Jump to content
Sign in to follow this  
soul_assassin

Red Hammer Studios

Recommended Posts

But if you just must have something in your sign, use this picture instead. It will perfectly represent your “point of view†:-)

Regardless of the offtopic i still love that pic...oh oh and did u see the one where he is in a kindergarten and hes standing by a girl and holding a book........and its upside down tounge_o.gif

Anyway peeps if u have personal quarels please discuss in PM.

btw thnx for all the positive coments, this means u earned urself a little surprise soon biggrin_o.gif

Not that i like him too much but that pic was an fake.

stop ruining my fun tounge_o.gif

Here is some info on the Active Protection Systems of russian armour as described by one of our tank specialists:

<span style='color:red'>The Arena tank active protection system belongs to the latest generation of Russian APS, together with Drozd-2 APS.

Arena's direct predecessor is Shatjor APS that was installed on o.478M Molot MBT.

The system has been developed at the Kolomna-Based Engineering Design Bureau together with other allied enterprises. It has no foreign counterparts for the time being.

Arena is intended to protect tanks from antitank grenades and ATGMs, including top-attack ATGMs.

The system incorporates the following engineering solutions:

use of a multi-functional millimetre radar with "instant" scanning of all protected sector to detect and track antitank targets;

use of focused instant-effect protective ammunition for aimed destruction of incoming targets;

control equipment, represented by a specialized computer that provides automatic control over radar operation and system as a whole, as well as device for serviceability control of the system and its integrated parts and units.

Protective ammunition is housed in silo sections arranged around the turret. The rack-mounted radar is fixed on the turret roof. All other equipment is housed inside the turret. Connecting cables from the turret run inside the radar rack without affecting the sealing of the fighting compartment.

The system is switched on from the commander's control panel and then operates automatically. On completion of power-on self-test, the system switches to combat mode. All information on the modes of operation and serviceability of the system and its integrated units is displayed on the control panel.

Arena on a battlefield

In combat mode of operation, the radar searches for targets and locates them during their approach to the tank. Once the threat is detected the radar switches to the target tracking mode, thereby obtaining data on the moving target and entering the data into the computer. After processing the entered data, the computer selects one of the siloes and determines the time for its activation. At the determined moment, the computer generates command signals to the selected protective ammunition. When the later detonates it creats a directed stream of destructive elements which destroys any target within this field, eliminating the shaped-charge effect of the threat or reducing it to levels that are not dangerous to the tank.

In emergency the commander (operator) can manually operate and detonate protective ammunition from the control panel.

The number of unused protective ammunition is displayed on the control panel screen.

Each protective ammunition protects a certain azimuth sector, with destruction zones of adjacent ammunitions overlapping each other, thereby intercepting the targets repeatedly approaching the tank from the same direction. The number of mounted protective ammunition is expected to be usually sufficient to defeat all the threats to the tank during a single combat mission without replenishing the protective ammunition.

The system operates in any weather, round the clock, detects and engages targets under all conditions of tank combat employment, including while on the move with a turned turret.

The sector of the MBT protection in azimuth is enough to provide front, side and top protection. It moves together with the turret and overlaps the range of firing angles against tanks during their attack of the enemy's deep echeloned defensive positions.

The circuit-structural design of the radar and methods of radar data processing ensure the high immunity of the system to ECM.

The Arena system does not react to: targets at a range of over 50 meters from the tank; small-size targets (splinters, small caliber projectiles); targets flying away from the tank, including projectiles fired from its own gun; slow flying objects (pieces of earth, birds etc.); shells and projectiles exploding around the tank; targets flying over the tank, i.e. not crossing the protected projection of the tank.

All this resulted in radical reduction of false alerts and "unwanted" information entering the computer for analysis and processing and also allows operation only if a dangerous target appears within the system's zone of action and when this target is about to hit the tank.

