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toadeater

2003 gdc awards results

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I don't agree with these results. Battlefield 1942 is the worst game of the year, and I don't think Metriod Prime has nearly enough originality to be best game. Medal Of Honor wins for innovation!? What's wrong with these judges, are they paid for votes? Anyway, here are the results...

Game of the Year

Metroid Prime (Retro Studios)

Original Game Character of the Year

Sly Cooper from Sly Cooper and the Thievius Raccoonus by Sucker Punch

Rookie Studio of the Year

Retro Studios for Metroid Prime

Excellence in Audio

Jack Grillo, Rebecca Hanck, Erik Kraber and Yuan Liu for sound effects in Medal of Honor: Allied Assault

Excellence in Game Design

Romain de Waubert de Genlis, Ola Holmdahl, Johan Persson, and Niklas Persson for game design in Battlefield 1942

Excellence in Level Design

Metroid Team for level design in Metroid Prime

Excellence in Programming

Mark Brockington, Scott Greig, Jason Knipe, Don Moar and Don Yakielashek for network programming in Neverwinter Nights

Excellence in Visual Arts

Shinji Hashimoto and Tetsuya Nomura for art direction in Kingdom Hearts

Excellence in Writing

Clint Hocking and JT Petty for writing in Tom Clancy's Splinter Cell

Game Innovation Spotlights

Animal Crossing (Nintendo)

Battlefield 1942 (Digital Illusions)

Medal of Honor: Allied Assault (2015, Inc.)

The Thing (Computer Artworks)

The GDC Awards advisory board also presented three special awards to the following:

Lifetime Achievement Award

Gunpei Yokoi, creator, Game Boy

The First Penguin Award

David Crane, Larry Kaplan, Jim Levy, Alan Miller, and Bob Whitehead, founders, Activision

IGDA Award for Community Contribution

Doug Church, technical director, Eidos

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I have never in my live heard of metroid prime? Think that says enough .... might not be distributed to europe though. Still odd ive never heard of it if it is so great.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (supah @ Mar. 10 2003,22:08)</td></tr><tr><td id="QUOTE">I have never in my live heard of metroid prime? Think that says enough .... might not be distributed to europe though. Still odd ive never heard of it if it is so great.<span id='postcolor'>

its a robot who kills some stuff, i dont remember correctly

Battlefield 1942 isnt that bad, i played 3-4 days then i didnt touch anymore

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (STS_SolidSnake @ Mar. 10 2003,22:21)</td></tr><tr><td id="QUOTE">its a robot who kills some stuff, i dont remember correctly

Battlefield 1942 isnt that bad, i played 3-4 days then i didnt touch anymore<span id='postcolor'>

Well anyway i wouldnt vote for a game which title sounds like "Hemriod prime" tounge.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (RalphWiggum @ Mar. 11 2003,06:59)</td></tr><tr><td id="QUOTE">Metroid Prime - a Nintendo game<span id='postcolor'>

Looks very much like a Japanese made Nintendo game, big robots blwoing stuff up...

Unfortunetly games like BF1942 are allowed to get high praise becuase alot of online gamers just don't care that the Japanese never used the Mp44 or that the Americans didn't land at Arnhem, the British did. That reallly really annoyed me, how could they put the Americans at Arnhem, its not as if the British weren't in the game, did they never read a history book? Sure, Americans participated in the operation, but it was still the British who landed at Arnhem, thank you thank you.

I the only award I really agree with is the sound award for MOH:AA. The game of the year should go to Resistance, even if it was only an add-on pack!

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (toadeater @ Mar. 10 2003,21:00)</td></tr><tr><td id="QUOTE">Game Innovation Spotlights

Battlefield 1942 (Digital Illusions)<span id='postcolor'>

A perfect example of why children shouldn't be allowed near computers smile.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Col. Kurtz @ Mar. 10 2003,23:07)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (RalphWiggum @ Mar. 11 2003,06:59)</td></tr><tr><td id="QUOTE">Metroid Prime - a Nintendo game<span id='postcolor'>

Looks very much like a Japanese made Nintendo game, big robots blwoing stuff up...

Unfortunetly games like BF1942 are allowed to get high praise becuase alot of online gamers just don't care that the Japanese never used the Mp44 or that the Americans didn't land at Arnhem, the British did. That reallly really annoyed me, how could they put the Americans at Arnhem, its not as if the British weren't in the game, did they never read a history book? Sure, Americans participated in the operation, but it was still the British who landed at Arnhem, thank you thank you.

