Jump to content
Sign in to follow this  
OneStiffRod

Real rpg effects!

Recommended Posts

I wanna make a script that does REAL RPG effects - meaning it's closer to what happens in real life when an rpg hits a medium armored tank.

Say I shoot an rpg at a BMP if the rpg hits the front armor the damage will be minimal or not enough to disable a BMP. 2nd if an rpg hits the side of an APC it will disable the apc and allow the crew and occupants to bail out safely. 3rdly, only if the rpg hits the vulnerable rear of the APC will it blow up as it currently does in OFP.

I mean what I want is closer to when u shoot a HEAT round at a bmp if your in a tank. It takes 3 HEAT rounds to destroy a bmp and it only takes one rpg round to do the same, COME ON!!!! ridiculous...

I have major plans for this script but right now I will settle for changing the rpg explosive round to a heat if that can be done in OFP script?

I've asked around and there seems like there is no way to control which area of a model is damaged but rather must set the damage as a whole, am I right?

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×