CuteQA 0 Posted April 24, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (jacobaby @ April 23 2003,21:57)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (MLF @ April 23 2003,15:38)</td></tr><tr><td id="QUOTE">is that 70 speed limit realistic? if it damn those pilots must be patient when transporting stuff, also whats the success rate for the flares?<span id='postcolor'> Not sure what extra constraints would be put on a loaded chopper, but obviously there would be some. I believe the readme details why I included it. However sling snapping rate is actually 90kmh, so you have a little leeway. We are planning on making the MH60 ULTRA realistic. As such you wont be able to fly it without a 30 minute warm up and pre-flight check, and only bonafide Pilots will be permitted to fly it thanks to the pilot licence serial number checking script. Nearly everybody will be allowed to use the door gun though, just as long as they can provide a provable record of military service in the "Vets check" script. As a final thing, players will have to type the whole readme into a dialog box (not cut and paste) before the addon will be enabled. Also, the interior will be painted pink, as 8 out of 10 players said their wives preferred it. Â Â T TJ<span id='postcolor'> Will we need to study in BAS flight school for three months and get a license before we can flight that thing Share this post Link to post Share on other sites
black__bird 0 Posted April 24, 2003 yeah you will, i tried to enroll but i cant afford the tuition fee. Seriously i think realism is good, keep up the good work guys Share this post Link to post Share on other sites
Cpt. FrostBite 0 Posted April 24, 2003 so about the Mh-60 Tj; (hope you don't mind me posting it here) have you any plans for making the bottom of the chopper look less like a sprite (it looks like it's made of a single sheet of paper)(the bottom of the cargo area seen from the side) I know in real life it is indeed not very thick, but the way the BIS UH-60 looks is just wrong. I hope you will do something with that. I noticed the changed engines; they look great as hey are now. edit; and one more thing; I noticed that in real live the MH-60L has a flare-lancher on each side of the tail (the same ones as seen on the MH-47E). Will you this nice feature to the MH-60L, please? Share this post Link to post Share on other sites
Guest jacobaby Posted April 24, 2003 well its a whole new model, not just a re-textured one.... Im chatting with STT now, i'll ask him........ TJ Share this post Link to post Share on other sites
Dark Knight 0 Posted April 24, 2003 as we are on the MH-60 .. is there any new pics of this beuty? Share this post Link to post Share on other sites
Dark Knight 0 Posted April 24, 2003 i am just playing with the MH-47 and noticed that when u request an extraction Night or day.. the back ramp doset open.. same for the Quick insertion... just pointing it out.. as i have tried using trigers to do it but all attempts have failed.. so far.. but i love this chopper to bits plus will these feature be on the Blackhawk?? Share this post Link to post Share on other sites
Stag 0 Posted April 24, 2003 Many thanks, BAS. Is there any way around having to be grouped with the bird to issue the new commands? Something for future research, or will you be leaving as is? Share this post Link to post Share on other sites
mrukas 0 Posted April 24, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Wardog @ April 24 2003,19:37)</td></tr><tr><td id="QUOTE"> Many thanks, BAS. Is there any way around having to be grouped with the bird to issue the new commands? Something for future research, or will you be leaving as is?<span id='postcolor'> whats that light stuff coming out of it's rump? Share this post Link to post Share on other sites
Guest DKM-jaguar Posted April 24, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">DKM's RAH-66....pushed the limits...and peeps shot it down.<span id='postcolor'> Yeah, i completely agree. look on our forums, pages upon pages of the same statments and same complaints about things that were completely the engine limitations... [the addon, as close as anyone could make it in ofp, was perfect.] same with the tugnuska. People complained that the missile speeds were inaccurate tot he real thing. WE did this to make it acctualy be able to shoot down planes. they said "this is unrealistic". It is MORE unrealistic to have an addon that does not work, the real one does, so does our model. THAt is realism. I completely know where you are coming from. I myself make missions, campaigns..and now textures. THis means i am not driectly addon making 98% on the time, but i can see from the time the DKM team has that they have almost to make a career out of this to make the addons in a reasonable time slot.  One thought though: we dont get paid, BIS does. If someone told me i was bad at my profession... well, i would not stand for it. BAS has made a fantastic addon. I cant get over the cargo one. All this special forces stuff is ok, but it's not my cup of tea. You added a helicopter that for fills my idea of a front line, general service machine that  can air lift units. WOW> if you hadnt, i would not have been so enthusiastic about your addon. In making this addon you have catered for a variety of players. BUT of course, there is always some idiot who finds fault. You cannot please everyone, and quite often, we addon makers do not please anyone. So i thank BAS for the addon, and not even mentioning the RAH66, which seems all but forgoten. Already people are asking for the MH60, not realising they have an addon they asked for for months, dismissing it and wanting the next one only days after it is released. And they expect you to make more. THEY make you feel like you HAVE to. And then their are the vultures who go an leak your addons and other release them as thier own... YES, you MR "M109". A perfect example of the day-to-day trials an addon team has to put with, constantly wondering who has what fo thier stuff. THat "paladin" guy put a cammo net over our model and you can even see the DKM star. No credits, no thanks. So i am appauled that people can dare to COMPLAIN to US when we should be complaining to them about what we are going through. This is not aimed at anyone in particular. and infact, the positive comments have filled so many pages, i stoppped reading at about page 10. Share this post Link to post Share on other sites