Considerable attention was paid to the safety problem during the development of the system. There are several safety blocks in the APS launching circuits, which can be only released when the system equipment is in combat mode, the dangerous target is detected and there is a clear indication that this target is about to hit the tank.

There is no danger for the crew-members when a protective ammunition operates. The level of pressure and impulse noise at the workstations does not exceed conventional norms when hatches are closed. The system does not operate when the hatches are open.

Owing to the small size of the dangerous zone (20-30 meters around the tank) the system is not hazardous to the accompanying infantry and external tank equipment and the system's units during operation of the protective ammunition. This is ensured by the selected layout and design of the protective ammunition, which forms no lethal splinters during exposition except directed flow of destructive elements that is ejected downwards. The system is also fitted with external warning lights that generate signals to infantry following the tank about the system's switch-on.

The APS is protected against bullets and splinters and protective ammunition does not detonate in siloes when fired at by small caliber projectiles.

The arrangement of the system on the tank should not affect its combat and service characteristics.

Provision is made for the complete electromagnetic compatibility of the tank protection system with other tank systems. The Arena system does not restrict the formation of tank groupings in terms of electromagnetic compatibility.

The system is an integral part of the tank and subsequently meets all requirements in terms of climatic and mechanical effects exerted upon it. The types and periods of the protection system maintenance correspond to types and maintenance periods of the tank.

The equipment of tanks with protection systems can ensure their survivability on the battlefield during the offensive operations. In this case losses are reduced 1.5 - 1.7 times. It should be noted here that the Arena system intercepts the most dangerous targets for the tank (ATGMs and antitank grenades) that the tank cannot effectively handle. This occurs when ATGMs are launched from a range of 3-8 km, including ATGMs launched from helicopters and when concealed grenade launchers fire on the tank at short ranges and great variety of aspect angles.

The combat effectiveness of tanks equipped with protection systems can be dramatically increased if the other side is equipped only with light antitank weapons, for example, in local conflicts and during peace-making operations.

Compared to ERA, APS advantages are: destruction of antitank weapons away from the tank's armor; capability to intercept targets with tandem warheads; capability to protect vulnerable spots of the tank (periscopes, joints etc.); more effective azimuth sector of protection with equal weight of protection system.

However, active protection should not be considered an alternative to all conventional types of protection; on the contrary, the problem of increasing tank protection should be solved via a reasonable hybrid of the passive (armor) protection, optronic counter-measures, ERA and active protection. In this case, the tank developer should determine the optimal ratio of such a hybrid to ensure the required level of tank protection, based on "efficiency-cost" criteria.

Testbed MBT outfitted with ARENA

Specifications:

Package mass: 1100 kg

Reaction time: 0.07 sec

Engagement rate: 0.2 .. 0.4 sec/threat

Threat speed range: 70 .. 700 m/sec

Awareness range: 50 m

Protected angle: ±110°

Energy consumption: 1kW

Operating power: 27V

Number of protective

elements: 22-26</span>

Share this post


Link to post
Share on other sites

Here's the photo of the testbed prototype:

t80bm1_001.jpg

Share this post


Link to post
Share on other sites

About the "invisible wall", make few big holes on it (fire geometry) for the failure rate smile_o.gif

Share this post


Link to post
Share on other sites

In the final versions of the tanks, will the system fail at a certain damage level? In other words, will the effectiveness of the Arena system deminish with damage to the tank? It would be nice if the scripted effective level of the Arena system could be based on the damage inflicted on the certain area of the tank in which the equipment is physically located. Keep up the good work guys!

Share this post


Link to post
Share on other sites

yes, it's a good idea. we will add this.

Share this post


Link to post
Share on other sites
Guest
Quote[/b] ]Here is some info on the Active Protection Systems of russian armour as described by one of our tank specialists:

IRL, does Arena have an effect on tank shells (sabot or heat)?  If no, how will you make it so that missiles are blocked but shells pass in game?

