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theavonlady

Avon's amore wwii sound pack

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Includes 3 music sound tracks and 25 German soldier voice clips.

For general information about AMORE, go to the AMORE section at The FAQ.

Downloads:

1. Avon's AMORE Addon Installer, V1.10 (3 KB)

2. Avon's AMORE Multimedia Installer, V1.00 (6,994 KB)

And here's a demo mission for you:

Invasion 1944 Sicily Island Anim Cutscene - AMORE Compliant version (34 KB)

Read the Readmes. smile_o.gif

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Can an updated sound pack have Medal of Honor music too? smile_o.gif  smile_o.gif

Well I don't have it.

Incidentally, an updated AMORE Multimedia Installer would just have the new files or updated files. So you can keep adding new audio files to the AMORE Repository without having to download what you already have. smile_o.gif

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Wow! Works beautifully! This is an excellent system Avon Lady! However I recommend that you include a raw user mission so that novices don't have to de-PBO it to figure out how to make it AMORE compliant. Also a readme describing how to make a mission AMORE compliant also would be good (unless I missed one already in one of the zip files).

I will definitely make that Afghanistan mission I'm working on AMORE compliant. However... we need someplace to be able to upload and download all the latest .ogg sound samples. Is anyone going to host all the samples? Most of my stuff is recorded by myself so copyrights aren't a big deal (except in the case for music I ripped from movies like Gladiator and Blackhawk Down). But they're not the whole songs and the worst anyone would do is ask for those songs to be taken off the site most likely. I can also work on writing some custom music like I did for my mission, "Heavy Air" but more for general purpose atmospheric use. I also have a ton of different voices that I recorded myself that should work well for different missions. But I hope that we have people who can record more stuff in other languages. I'd love to get some Spanish phrases, more German phrases, some Korean, some Japanese, Indonesian, Vietnamese, Hebrew, and definitely lots of Arabic! Also English voices with British accents would be good. I'm sure TJ could record lots of good phrases for British missions.

Anyhoo... this is very exciting! I'm off to go De-PBO that demo mission you made and see about implementing the sounds. I guess I can just put the sounds in a seperate zip file when its finished... but I still need to either record or find some new sounds and music. sad_o.gif

Chris G.

aka-Miles Teg<GD>

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Wow!  Works beautifully!  This is an excellent system Avon Lady!

/avon curtsies

Quote[/b] ]However I recommend that you include a raw user mission so that novices don't have to de-PBO it to figure out how to make it AMORE compliant.

Maniana.

Quote[/b] ]Also a readme describing how to make a mission AMORE compliant also would be good (unless I missed one already in one of the zip files).

Look (again) at the AMORE section's main page at The FAQ.

Quote[/b] ]However... we need someplace to be able to upload and download all the latest .ogg sound samples. Is anyone going to host all the samples?

I can start doing this but, indeed, the OFP download sites that have been hosting missions and addons until now will have to help. Would love to hear from these site admins (heard from one so far only good things smile_o.gif ).

Quote[/b] ]Most of my stuff is recorded by myself so copyrights aren't a big deal (except in the case for music I ripped from movies like Gladiator and Blackhawk Down). But they're not the whole songs and the worst anyone would do is ask for those songs to be taken off the site most likely.

That's been true until now, too.

Quote[/b] ]I'd love to get some Spanish phrases, more German phrases, some Korean, some Japanese, Indonesian, Vietnamese, Hebrew, and definitely lots of Arabic! Also English voices with British accents would be good. I'm sure TJ could record lots of good phrases for British missions.

Someone needs to compile a large list of phrases that would be reused in missions and then find different folks in different countries to produce these voice clips so that you would have language mods with equivalent phrases. Just an idea. That's a big mod for someone to organize.

Quote[/b] ]Anyhoo... this is very exciting! I'm off to go De-PBO that demo mission you made and see about implementing the sounds. I guess I can just put the sounds in a seperate zip file when its finished...

