Walt 0 Posted May 3, 2003 I need to get a satchel charge being in a ground and detonate. Is it possible? It will help too, if i can get a soldier setting a charge in the ground. Share this post Link to post Share on other sites
Milkman 1 Posted May 3, 2003 I'm not sure about how to put one there at mission start, but you can have a soldier with satchels do it for you. Make a waypoint for him that moves him to the position you want the charge to be. Then in the on activation line of the waypoint put; </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">unitname put ["fire","pipebomb"]<span id='postcolor'> And to set it off, put in the activation field of a trigger; </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">unitname action["touchoff"]<span id='postcolor'> where unitname is the name of the satchel charge guy. Share this post Link to post Share on other sites
EBass 0 Posted May 4, 2003 Doesent work mate "Put" isnt a real command. Share this post Link to post Share on other sites
Milkman 1 Posted May 4, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (You_looking_at_me? @ 04 May 2003,09:04)</td></tr><tr><td id="QUOTE">Doesent work mate "Put" isnt a real command.<span id='postcolor'> Oops, mixed up the command. It should be; </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE"> unitname fire["put","Pipebomb"]<span id='postcolor'> Share this post Link to post Share on other sites