-crow- 0 Posted May 11, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Shashman @ 10 May 2003,19:44)</td></tr><tr><td id="QUOTE"> You have to have a FilePlant ID type thingy to download files from @War<span id='postcolor'> It is a free service. After you register you go to the download. Scroll download to the free servers. They always try and get you to pay but you do not have too. Just use the free ones. Share this post Link to post Share on other sites
miles teg 1 Posted May 11, 2003 Yeah, even though it's a fileplanet download, it's well worth going past all the crap to download it! Â These addons are really good! Â Perfect when you and your Royal Marine mates need British airsupport. Â The Su-27 is also a beautiful and powerful bird, while the Mig-21's are nasty little buggers. Â Chris G. aka-Miles Teg<GD> Share this post Link to post Share on other sites
edc 0 Posted May 11, 2003 Pretty nice, as other people have said textures could use a little more detail, but still not too bad. Maybe have better sounds for the guns, and a few mroe versions w/ different armarment. Share this post Link to post Share on other sites
theavonlady 2 Posted May 12, 2003 How about these textures? Check it out at OFP AT. Share this post Link to post Share on other sites
Footmunch 0 Posted May 12, 2003 First things first - the bandwidth was exhausted at the Freewebs site some time on Friday night. As I only access the site at work, there was nothing I could do. Thanks to all those who provided mirrors. I'll try a different free server for the re-release in order to keep them up for more than 24 hours. Re-texturing is going on, and I'll start a new thread here when I've got something to show (probably end of this week). Specific Q&A: HotShot: I can email the Jag and piccies if you like... Wardog: Yeppers, I'll fix the Jag tailplanes asap. I may put rocket pods onto the inner pylons for A2G. The roll-rate is okay-ish for me, and taking it up too far makes the plane un-flayable with the mouse. I'll try to find a happy medium. Miles Teg: The Infra-Red Search and Track dome got lost in a cockpit re-mesh. I'll add it back. The nose gear looks strange if it's too long, and I kinda like the nose-down on runway bit. Sounds are not really going to change too much as I don't have too much in the way of sound tools, but I'll see if there's anything I can do. The free-fall Bucc is a very dangerous plane in the hands of the AI: it's just a pity that the danger is spread around to anyone within a 500 metre radius. I've had a little success with upping the skill level of the plane, and arranging the waypoints to get a nice bomb pattern, but the LGB plane is so much better... Well, the Archer is a very effective missile. I may have gone a little bit OTT with the missile manoeuvaribility, but the Flanker should be a dangerous plane... SAAF Bucc - I wanted to do this, and I'll try to fit it into the re-release, but if not, I'll definitely get round to it later. Gunner seat for Bucc may happen, but I'll have to learn a little more on mod format. DKM_Jaguar: Compliments from DKM members are much appreciated... CFBASI: As are nice words from 1982:FitF. If you need the model or any other bits and bobs, let me know. edc: Any suggestions for loadouts? I've always thought it's better to have a one or two versions that have both A2A and A2G than many versions with slightly different weapons. Plus, of course, there's the one-proxy-weapon-per-plane problem. AvonLady: It's like the number 9 bus, you wait all for hours for one, and then three turn up at once. Nice cockpit, and a spur to improve my efforts (as you may have guessed, my current Su27 cockpit was crunch-code.) I'd just like to add that these planes would not have been possible without Brsseb's tutorials. An excellent resource for first-time mod-makers. Share this post Link to post Share on other sites
theavonlady 2 Posted May 12, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Footmunch @ 12 May 2003,10:41)</td></tr><tr><td id="QUOTE">AvonLady: It's like the number 9 bus, you wait all for hours for one, and then three turn up at once.<span id='postcolor'> LOL! Only three? Share this post Link to post Share on other sites
miles teg 1 Posted May 12, 2003 Kewl!! It sounds like you're on top of things. Â As for weapons loadout. Â A jaguar with rockets would definitely be cool... but if you can also get one in there with bombs that would be extremely nice. Â Also, for the Bucaneer free-fall bomber... one idea is perhaps to replace the free-fall version with a LGB version that simply has more bombs but using a different model perhaps? Â At at rate, it's no biggie as for now I'll just use the LGB version for AI pilots. Â Also I'm really glad you're also working on a SAAF version. Â I wish a map maker would make a map with wide open flat desert/savanah type terrain for African missions. As for the sounds... I've done a bit of .cpp sound editing and I have the audio editing software needed to edit samples. Â I'll try playing around with it to see what I can come up with if I have time. Â At any rate, keep up the excellent work and thanks for the reply explaining everything. Â These addons are some of the most exciting aircraft I've seen in awhile since that F-111 came out. Â Chris G. aka-Miles Teg<GD> Share this post Link to post Share on other sites
<>Crippler<> 0 Posted May 12, 2003 Hey footmunch Theres a Jaguar here from flight sim 2002 that might help with some of the textures (help give an idea of what they look like). Might help All the textures are in .bmp format so you dont need FS2002 to look at them. Of course, seek the authors approval if you are going to use any of the textures Crippler Share this post Link to post Share on other sites