I the only award I really agree with is the sound award for MOH:AA. The game of the year should go to Resistance, even if it was only an add-on pack!<span id='postcolor'>

Historical revisionism isnt just a factor in BF:1942.

In one photo at the end of the first campaign in MOH:AA, there is a photo of a couple of American soldiers taking some German tankers prisoner. Thing is, in the real photo, those are British Tommies, not American GI's. mad.gif

I am so sick of popular American media trying to revise history into 'The US won the whole thing, all on its own!'

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I'll say one thing, I can't judge that winner until I have tried it. I also never heard of it, however, it could be quite excellent for many people. smile.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Warin @ Mar. 11 2003,00:16)</td></tr><tr><td id="QUOTE">I am so sick of popular American media trying to revise history into 'The US won the whole thing, all on its own!'<span id='postcolor'>

The makers of Battlefield 1942 are actually Swedes and Digital Illusions is a Swedish company wow.gifcrazy.gif

I was on a guest lecture two or three years ago that the founders of DI held on my university. They were among other things showing their "Codname: Eagle" which was the predecessor to BF 1942. It was actually a hilarious lecture. One of the guys was explaining to us how the game works etc and the other demonstrated it by playing it. So the first dude talked about how Eagle was not the typical frag-fest shooter but that you had to infiltrate and carefully sneak around, how you often could complete a mission without killing anybody. The other guy who was demonstrating was at the same time driving a truck and running over German soldiers, crashing though armed checkpoints and leaving a trail of total destruction . smile.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (denoir @ Mar. 11 2003,12:16)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Warin @ Mar. 11 2003,00:16)</td></tr><tr><td id="QUOTE">I am so sick of popular American media trying to revise history into 'The US won the whole thing, all on its own!'<span id='postcolor'>

The makers of Battlefield 1942 are actually Swedes and Digital Illusions is a Swedish company wow.gif  crazy.gif<span id='postcolor'>

I'm not saying that the developers arn't good. Codename Eagle was pretty cool from what I saw from the demo, and BF1942 is a good concept. Its great if you don't like lots of realism in your games but want to have big maps with vehicles without having to go into the dark twisted world of OFP tounge.gif My only gripe with BF1942 besides how unrealistic the gameplay is how neglegent they were on the history. They call it Battlefield 1942 yet wuite a few of the maps in BF1942 are from diffrent years other than 1942. And I think they could have made weapons for each nationality in the game, not a mish-mash of weapons thrown together. They spent years developing it so I'm sure they could have spent just a little bit of time to give the British a Bren gun so forth, but maybe they were afraid of upsetting the 'balance'. Oh how I hate it how developers strive for 'balance'. If once side had better weapons historicly, I think that should be modelled in the game and if that means that one side has an advantage, well tough luck. It means that players who chose to play the side with worse weapons will have to have more skill, since how much skill you have seems to be very important to people.

There, thats my slightly off-topic rant and rave.

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BF1942 = WORST GAME EVER!!! wink.gif

No garand?

Grenades blow up tanks?

Bah, I could go on for hours.

Plus I couldn't manage to hit anything unless I was prone.

But that's how it always is. crazy.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (denoir @ Mar. 11 2003,04:16)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Warin @ Mar. 11 2003,00:16)</td></tr><tr><td id="QUOTE">I am so sick of popular American media trying to revise history into 'The US won the whole thing, all on its own!'<span id='postcolor'>

The makers of Battlefield 1942 are actually Swedes and Digital Illusions is a Swedish company wow.gif  crazy.gif

I was on a guest lecture two or three years ago that the founders of DI held on my university. They were among other things showing their "Codname: Eagle" which was the predecessor to BF 1942.  It was actually a hilarious lecture. One of the guys was explaining to us how the game works etc and the other demonstrated it by playing it. So the first dude talked about how Eagle was not the typical frag-fest shooter but that you had to infiltrate and carefully sneak around, how you often could complete a mission without killing anybody. The other guy who was demonstrating was at the same time  driving a truck and running over German soldiers, crashing though armed checkpoints and leaving a trail of total destruction . smile.gif<span id='postcolor'>

I was mostly referring to Medal of Honor: Allied Assault.

