prototype1479 63 Posted August 27, 2023 Different LOD level keeps changing depending on the distance, how is it calculated? Share this post Link to post Share on other sites
PuFu 4599 Posted September 8, 2023 A mix of distance, polycount and drawcalls + ingame FPS to my knowledge Share this post Link to post Share on other sites
prototype1479 63 Posted September 11, 2023 is there any formula for all of this? Share this post Link to post Share on other sites
Jackal326 1179 Posted September 12, 2023 On 9/11/2023 at 10:46 PM, prototype1479 said: is there any formula for all of this? This link to the BI WIKI might help you... 2 Share this post Link to post Share on other sites
PuFu 4599 Posted September 14, 2023 On 9/12/2023 at 12:46 AM, prototype1479 said: is there any formula for all of this? not to my knowledge The switching of different resolution LOD happens automatically, based on various factors / in-game conditions (e.g. view-distance, number of objects, video quality, CPU utilization, etc.) Share this post Link to post Share on other sites