MLF 0 Posted April 24, 2003 well said, also for the cargo script is it possible to store more than 1 jeep in the back? or would that be an engine limitation. Share this post Link to post Share on other sites
FW200 0 Posted April 24, 2003 Raises and claps loudly for Jaguar Wel said!! Share this post Link to post Share on other sites
theavonlady 2 Posted April 24, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (mrukas @ April 24 2003,20:45)</td></tr><tr><td id="QUOTE">whats that light stuff<span id='postcolor'> The BAS MH47 Chinook has both radar jamming capabilities and heat flares to mislead incoming heat seeking missiles. I believe those are the flares you see in the pic. Play the first BAS Chinook demo mission, go into 3rd person view and I believe you'll see them in action there. BTW, I don't know if I said it already but it doesn't hurt to repeat it of I did: This is another great BAS addon! The model details and all the frills are just terrific! I bet the Marines in VBS1 are jealous! Bugs: In the 2nd SP mission, I get an error message RESOURCE TITLE KIA NOT FOUND. In the 3rd SP mission, when KIA'd, the screen goes black. This is similar to the bug I encountered in Naqual's mission he made for the Afgan map. Share this post Link to post Share on other sites
dm 9 Posted April 24, 2003 Indeed, well said Jaguar... MLF - no, not with the MH-47 anyway, as the proxies to do it are not there... if you had a bigger model, with more space for the proxies then yes it is entirely possible (there had to be room to ship the crew too - hence the folded down seats at the front of the helo) Share this post Link to post Share on other sites
theavonlady 2 Posted April 24, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (FW200 @ April 24 2003,21:09)</td></tr><tr><td id="QUOTE">Raises and claps loudly for Jaguar Wel said!!<span id='postcolor'> I disagree. That is, there have been enough replies already by great addon makers when some whiners come along complaining in mostly unconstructive ways. DKM and BAS and the rest shouldn't take offense so quickly and seriously. Besides, replies like this take away from their addon development time. We know what's good. Share this post Link to post Share on other sites
Guest jacobaby Posted April 24, 2003 Nothing changes..... When OFP came out it was; "I cant join in progress  " "Why is it so hard  " "The AI run like they have calipers.. " When all the time I used to wander round the maps going; " HEY!! HEY!! DID YOU SEE THAT !!!!!? THE CLOCK TOWERS RING OUT ON THE QUARTER HOUR!  THE TIDE IS HIGHER THAN IT WAS!!! LOOK AT THE PHASES OF THE MOON!!" and various other pickups of the small details that BIS never mentioned, but included anyway. The attention to little things is important to me, although some things will always slip through the net. At any rate, we are discussing ways of improving the release of addons, so that they will go smoother in future. Share this post Link to post Share on other sites
Guest jacobaby Posted April 24, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (MLF @ April 24 2003,19:06)</td></tr><tr><td id="QUOTE">well said, also for the cargo script is it possible to store more than 1 jeep in the back? or would that be an engine limitation.<span id='postcolor'> Actually the engine limitation is for NO vehicles in the helicopters Im not sure how often more than one jeep would be carried by SF troops. At any rate we have vehicles under development that have more than 4 seats, and the motorbike will enable you to transport up to 10 vehicles (enough for 20 soldiers) It does get buggy if you have a lot of guys messing about with loading it up in MP, I guess due to transfer rates etc. If I can fix that in the future I will, but it really calls on players to co-operate and show a little "professionalism" when playing MP scenarios. We also know of a bug in the COOP version of "Intercept". Share this post Link to post Share on other sites
Guest DKM-jaguar Posted April 24, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ April 24 2003,20:17)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (FW200 @ April 24 2003,21)</td></tr><tr><td id="QUOTE">Raises and claps loudly for Jaguar Wel said!!<span id='postcolor'> I disagree. That is, there have been enough replies already by great addon makers when some whiners come along complaining in mostly unconstructive ways. DKM and BAS and the rest shouldn't take offense so quickly and seriously. Besides, replies like this take away from their addon development time. <!--emo& We know what's good. <span id='postcolor'> Oh dear. It seems you misunderstand me, and as far as i know, even you produce missions [or am i mislead?]. My aim was: All we ever hear is the users' prespective on us as addon makers, constantly scruitanising and subjecting us to thier standards. I was just trying to paint the picture of  how THEY look to US, with their petty whining and such like. I wasn't looking for a reaction.   Still, i think i [and the others who commented on thier lives being effected by such activities as addon making] made my point that we are still people, not stupid machines that produce addons that can be perfect, we are just crap machines so that we dont do good enough. Well, since I am being driven offtopic here, i dont intend to revisit these statments. GOOD BLOODY WORK BAS!! Besides, all i do is draw silly pictures and hang around IRC channels  http://challenger100.tripod.com/jaguarspage Share this post Link to post Share on other sites