Battlefield 1942 doesnt revise history, it massacres it! biggrin.gif

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Warin, come on. Everyone knows that medics can jump in an SBD with a thompson, then parachute out while shooting and single handedly capture an island chain.

Come on. wink.gif

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BF1942 is, as my esteemed coleague put it above, the worst game that ever succeeded (except maybe Counter-Strike).

Why? I can sum it up in one sentence.

"Tank shells that have the ballistic properties of basketballs".

That was pretty easy smile.gif

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Caaaaaaaaannnnnn you feeeeeeeeel the loooooooove tonight. biggrin.gif

Of course, the fact that this game was made by some Swedes would make sense. They havent been in a shooting war since the invention of the tank.

*peers over in Denoirs direction*

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Yea, lets go and invade Sweeden, then maybe they won't make games as botched in the hisotry department as BF1942.

Violence is the only way to teach them! Of course we'll be invading with Tornadoes piloted by Americans, M1A2s crewed by Nowergians and British soldiers with Kalishnakovs.

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why bother? just team them up with US troops. we'll take care of it in a natural way tounge.gif

man, I wish Norweigian game is available. should be better than some Swedish made one like BF1942.... tounge.gif

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Have any of you played Europa universalis, exellent game from Sweden.

But i think just because the government allowed BF1942 to be released, they should hand over Skĺne to Denmark where Hitman 1+2 was made tounge.gif

Im seriously getting pissed of at some of the people playing this game, they say that it is so original and some even say that it is realistic, and it pisses me off that OFP dosent get the credit it deserves..... crazy.gif

But check out Europa Universalis 1+2, or Hearts Of Iron.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (denoir @ Mar. 11 2003,04:16)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Warin @ Mar. 11 2003,00:16)</td></tr><tr><td id="QUOTE">I am so sick of popular American media trying to revise history into 'The US won the whole thing, all on its own!'<span id='postcolor'>

The makers of Battlefield 1942 are actually Swedes and Digital Illusions is a Swedish company wow.gif  crazy.gif

I was on a guest lecture two or three years ago that the founders of DI held on my university. They were among other things showing their "Codname: Eagle" which was the predecessor to BF 1942.  It was actually a hilarious lecture. One of the guys was explaining to us how the game works etc and the other demonstrated it by playing it. So the first dude talked about how Eagle was not the typical frag-fest shooter but that you had to infiltrate and carefully sneak around, how you often could complete a mission without killing anybody. The other guy who was demonstrating was at the same time  driving a truck and running over German soldiers, crashing though armed checkpoints and leaving a trail of total destruction . smile.gif<span id='postcolor'>

lol "Codeneame:Eagle" really is a completely different game compared to it's successor! wow.gif

i've played the so called campaign of BF42 and it was the same as MP you were just playing with bots! crazy.gif

and you're through it in one day!

i hate games without proper SP! mad.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Col. Kurtz @ Mar. 10 2003,23<!--emo&wow.gif)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (RalphWiggum @ Mar. 11 2003,06:59)</td></tr><tr><td id="QUOTE">[url=http://www.nintendo.com/games/gamepage/gamepage_

That reallly really annoyed me, how could they put the Americans at Arnhem, its not as if the British weren't in the game, did they never read a history book?<span id='postcolor'><span id='postcolor'>

I guess the same way that they had the Americans cracking the Nazis' Enigma code in that U-571 movie that came out a couple of years ago. The code was cracked by the British, with the help of the French and Polish, and it had nothing to do with the submarine in the movie.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (PiNs_Da_Smoka @ Mar. 11 2003,04:17)</td></tr><tr><td id="QUOTE">

http://www.cgtalk.com./showthread.php?threadid=48541 tounge.gif

<span id='postcolor'>

It looks like there are enough giant flat screen monitors there to arm a third world country.  confused.gif

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I got BF1942 two or three weeks ago. I played and finished the campaign (easy mode at first), and now and then, I jump into a 64 player server, where I usually find myself trapped in a spawn camper's hell. I can't fly the planes for shit, I'm better off on foot than in a tank, and there's like 12 trees total on most maps, with lots and lots of open ground where you get sniped from 1337 snipers. I like it that you can swim in the water. And the commanders MG is good enough to shoot down planes (the flack is useless after the last patch).

It should never win an award for anything.

-=Die Alive=-

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