expect everyone suddenly to be experts in how it works and y it doesnt work on ur comp Share this post Link to post Share on other sites
NZXSHADOWS 0 Posted June 19, 2003 Have you tried to put the Data and Data3d folder in the dir where you buldoze is at.Maybe even putting you custom map folder in the same directory as Buildoze.Let me know something.Heres an example: C:\O2\o2_viewer\Data =Folder C:\O2\o2_viewer\Data3d =Folder C:\O2\o2_viewer\CustomMap =Folder. Share this post Link to post Share on other sites