AngusHeaf 0 Posted June 11, 2003 Ok so here's the skinny, forgive me for being an O2 noob (don't laugh too hard and loud or I'll never release the Chaparral just to spite you).... So I'm working on these new bunkers right. Plenty of people know about that. The new bunkers have mounds of earth on 3 sides and I'm texturing the mounds to match a variety of textures on Everon, Malden, etc. Well the problem is that even after using the EXACT same texture color for color from the everon pbo (tn.pac) the damn thing is way too dark in game. I have tracked the problem down to a lighting issue and something with the face and point properties. But here's the thing... If I set the point properties of the mound to be "Always Lighted" then it matches fine in areas of full light but is always bright even when in shadow. If I set it to "Normal" it's always too dark. If I set it to "Half Lighted" it looks ok in full light from the sun but is still too damn bright in shadow areas. So what gives? How do I set up the texture of the model or whatever needs to be set, so that it lights the model the same way it lights the ground? How do I make it so that if the bunker is in shadowed valley it looks dark and nice and bright when in full sun? I'm going insane here. I've been messing with it for probably 4hrs now and testing every single last setting and still can't figure it out. Is it not possible? Ugh. Share this post Link to post Share on other sites
AngusHeaf 0 Posted June 11, 2003 Oh crapola.... Posted in the wrong forum. Sorry. Well, shit like that happens when it's 3am and you've been pulling your hair out for the past few hours. I'm sure one of those mods will sort things out for me. ;) Share this post Link to post Share on other sites
AngusHeaf 0 Posted June 11, 2003 Oh and here's a picture of how it is lighted correctly and as you can see it looks quite good if I do say so myself.... http://www.mphasemedia.com/extrane....s04.jpg And here's one all buggered because it's in a shadow area on the island... http://www.mphasemedia.com/extrane....s05.jpg EDIT: I uploaded some images that didn't get totally screwed up by JPG compression. Take another look now. Thanks! Share this post Link to post Share on other sites