Jump to content
Sign in to follow this  
MintyBoy

Sandbag walls?

Recommended Posts

Got 1.90, got kegs editor upg 1.11.

And I can't for the LIFE of me find those nice, convenient sandbag wall sections. I can find the corner-sections (named "fence", strangely..) , camonets, camonet bunkers, fortresses, etc. I've looked in "Empty"- objects, support, even camera in desperation.

Am I actually being really thick here, or did our dear Kegetys leave em out. Cos I sure as hell found them back in 1.45 with the original editorupdate102..

Argh!

Share this post


Link to post
Share on other sites

Sandbags are also called something strange, like wire, wooden..., something like that.

Share this post


Link to post
Share on other sites

Empty> Objects> Wire is tank-traps with razor-wire rolls between.

Empty> Objects> Wood Fence, however, is the right one!

Thanks a bundle, iNeo. Though how "Sandbag Wall" gets (mis)translated to "Wood Fence", I've no idea. :/

Edit: And oh, "Avril Lavigne"?!?! Sure, she's cute and all, but could you get songs any more formulaic?

/me holds up my "it's an opinion, not a flame" placard. wink.gif

Share this post


Link to post
Share on other sites

iNeo, what happened to your siggy and avatar?

Back on topic, though.

Why are some things in the editor mis-named? It would be good to have a preview of the unit/object before placing it down and finding out it doesn't suit the mission. Dat's my opinion, anyways.

Share this post


Link to post
Share on other sites

I think it's probably because of translation errors, myself. smile.gif

It could do with clearing up, mind. Especially since some objects (namely the camonets) show up twice.

e.g. HOUSE Camonet Bunker and Small Shad (yes, it is spelt that way in the editor) are actually the same object.

Speaking of which, there was always the old getdammage misspelling thing as well, but that got patched out a while ago..

Share this post


Link to post
Share on other sites

One thing that is REALLY annoying and time consuming is placing a long line of fortifications like a wall of sandbags or a whole perimeter fence...You have to place EVERY single one individually (yuo can copy and paste I know but this is not really a good solution)...Also it takes soo long to get the fence pieces lined up OK..like they'll NEVER be perfectly aligned, there'll always be gaps or they'll overlap.. confused.gif Is there a solution to this?

Share this post


Link to post
Share on other sites

Shashman,

If you know the exact lengths of the walls/fences (which I don't), you could do it by scripting- i.e. a whole heap of CamCreating (or VehicleCreate?), SetPossing and SetDirring to get exact relative positions and bearings. Might be easier than placing them in the editor, but you'd need to do a bit of research to get the dimensions right..

Share this post


Link to post
Share on other sites

Someone should make a huge wire fence, don't ya think?

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×