-CCCP-Stalker 0 Posted April 24, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ April 24 2003,20:10)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (mrukas @ April 24 2003,20:45)</td></tr><tr><td id="QUOTE">whats that light stuff<span id='postcolor'> The BAS MH47 Chinook has both radar jamming capabilities and heat flares to mislead incoming heat seeking missiles. I believe those are the flares you see in the pic. Play the first BAS Chinook demo mission, go into 3rd person view and I believe you'll see them in action there. BTW, I don't know if I said it already but it doesn't hurt to repeat it of I did: This is another great BAS addon! The model details and all the frills are just terrific! I bet the Marines in VBS1 are jealous! Bugs: In the 2nd SP mission, I get an error message RESOURCE TITLE KIA NOT FOUND. In the 3rd SP mission, when KIA'd, the screen goes black. This is similar to the bug I encountered in Naqual's mission he made for the Afgan map.<span id='postcolor'> What 1st, 2nd and 3rd demo missions Avon ? There is only one SP and some MP missions (as far as I know) Share this post Link to post Share on other sites
CoolCarlos2002 2 Posted April 24, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote ([CCCP]Stalker @ April 24 2003,23:12)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ April 24 2003,20:10)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (mrukas @ April 24 2003,20:45)</td></tr><tr><td id="QUOTE">whats that light stuff<span id='postcolor'> The BAS MH47 Chinook has both radar jamming capabilities and heat flares to mislead incoming heat seeking missiles. I believe those are the flares you see in the pic. Play the first BAS Chinook demo mission, go into 3rd person view and I believe you'll see them in action there. BTW, I don't know if I said it already but it doesn't hurt to repeat it of I did: This is another great BAS addon! The model details and all the frills are just terrific! I bet the Marines in VBS1 are jealous! Bugs: In the 2nd SP mission, I get an error message RESOURCE TITLE KIA NOT FOUND. In the 3rd SP mission, when KIA'd, the screen goes black. This is similar to the bug I encountered in Naqual's mission he made for the Afgan map.<span id='postcolor'> What 1st, 2nd and 3rd demo missions Avon ? There is only one SP and some MP missions (as far as I know)<span id='postcolor'> 3 SP Missions , 3 Mp missions in the mission intercept MP you start and lose immediatly it says KIA but i was sitting in my chinook... otherwise great addon Share this post Link to post Share on other sites
blackdog~ 0 Posted April 24, 2003 Sorry if this has been asked, but how can I have a vehicle already loaded into the chopper when teh vehicle starts. Especially with the KLR's, they are a pain to put in it. Share this post Link to post Share on other sites
FSPilot 0 Posted April 24, 2003 Waaah! I can't download the sample mission! I've got the cake, just can't eat it! Share this post Link to post Share on other sites
FSPilot 0 Posted April 24, 2003 OK, the helicopter CTDs on me. Â Â I put all 3 .pbos in the addons folder, tried it in the mission editor, CTD. Â then I read the readme, took out BAS_Cargo.pbo and tried again, CTD. HELP!!! Share this post Link to post Share on other sites
MLF 0 Posted April 25, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (jacobaby @ April 24 2003,20:58)</td></tr><tr><td id="QUOTE">6--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (MLF @ April 24 2003,196)</td></tr><tr><td id="QUOTE">well said, also for the cargo script is it possible to store more than 1 jeep in the back? or would that be an engine limitation.<span id='postcolor'> Actually the engine limitation is for NO vehicles in the helicopters  Im not sure how often more than one jeep would be carried by SF troops. At any rate we have vehicles under development that have more than 4 seats, and the motorbike will enable you to transport up to 10 vehicles (enough for 20 soldiers) It does get buggy if you have a lot of guys messing about with loading it up in MP, I guess due to transfer rates etc. If I can fix that in the future I will, but it really calls on players to co-operate and show a little "professionalism" when playing MP scenarios. We also know of a bug in the COOP version of "Intercept".<span id='postcolor'> i was asking because im sure more than 1 jeep could be transported in a normal Workhorse CH47 and **hint** **hint** hopefully someone could implemt it in a new CH47. Share this post Link to post Share on other sites
USMC Sniper 0 Posted April 25, 2003 Absolutely amazing work BAS, I'm REALLY impressed. I love the flares so much, especially at night. For everyone who complains and nitpicks - you have to understand that BAS isn't getting paid for this (as TS said), and they are doing this because they WANT to, not because the HAVE to, like some people here think. Share this post Link to post Share on other sites
FSPilot 0 Posted April 25, 2003 I'm not trying to complain or nitpick, I just cant get it to work. Share this post Link to post Share on other sites