Share this post


Link to post
Share on other sites
About the "invisible wall", make few big holes on it (fire geometry) for the failure rate  smile_o.gif

Remember, people, the system only works if the commander turns it on, so it's not going to be always in operation.

Share this post


Link to post
Share on other sites

and there wont be a real "wall" (no invisible wall, too), it is only scripted...

Share this post


Link to post
Share on other sites

When fully functioning the ARENA is 95-99% failsafe no matter how many simultanious ATGM round are launched.

Share this post


Link to post
Share on other sites
Quote[/b] ]and there wont be a real "wall" (no invisible wall, too), it is only scripted...

So is it 100% scripted ?

The main problem with this kind of script is that it detect with nearestobject command and affect only class rocket/missile referenced inside your script, so your protection system could not be efficient with un-official rocket/missile addon sad_o.gif

I hope I'm wrong and you found a way to avoid this problem

Share this post


Link to post
Share on other sites

I assume there'll be versions of the tanks w/ and w/o the arena, right?

Share this post


Link to post
Share on other sites
Quote[/b] ]and there wont be a real "wall" (no invisible wall, too), it is only scripted...

So is it 100% scripted ?

The main problem with this kind of script is that it detect with nearestobject command and affect only class rocket/missile referenced inside your script, so your protection system could not be efficient with un-official rocket/missile addon sad_o.gif

I hope I'm wrong and you found a way to avoid this problem

yea thats what worries me.

Share this post


Link to post
Share on other sites
Quote[/b] ]and there wont be a real "wall" (no invisible wall, too), it is only scripted...

So is it 100% scripted ?

The main problem with this kind of script is that it detect with nearestobject command and affect only class rocket/missile referenced inside your script, so your protection system could not be efficient with un-official rocket/missile addon sad_o.gif

I hope I'm wrong and you found a way to avoid this problem

yea thats what worries me.

don't worry biggrin_o.gif be happy

Share this post


Link to post
Share on other sites
Quote[/b] ]and there wont be a real "wall" (no invisible wall, too), it is only scripted...

So is it 100% scripted ?

The main problem with this kind of script is that it detect with nearestobject command and affect only class rocket/missile referenced inside your script, so your protection system could not be efficient with un-official rocket/missile addon sad_o.gif

I hope I'm wrong and you found a way to avoid this problem

yea thats what worries me.

don't worry biggrin_o.gif be happy

guys, dont worry.

have u ever heard about an eventHandler "incomingMissile"? i think we will get this workin with unofficial rockets, too. biggrin_o.gif

Share this post


Link to post
Share on other sites
I assume there'll be versions of the tanks w/ and w/o the arena, right?

What's in it so far:

T80B - Second production variant. Bare bones.

T80BV - T80B with 1st Generation Reactive Armour

T80U - Improved T80 model, Kontakt-5 ERA

T80UE - Export T80U with Shtora CM system

T80UK - Command T80U with Shtora CM system

T80UM - T80U with improved optics

T80UD - T80U with deisel engine instead of turbine

T80UM1 - T80UM with Arena system

Possibly in it:

T80UM2 - T80UM with Drozd-2 system

As you can see, there's only one version with the Arena system.

Share this post


Link to post
Share on other sites
I WANT THAT T55 PACK! biggrin_o.gif

We don't want to release the pack without new crews, so we're working on that.

bsides a few omre little annoying bugs crept up

Share this post


Link to post
Share on other sites

yes we decided to release the weapon pack with the crew weapons only in one pbo so that we can just overwrite it when the real pack comes out.

Share this post


Link to post
Share on other sites

In the first version only an CS converted weapon later when the weapon pack comes it will be updated with it

Share this post


Link to post
Share on other sites

Every time I see some new pics I just get more excited and get little bit closer of eating my own head because i cant wait. smile_o.gif

Share this post


Link to post
Share on other sites

can RHS tell about release dates for those t-80?

it would be a good challenge to M1A1 and other tanks...

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×