cam0flage 0 Posted March 23, 2003 Nice textures and features! I'm definitely going to keep this addon. Now someone give us that carrier Share this post Link to post Share on other sites
quakergamer 0 Posted March 23, 2003 Very good work Hudson! I love the effects you've made and the pilot view . Great work! Share this post Link to post Share on other sites
Koolkid101 0 Posted March 23, 2003 Hey I got the F-18 to lift off of Too Talls makeshift carrier! Share this post Link to post Share on other sites
Hudson 0 Posted March 23, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Munger @ Mar. 23 2003,08:39)</td></tr><tr><td id="QUOTE">I wish the AI would engage with the CBU's though. <span id='postcolor'> The AI uses the CBUs like they use BISs LGBs. Which is not at all unless you tell them to . Use DoTarget and DoFire or use doTarget and Fire"WeaponName" in a trigger and the AI will use the CBUs. Share this post Link to post Share on other sites
2stoned2kil- 0 Posted March 23, 2003 It took me houres to drop a CBU succesfuly u know , i'm not a bomber Share this post Link to post Share on other sites
dkraver 1 Posted March 23, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Hudson @ Mar. 23 2003,16:29)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Munger @ Mar. 23 2003,08:39)</td></tr><tr><td id="QUOTE">I wish the AI would engage with the CBU's though. <span id='postcolor'> The AI uses the CBUs like they use BISs LGBs. Which is not at all unless you tell them to . Use DoTarget and DoFire or use doTarget and Fire"WeaponName" in a trigger and the AI will use the CBUs.<span id='postcolor'> why not configure it as normal bomb and not as the LGB?? and maybe make a delay before next can be used so it wont fire multiple bombs?? Share this post Link to post Share on other sites
theavonlady 2 Posted March 23, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (2stoned2kil| @ Mar. 23 2003,18:06)</td></tr><tr><td id="QUOTE">It took me houres to drop a CBU succesfuly u know , i'm not a bomber <span id='postcolor'> Well, I'm a good swimmer but that didn't help me when I hurdled my F18 into the water. Share this post Link to post Share on other sites
2stoned2kil- 0 Posted March 23, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (blackdog~ @ Mar. 23 2003,01:31)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Yoshiro @ Mar. 22 2003,17:28)</td></tr><tr><td id="QUOTE">Black you gonna start you server up for us to test this one?<span id='postcolor'> I will try. My OFP might crash though, its been crashing a lot lately 66.167.117.70:2302<span id='postcolor'> U have to much addons , i had it 2 ... Isn't good for the pc But how do u clap wings in the init window ?? Share this post Link to post Share on other sites
KaRRiLLioN 0 Posted March 23, 2003 Question about the placement of the Addon files from the readme file. It says to put them into the Res Addons folder. Shouldn't they go into the Opflash Addons folder instead to avoid any problems? Share this post Link to post Share on other sites
Hudson 0 Posted March 23, 2003 Hmm, I never put resistance addons in the regular folder. Come to think of it the only thing in mine are official CWC addons. I put all my addons into res/addons. If you have problems I guess throw it in the regular addon folder. I havnt tried this yet. Share this post Link to post Share on other sites
Paladin 1 Posted March 23, 2003 I just wanted to know why the textures on the engine intakes look like eyeballs. Look at the engine intakes and you will know what I mean. Share this post Link to post Share on other sites
vektorboson 8 Posted March 23, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (KaRRiLLioN @ Mar. 23 2003,19:02)</td></tr><tr><td id="QUOTE">Question about the placement of the Addon files from the readme file. Â It says to put them into the Res Addons folder. Â Shouldn't they go into the Opflash Addons folder instead to avoid any problems?<span id='postcolor'> This should be only done when an addon has an unproper requiredAddons-Definition in CfgPatches. I don't know this for this addon. It is working without problems for me. Share this post Link to post Share on other sites
