Jump to content
Sign in to follow this  
Lolsav

Locking pbo´s by code?

Recommended Posts

I have been thinking that would b interesting to have a online campaign where the players could only play the second mission after completed the first one.

The way i thought it would b interesting was if Admin had to put a "code" released at the end of the first part.

Now i wonder, is this possible? I mean, with Param1 = [fjeijkejfr] for example, where "fjeijkejfr" was the code. But to make it work we would have to:

1. Have a locked pbo

or

2. Have "serious" players who wouldnt unpbo the mission to see the code

But then again i dont think its possible to ingame type a code.. wich could have a workaround by setting possible code insertions on Param1

Maybe we have here something to implement? What u guys think?

Share this post


Link to post
Share on other sites

You could have an in-mission code request. In other words: you start the mission as usual. After or before the intro the squadleader will be asked to insert a code. If it's the right one the mission goes on, if it's the wrong one an ending trigger will be activated.

PSC (aka Joe Lemonade wink.gif )

P.S.: Serious players would play/finish the first mission of a campaign before they go on to the next mission anyways...

Share this post


Link to post
Share on other sites

could the server save the players stats when they finish the 1st mission ?

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×