Please read the packaging guidelines on the AMORE section at The FAQ and my recommendations the for using Clickteam's Install maker for the audio files.

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Wow!  Works beautifully!  This is an excellent system Avon Lady!

I just want to remind everyone that there's nothing proprietary at all in the way AMORE works.

Any bozo could have come up with this.

No! Wait! I mean..................................... crazy_o.gif

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However I recommend that you include a raw user mission so that novices don't have to de-PBO it to figure out how to make it AMORE compliant.

Maniana.

Done! Mission download file and link in 1st post updated.

No changes to mission itself, so there's no need to download a whopping 34KB file if you already downloaded the previous version. biggrin_o.gif

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Oooh.... ok I see how this works now. So do all the sounds in the amore_avon.pbo file get uploaded into memory or do they only get loaded into memory when you play the mission?

If so I think it would be better if some large OFP websites host a few large collections of sounds for WWII (German, American, Italian, British), Korea, Vietnam, British, German (modern), and Spanish conflicts along with their .pbo files associated with those collections like amore_wwii.pbo or something like that.

Also if the mission triggers these sound addons and the person who downloaded the mission hasn't downloaded the seperate sound addons I imagine it still wouldn't work and that the mission maker would still need to write a seperate mission that didn't use those extra sounds no?

That is why, assuming these sounds aren't loaded into memory like regular .pbo's, I think it would be better just to have either one huge collection of sound samples in OFP compatible .ogg format, or different collections for different eras and/or countries.

But I also may be misunderstanding the whole way that this system works. For example can multiple amore_XXXX.pbo files be used in your addons directory??? If so then ignore all the stuff I said above. Hehehehe.

smile_o.gif

Chris G.

aka-Miles Teg<GD>

crazy_o.gif

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So do all the sounds in the amore_avon.pbo file get uploaded into memory or do they only get loaded into memory when you play the mission?

I believe the latter but a confirmation from BIS would be nice. I don't believe OFP loads all predefined music and sound files into storage, just their definitions in the AMORE Addon PBOs.

Quote[/b] ]If so I think it would be better if some large OFP websites host a few large collections of sounds for WWII (German, American, Italian, British), Korea, Vietnam, British, German (modern), and Spanish conflicts along with their .pbo files associated with those collections like amore_wwii.pbo or something like that.

Sure. No one is stopping them. That's the idea. ;)

Quote[/b] ]Also if the mission triggers these sound addons and the person who downloaded the mission hasn't downloaded the seperate sound addons I imagine it still wouldn't work and that the mission maker would still need to write a seperate mission that didn't use those extra sounds no?

From the limited testing I've done, there's no problem here, unless you don't have the Addon File PBO itself (a standard)missing addon error).

To test, I renamed one of my music files and ran the I44 cutscene. No music and no error messages. Viola!

Even if there was an error, it could be overcome by substituting the missing sound file with file null.ogg, which is installed in the AMORE Repository when you run the AMORE Installer. Now, however, I think it's redundant. Even better!

Quote[/b] ]That is why, assuming these sounds aren't loaded into memory like regular .pbo's, I think it would be better just to have either one huge collection of sound samples in OFP compatible .ogg format, or different collections for different eras and/or countries.

Let's not overdo it. The main goal is to populate the AMORE Repository with audio files that are useful to OFP. It's a bit excessive to create an AMORE Multimedia Installer with a 100 sound tracks and a download size of 250MB, when just one or two tracks are in use by existing missions.

Of course, an AMORE contributor could put those 100 sound tracks into 100 separate AMORE Multimedia Installers and you could just download the ones you need for a mission.

Flexibility.

Quote[/b] ]But I also may be misunderstanding the whole way that this system works. For example can multiple amore_XXXX.pbo files be used in your addons directory???

No! XXXX=OFPEC Tag. It's unique and there can only be one per AMORE contributor.

Get a contributor's latest AMORE Addon File PBO and you should be covered with his/her maximum definitions. As above, even if you're missing some audio files, no critical loss. smile_o.gif

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