theavonlady 2 Posted March 23, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (bigpoppa @ Mar. 23 2003,20:17)</td></tr><tr><td id="QUOTE">2--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (KaRRiLLioN @ Mar. 23 2003,192)</td></tr><tr><td id="QUOTE">Question about the placement of the Addon files from the readme file. Â It says to put them into the Res Addons folder. Â Shouldn't they go into the Opflash Addons folder instead to avoid any problems?<span id='postcolor'> This should be only done when an addon has an unproper requiredAddons-Definition in CfgPatches. I don't know this for this addon. It is working without problems for me.<span id='postcolor'> There is no harm done in putting the addon into OFP\Addons or into a mods Addons folder. About the engine intakes - spooky! I find flying this addon to be very unstable handling is very unstable. The plane easy gets out of control for me using a mouse. This is in contrast, say, to the Comanche, whose movement is so smooth I can land it on a pin. Share this post Link to post Share on other sites
DracoPaladore 0 Posted March 23, 2003 This is a great addon and all, but I wish someone would make a east plane to fight with Everything is great. all I need now is something to dogifht with. Share this post Link to post Share on other sites
waffendennis 0 Posted March 23, 2003 Well its a nice addon and i love the Sonicboom sound and all those extra options and the CBU is very cool. @ Theavonlady: You know this is a high speed plane that cant hang still like all those chopppers and the RAH-66 from DKM but i learned if a plane is fast then its steering is much faster so a light push on the steer throtle can make you go spin as the same for the up and down correct me if i am wrong Share this post Link to post Share on other sites
Vegabond 0 Posted March 23, 2003 any more mirror links? Dont feel like waiting over 400 mins on fileplanet Share this post Link to post Share on other sites
theavonlady 2 Posted March 23, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (waffendennis @ Mar. 23 2003,20:55)</td></tr><tr><td id="QUOTE">correct me if i am wrong<span id='postcolor'> It's a bit too sensitive. I've been flying planes in OFP for 2 years now, ya know! Share this post Link to post Share on other sites
Hudson 0 Posted March 23, 2003 The cfg was built around my joystick Ive havnt tried the mouse and keyboard approach yet. Share this post Link to post Share on other sites
blackdog~ 0 Posted March 23, 2003 Mirror @ evilmadman.com/newfiles.... Share this post Link to post Share on other sites
Wonder 0 Posted March 23, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ Mar. 23 2003,22:12)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (waffendennis @ Mar. 23 2003,20:55)</td></tr><tr><td id="QUOTE">correct me if i am wrong<span id='postcolor'> It's a bit too sensitive. I've been flying planes in OFP for 2 years now, ya know! <span id='postcolor'> Well it's probably because you're using the mouse. I'm using a Saitek X45 HOTAS control and in my opinion RAD_F/A-18C is the best handling OFP plane existing! There are some planes that DO get out of hand if you don't handle them with care. Kegetys' HAWK for example has a roll rate of more than 1000 degrees (~3 rolls) per sacond!! Share this post Link to post Share on other sites
Hudson 0 Posted March 23, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Wonder @ Mar. 23 2003,16:06)</td></tr><tr><td id="QUOTE">Well it's probably because you're using the mouse. I'm using a Saitek X45 HOTAS control .....<span id='postcolor'> It better fly well for you thats the same setup I use. Share this post Link to post Share on other sites
r71 0 Posted March 23, 2003 What we really need in planes for ofp is the zoom view (iron sight) like DKM mod puts on their plane and chopper. Would it be hard to add that to your plane? How did you get that view in the reamme file (Animated Heads Up Dispaly.) Share this post Link to post Share on other sites
SILESIAN 0 Posted March 23, 2003 Great addon. Why BIS A10 or SU25 doesn't look like tis F18 . Can you add animated jet stream? Share this post Link to post Share on other sites
Wonder 0 Posted March 23, 2003 I guess Hudson is going to add any new features you come up with to his Su-35 first. After it's released he'll probably make a v1.1 of the hornet with those new features. Share this post Link to post Share on other sites
Landwarrior87 0 Posted March 24, 2003 am i the only one that noticed the ARAAM or whatever the Air 2 Air plane missles are a bit weak. i fired 3 at another f-18, just messing around it took 3 missles to shoot that thing down. What the heck?? Can these be made a bit more damaging like immediatly? Otherwise i love this addon, way better than your beta. And its the best fighter plane out right now. And a question about the folding wings, their like this on the carriers when not in operation right to conserve space? so When u select an Empty FA-18 in the editor shouldnt the wings start out folded? Share this post Link to post Share on other sites