Rexxenexx 0 Posted March 31, 2003 Sorry I searched but couldnt find the answer, I thought it was a common bug. Anyway, I loaded a truck with weapons and anytime anyone gets something from it ammo packs appear all over. Â Â The contents are what the player had before getting the new weapon. TIA Rexxenexx EDIT: this is what I put in the init.sqs truck1 addWeaponCargo ["Binocular", 20] truck1 addWeaponCargo ["M16", 10] truck1 addMagazineCargo ["M16", 20] truck1 addWeaponCargo ["M60", 10] truck1 addMagazineCargo ["M60", 20] truck1 addWeaponCargo ["G36A", 10] truck1 addMagazineCargo ["G36Amag", 20] truck1 addWeaponCargo ["M21", 10] truck1 addMagazineCargo ["M21", 20] truck1 addWeaponCargo ["AW50F", 10] truck1 addMagazineCargo ["AW50FMag", 20] truck1 addMagazineCargo ["Pipebomb", 40] truck1 addMagazineCargo ["Timebomb", 40] truck1 addMagazineCargo ["Mine", 40] truck1 addWeaponCargo ["LAWLauncher", 10] truck1 addMagazineCargo ["LAWLauncher", 20] truck1 addWeaponCargo ["CarlGustavLauncher",10] truck1 addMagazineCargo ["CarlGustavLauncher", 20] truck1 addWeaponCargo ["AT4Launcher",10] truck1 addMagazineCargo ["AT4Launcher", 20] Share this post Link to post Share on other sites
MintyBoy 0 Posted March 31, 2003 That's because you must have overloaded the truck. If (when a truck is overloaded) you see "pick up LAW (drop handgrenade, drop handgrenade)", then it'll leave a satchel charge-looking pack of 2 grenades on the deck. If you see "pick up LAW" on it's own, it's not going to try and put anything in cargo, so no spillage. What I would like to know is: What are the cargo capacities of all the BIS vehicles? Share this post Link to post Share on other sites
Rexxenexx 0 Posted March 31, 2003 Thx I'll try lowering the amount. Just so ppl understand better I took some snaps: Share this post Link to post Share on other sites
Rexxenexx 0 Posted March 31, 2003 Thx buddy it worked! I loaded it like so: truck1 addWeaponCargo ["Binocular", 2] truck1 addWeaponCargo ["M16", 2] truck1 addMagazineCargo ["M16", 6] truck1 addWeaponCargo ["M60", 2] truck1 addMagazineCargo ["M60", 6] truck1 addWeaponCargo ["G36A", 2] truck1 addMagazineCargo ["G36Amag", 6] truck1 addWeaponCargo ["M21", 2] truck1 addMagazineCargo ["M21", 6] truck1 addWeaponCargo ["AW50F", 10] truck1 addMagazineCargo ["AW50FMag", 6] truck1 addMagazineCargo ["Pipebomb", 6] truck1 addMagazineCargo ["Timebomb", 6] truck1 addMagazineCargo ["Mine", 6] truck1 addWeaponCargo ["LAWLauncher", 2] truck1 addMagazineCargo ["LAWLauncher", 6] truck1 addWeaponCargo ["CarlGustavLauncher",2] truck1 addMagazineCargo ["CarlGustavLauncher", 6] truck1 addWeaponCargo ["AT4Launcher",2] truck1 addMagazineCargo ["AT4Launcher", 6] I can't wait to hear the triggerhappies cry "WHERES THE AMMO"......."WE'RE OUT OF AMMO!!" hehehehe I would LOVE to know too how much wep/ammo a veh. could hold!? I guess for now I'll slowly increase the ammo count till the truck poos again Thx again man! Share this post Link to post Share on other sites