punishment 1 Posted May 12, 2003 This pack needs some inprovments.I hope its not like the M4, so many rubishy versions and then you cant tell if there is a good one out. whats with the weapon names "retearded bombs" not funny just stupid Remember OFP is a realistic combat sim not some cheepy bash Share this post Link to post Share on other sites
miles teg 1 Posted May 12, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (punishment @ 12 May 2003,20:41)</td></tr><tr><td id="QUOTE">This pack needs some inprovments.I hope its not like the M4, so many rubishy versions and then you cant tell if there is a good one out. whats with the weapon names "retearded bombs" not funny just stupid  Remember OFP is a realistic combat sim not some cheepy bash <span id='postcolor'> Rubishy???  I would definitely not call this pack rubishy.  Sure it could be better, but the models are great, they fly well, they fight well (when flown by the AI or the player), and they provide badly needed aircraft to both the British and the Russians. I don't know why you assume that the addon maker will make worse versions.  As far as I'm concerned he can make as many updates as he feels like.  I'd rather see multiple updates rather then waiting for months just for one update. Heck I'm still waiting for someone to update that Antonov An124 cargo aircraft that came out a long time ago.  Also OFP is NOT, I repeat NOT a realistic aircraft simulator!!! I don't know how you could say that.  The aircraft part of Operation Flashpoint is designed to be simplistic and easy to fly rather than try to be a true flight simulator.  The same goes for the tanks.  OFP is not a true tank simulator. OFP is primarily a infantry simulator.  It is in the infantry simulation that OFP is very realistic in many respects.  The vehicles in the game simply give the ability to simulate combined arms operations in a way that few other games achieve. So please don't slam his hard work on these addons because the rest of us really love them and he has not been rude to anyone.  I really like how he is very open to feedback and while he can't please everyone, he at least listents to our opinions on his addons.   What he needs is constructive feedback and encouragement not people calling his addons "rubbishy". By the way, those types of bombs are in real life called "retarded" bombs. They contain fins that deploy and "retard" the airspeed of the bomb. Chris G. aka-Miles Teg<GD> Share this post Link to post Share on other sites
xmurderx 0 Posted May 12, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Miles Teg @ 12 May 2003,21:37)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (punishment @ 12 May 2003,20:41)</td></tr><tr><td id="QUOTE">This pack needs some inprovments.I hope its not like the M4, so many rubishy versions and then you cant tell if there is a good one out. whats with the weapon names "retearded bombs" not funny just stupid  Remember OFP is a realistic combat sim not some cheepy bash <span id='postcolor'> By the way, those types of bombs are in real life called "retarded" bombs.  They contain fins that deploy and "retard" the airspeed of the bomb.  Chris G. aka-Miles Teg<GD><span id='postcolor'> ouch I second that its good to have your facts before you go ranting. this is a great pack and I HIGHLY appreciate the work being done. Share this post Link to post Share on other sites
<>Crippler<> 0 Posted May 12, 2003 Yes I agree as well. I am extremely impressed with these addons, and also with the fact that Footmunch has released 4 good quality addons in one go, when lots of mods take ages just to release one. Great work! Crippler P.S- footmunch, if possible, maybe you could try making the texture files bigger (e.g. 512x256 rather than 256x128 etc) because it would really make a difference in quality- especially on the little Jaguar, where big textures squashed onto the little body could create really high levels of detail. Admittedly, this would make the file size bigger, but I think it would be worth it Just a thought Share this post Link to post Share on other sites
CanadianTerror 0 Posted May 12, 2003 People get spoiled. This is why they rant and complain. I just think its a great set of planes that need some new texes. Good work so far Share this post Link to post Share on other sites
Footmunch 0 Posted May 13, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (punishment @ 12 May 2003,20:41)</td></tr><tr><td id="QUOTE">This pack needs some inprovments.I hope its not like the M4, so many rubishy versions and then you cant tell if there is a good one out. whats with the weapon names "retearded bombs" not funny just stupid  Remember OFP is a realistic combat sim not some cheepy bash <span id='postcolor'> You're allowed not to like the mods, but if you think there are improvements to be made, then could you post them? If they still don't come up to specification after that, then I guess you'll have to avoid downloading them. This is, after all, a beta-testing process. If you actually find the term retarded offensive, then I guess I could rename them high-drag, unless there are any transvestites that would object to that. BTW, OFP is anything we want it to be. The genius of the BIS addon/mod model is that we can individually tune the game to be as silly or hardcore as we want. Share this post Link to post Share on other sites
coporal_punishment 0 Posted May 13, 2003 The addons are goin good so far what I have noticed is basically all aircraft need a new paint coat and the bombs on the bucannier look a little cartoony. Share this post Link to post Share on other sites
punishment 1 Posted May 13, 2003 Hey easy lads! DEFENCE MODE i was just saying that if you make a addon just remember its full potential. e.g "yes im going to make a Realistic M4,dont bother there are to many" I remember somone had just got a xms and renamed it an M4. I did not say the pack was rubishy i said some M4's are, its just the textures need to be improved and maby add some scripts like the hornet. I also did not say that OFP is an air or tank sim just a combat sim. I dident know the bomb name was correct sorry.I said that before because somone had copied a oficial plane and added isulting names instaid of real ones. I noticed one of the planes cannot retract its gear and it has no wheel textures. Share this post Link to post Share on other sites
Sxep 0 Posted May 13, 2003 Luv the Jaguar, hmm maybe the cockpit needs a little tuning here and there, textures need a bit clearing. the Mig21 is perfect! really. i made a small naval dogfight with your planes on the enemy(4 mig21 , 2 su27) side and 2Harrier(1me) and 2Tornado on the other. ew ...well your planes lost but they make nice moves, the rockets need to be a bit faster i think and have to do more damage. all in all nice planes! Share this post Link to post Share on other sites
Guest jacobaby Posted May 13, 2003 Sorry for crashing the topic without reading it all. The air museum I live next to has a Mig 21. I have a couple of cockpit pictures if you would like them, with the possibility of getting others maybe. The Mig is undergoing restoration... PM me if interested. TJ Share this post Link to post Share on other sites
Wonder 0 Posted May 14, 2003 Does anybody know what happened to Koepke's MiG-21? Share this post Link to post Share on other sites
Wonder 0 Posted May 14, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ 12 May 2003,07:47)</td></tr><tr><td id="QUOTE">How about these textures? Check it out at OFP AT.<span id='postcolor'> Now, THIS is one badass Flanker!! Really looking forward to it's release! BTW, Are those missiles static, or detachable? Or are you going to make the AA-10 missiles detachable and the AA-11 missiles just for eye candy (or "tube-launched")? Remember that the Flanker has only 150 cannon rounds and fires in bursts of ten rounds! Share this post Link to post Share on other sites
GoOB 0 Posted May 14, 2003 Oi that is sweet as candy! That looks incredible. By the way nice work on this pack Footmuncher! Share this post Link to post Share on other sites
nolips71 0 Posted May 14, 2003 i like the way the planes fly, and is there any way to make laser guided bombs guided by themselves. because most planes these days dont need a designator Share this post Link to post Share on other sites
Wonder 0 Posted May 14, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (nolips71 @ 14 May 2003,22:10)</td></tr><tr><td id="QUOTE">i like the way the planes fly, and is there any way to make laser guided bombs guided by themselves. because most planes these days dont need a designator<span id='postcolor'> Laser guided bombs ALWAYS need a designator, but modern strike fighters usually have a built-in designator. What you must have in mind is GBU-30 JDAM GPS guided bomb, which homes on the target by itself. Share this post Link to post Share on other sites
Footmunch 0 Posted May 15, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (nolips71 @ 14 May 2003,21:10)</td></tr><tr><td id="QUOTE">i like the way the planes fly, and is there any way to make laser guided bombs guided by themselves. because most planes these days dont need a designator<span id='postcolor'> A slightly closer look at the Bucc's pedigree: it's a 60's plane that served with the Royal Navy, launching from the long aircraft carriers (when we still had them). The primary role was to fly at around 50m above ground at near mach 1, and deliver conventional or nuclear weapons on infrastructure points well behind the front line. This role is now being performed by cruise missiles such as the Tomahawk. When the carriers were scrapped in the 70's-80's, the Bucc's were given to the RAF, where they continued to serve up until the mid-90's. The whole idea of laser-guided munitions only appeared in about 1980, and they couldn't kluge a laser system into the Bucc. The TIALD (Thermal Imaging And Laser Designation) pod was fitted during Gulf War I, and the Bucc buddy-lased targets for LGB equipped Tornados and Jags. I guess this could be do-able in OFP, but I haven't got the time or scripting skills. The Bucc also saw considerable service with the South African air force during the Angola/SA/Namibia conflict, which I believe will be covered in OFP-2, so we may see a BIS Buccaneer before too long... PS: Thanks to Jacobaby, but the Mig 'pit is the one I'm most happy with, and I don't think there will be too many changes made in version 2. Share this post Link to post Share on other sites
Wonder 0 Posted May 15, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Footmunch @ 15 May 2003,11:39)</td></tr><tr><td id="QUOTE">The whole idea of laser-guided munitions only appeared in about 1980, and they couldn't kluge a laser system into the Bucc.<span id='postcolor'> *ahem* Laser-guided bombs aren't as new as some people think. They were first used in Vietnam. One particular mission, where LGBs were used was the bombing of Paul Doumer bridge. Share this post Link to post Share on other sites